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    Tough Minions

    This. Think in the movie 300 terms. Peon - Generic 1 hp. (Random persian guys) Tougher Minion - DR 5+1/2 level. (Immortals) "Elite" Minion - DR 10+1/2 level. (The freakshow thereafter) Regardless of damage dealt, the first attack to break DR kills them, otherwise, they are bloodied, and die...
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    Rust Monster(s)

    They can die, lose stuff, etc, just not to 1-2 random dice rolls. Heroes should be heroic in the average D&D game, not falling to random chance. Now in a lower magic or power setting (like WHFRP or a "realism" game) I would agree with upping the lethality drastically (including but not...
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    Rust Monster(s)

    Generally in my view denying the players their hard-earned loot is poor GMing and only feeds into the "DM is the enemy" perspective. I made my version intentionally less gear-breaky because it provides an interesting mechanic for the fight that doesn't inflict permanent harm (unless they decide...
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    Rust Monster(s)

    Annihilator Level 16 Elite Brute Medium aberrant magical beast (necrotic) XP 2,800 Initiative +11 Senses Perception +8; darkvision, scent (flesh, metal) 20 Annihilating Flurry aura 1; Creatures starting their turns within the aura suffer 5 points of necrotic damage. HP 380; Bloodied 190 AC...
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    Rust Monster(s)

    Yeah, I could see that as a potential fix/swap. I randomly felt like statting up some monsters (WoW beta server was/is down :p). I'll prolly do the higher level one (think its called an annihilator?) as an elite brute soon. Edit: Added Annihilator and fixed the earlier posts with symbols.
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    Spites (1st attempt at making a monster)

    could use a little formatting to make it easier to read. That, or i'm just too lazy to.
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    Rust Monster(s)

    for the alpha I added a bit of ongoing damage to represent the pain/trauma of having a bunch of metal dust mixed in with his bite. Let me know what you think, these are my first monsters.
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    Rust Monster(s)

    Rust Monster Alpha Level 6 Brute Medium magical beast (earth) XP 250 Initiative +4 Senses Perception +2; scent (metal) 20 HP 85; Bloodied 42 AC 17; Fortitude 19, Reflex 16, Will 13 Speed 6, burrow 2 :bmelee: Antennae Lash (standard; at-will) +9 vs. Ref; Target metal weapon loses its...
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    Rust Monster(s)

    Young Rust Monster Level 4 Lurker Small magical beast (earth) XP 175 Initiative +7 Senses Perception +2; scent (metal) 20 HP 40; Bloodied 20 AC 18; Fortitude 14, Reflex 15, Will 11 Speed 6, burrow 2 :bmelee: Antennae Lash (standard; at-will) +9 vs. Ref; Target metal weapon loses its...
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    Keeping track of bloodied, marked, etc...

    My group uses dice for monsters, so we just use a big dry erase board table, and write the group's status. As an example, a row might say "Blue Die 1 | Grick Flanker | 12 | Bloodied, Poison 5/rd
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    My player wants an enchanter

    Agreeing with roguerogue. Between forum creations and player imagination, there should be no difficulties in finding something to suit the player's interests, and I'm of the opinion that the DM shouldn't restrict any character choice that isn't directly abusive. If all else fails however...
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    Legion style tower shields

    I've found that it does effect tactics in terms of allowing defenders a little more to do than attack each round. Positioning becomes more important, as do things like defending chokepoints, etc. For the monsters as well it motivates more than "move into flanking position or "charge the meat...
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    Legion style tower shields

    Shrug, I personally like the facing rule, and my group is competent enough to remember how it works so we kept it in. For other groups, you could just say that its a +3 on defensive/stationary.
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    Legion style tower shields

    We actually houseruled a similar tower shield, and it doesn't seem to be overly unbalancing. Ours was: Tower Shield *+2 AC/REF * -2 Check * -1 speed * 30 gp * 25 lbs On a round where you do not move, or take a total defense action, you increase your shield bonus to +4 AC/REF against foes in a...
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    Character Sheet Archive

    I was curious about larger print character sheets that were still only 2 pages. My little brother has impaired vision (even with glasses etc) but really wants to play. I've tried to make some of my own, but hard to fit everything when the font is like 16-18.
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    Keep on the Shadowfell Cards

    okay, sorry, just making sure to warn since I had only dl'ed a few things before that warning came up.
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    Keep on the Shadowfell Cards

    um, I just got a trojan alert on my most recent spybot scan. Not making any accusations or anything, just notable.
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    Keep on the Shadowfell Cards

    Can't get it to work in anything. Did it corrupt during upload or....?
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    Defender Newbie, Paladin vs. Fighter in marking.

    Hmm, thank you for the tips. Looks like I'll be going for a sword and shield plate prof fighter.
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