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[sblock=Init]
Surprise Round
Relic: - Moves Forward
Female - Cannot Act
Everyone Else
??? - Moves Forward
Male -Spiritual Weapon
Round 1
Relic: - Moves Forward, Casts Fear
Female - ????
Daylily - Fails attempt to bring Female down
Saranna - Prepares to ambush Female from above
Emet - Goes forward to engage the other caster. Bites for 12
Holphin - Moves Forward (Still has a standard left)
Zombies - Moves to engage Relic
Male - Cause Fear on Saranna if passing Concentration Check 17 (+12 Concentration) (Will DC 15), Direct Weapon
Round 2
Relic: - Starts Round 2
Female - ????
Daylily -
Saranna -
Emet -
Holphin -
Zombies -
Male -
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The rest of the party follows suit, with Emet moving to engage the other caster, taking a powerful bite out of the enemy. Holphin creeps closer to get a better view of everything.
The Zombies, mindless as they are, start going after the first thing that entered the room: the caster in the robes who tried to make the priest flee in fear.
As though struck by an same idea, the male shakes his head to clear his vision, hoping to dodge the counter attack that Emet readies. He then waves his hand at the spiritual pick, which goes forward to attack Daylily from behind.
The female, clearly seeing herself being surrounded, sighs a little bit.
"Cardenas, it looks like we will have to delay our plans. These people clearly are out for your head. It seems I have no choice but to retreat. You have disappointed me for the last time."
The priest, the full effect of the fear coming into play now, stares open mouthed at this statement.
[sblock=Combat Information]
Good Guys
Code:
Relic: 30/30
Daylily: 40/47
Holphin: 23/23
Saranna: 20/20
Emet: 29/29
Conditions in effect: Mage Armor(Relic), Lingering Rage(Daylily), Bless (All PC's), Shaken (Male)
Spells Cast: Relic, Bless; Male Caster (Spiritual Weapon)
Bad Guys:Spiritual Weapon(Male)
Code:
Male: 12
Female
Zombie A
Zombie B
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