Mustrum_Ridcully
Hero
Use the class analogy. Going back to 3.0. A Level 9 Rogue is supposed to have a base Reflex Save of +6. Why can't a Level 9 Fighter not have the same value? The answer is simple - he's not a Rogue.Mirtek said:No, the point is that the guideline does not follow the same rules for NPC than for PC. If the level 7 brute can get AC 23 no matter what armor he is wearing, just because he happens to be a level 7 bute and AC 23 is what a level 7 brute is supposed to have, then why does a level 7 PC need to put on plate armor to get the same AC and can't just have AC 23 naked just like the level 7 human brute?
A player character is not a brute. That's why he doesn't have the same abilities and numerical values. He can reach some of them, but he needs to do something differen.t
You could also see it as a kind of "meta-rule", instead of using the class analogy. Levels are probably not intended to be "tangible" aspects of characters. Levels and Role are a metaconcept to describe certain aspects. To classify as a "level 7 brute", a monster needs certain statistics. It doesn't matter how it reaches the, but if it has this statistics, it's a level 7 brute. If you give it a AC 5 points lower, it's not a level 7 brute.
Two car engines can have the same Horse Powers, despite being of different design, one using diesel, the other using regualr gas, and a third relying on hydrogen cells.