Talonblaze
First Post
So there's been a few issues that have come up about my Paladin character that has unfortunately halted us mostly due to game balance.
1. I've decided to become a Mystic Fire Knight (deity Mystra), and take all the substitute options and have reached level 4. The extra bonus spells were extremely nice and the trade off for -2 HP wasn't all that bad along with losing Turn Undead. (We got a cleric for that.)
However the one thing that has us all confused about is this:
Improved Spellcasting (Ex): When casting paladin spells, a Mystic Fire Knight can treat her caster level as equal to one-half her paladin level +2.
Now, is it just me or is that a nerf rather than an 'improvement' to a paladin's spellcasting ability? Last I checked, caster levels were = to class level that could cast spells. I don't see how this is a benefit at all.
It will definitely hinder my ability to effectively utilize Sword of the Arcane Order. If it is what I think it is.
2. Me and my DM argued about some of the feats I was prepping for in the future. One of them was Cumbrous Will.
Benefit: Before rolling a Will save, you can decide to activate this feat, which gives you a +6 bonus on your saving throw.
After the saving throw is resolved, regardless of the result you are shaken until the end of the encounter.
A shaken character takes a –2 morale penalty on attack rolls, checks, and saving throws.
Now the key thing about this feat is, I'm basically utilizing as a 'get +6 Will anytime you want' feat without any issues. Since last I recall reading, shaken was a fear effect, which Paladin's are immune to.
What my DM was saying was that regardless of the AoC, I would get the -2 stuff from using this feat. Saying its a self inflicted fear or something to that effect. (Basically finds it unbalancing.)
Do paladins essentially ignore any negative downsides relating to fear as long as the use doesn't call for someone to NOT be immune? (Such as Craven.)[FONT="]
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1. I've decided to become a Mystic Fire Knight (deity Mystra), and take all the substitute options and have reached level 4. The extra bonus spells were extremely nice and the trade off for -2 HP wasn't all that bad along with losing Turn Undead. (We got a cleric for that.)
However the one thing that has us all confused about is this:
Improved Spellcasting (Ex): When casting paladin spells, a Mystic Fire Knight can treat her caster level as equal to one-half her paladin level +2.
Now, is it just me or is that a nerf rather than an 'improvement' to a paladin's spellcasting ability? Last I checked, caster levels were = to class level that could cast spells. I don't see how this is a benefit at all.
It will definitely hinder my ability to effectively utilize Sword of the Arcane Order. If it is what I think it is.
2. Me and my DM argued about some of the feats I was prepping for in the future. One of them was Cumbrous Will.
Benefit: Before rolling a Will save, you can decide to activate this feat, which gives you a +6 bonus on your saving throw.
After the saving throw is resolved, regardless of the result you are shaken until the end of the encounter.
A shaken character takes a –2 morale penalty on attack rolls, checks, and saving throws.
Now the key thing about this feat is, I'm basically utilizing as a 'get +6 Will anytime you want' feat without any issues. Since last I recall reading, shaken was a fear effect, which Paladin's are immune to.
What my DM was saying was that regardless of the AoC, I would get the -2 stuff from using this feat. Saying its a self inflicted fear or something to that effect. (Basically finds it unbalancing.)
Do paladins essentially ignore any negative downsides relating to fear as long as the use doesn't call for someone to NOT be immune? (Such as Craven.)[FONT="]
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