To expand a bit, there are:I just want to point out that there's only one class in the game that doesn't have access to spells.
I'm not drawing (or attempting to lead anyone to) any conclusions. I'm just stating a fact.
- Five full-caster classes (wizard, sorceror, cleric, druid, bard)
- Two half-caster classes (paladin, ranger)
- One nonstandard caster class (warlock)
- Three non-caster classes with spell-using subclasses (fighter, rogue, monk)
- One total non-caster class (barbarian)
It's an interesting point, actually. I think it's driven by two factors. First, the Eldritch Knight and Arcane Trickster make fighter/caster and rogue/caster multiclassing work much better. Second, with such a big chunk of the Player's Handbook devoted to spells, they probably wanted to get as much use out of them as possible.
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