A Spiked Drink

Systole

First Post
Daylily grabs the rope and hurls it upward at the flying woman.

[sblock=ooc]Okay, this is a mess. My best guess is like this:

BAB (4) + DEX [14 base - 2 Enlarge Person](1) + Bless (1) - 1 (Size) - 4 (Improvised weapon?) - 2 (1 range increments beyond first?) = -1 to hit

I'll roll at -1 and if I miscalculated, feel free to fix it.[/sblock]

[sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 16 (16 flat-footed, 12 touch)
HP: 40/47
CMB: +8 CMD: 20
Fort: +7 Reflex: +4 Will: +4

-Raging-
AC: 14 (14 flat-footed, 10 touch)
HP: 48/55
CMB: +10 CMD: 22
Fort: +9 Reflex: +4 Will: +6

Perception: +8
Initiative: +2

Current Weapon in Hand: None!
Current Conditions in Effect: Lingering rage, rage
Rage Remaining: 4[/sblock]
 

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jackslate45

First Post
[sblock=Map]
Code:
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[/sblock]

Daylily's throw is spot on.
The cord wraps around the woman, but starts to slip even as Relic casts his spell. The rope falls to the floor, still coiled in the shape needed to bind the woman.

A piercing laugh as the last desperate attempt fails bites everyone to their soul. The woman, laughing madly, raises her hands high into the sky and shouts "Now, SCREAM FOR ME!!" A black ball of necromatic energy piles in her hand, and as she spreads it down, a wave of black energy hits the entire room, causing all within to feel sickened by something. Holphin and Emet, both start trembling, until Holphin lets out a scream of pain at the top of his lungs.



GM:
I need DC 19 Fort Saves from everyone. This is a pain effect. This is a death effect.

Relic: DC 18 Spellcraft for Howling Agony


[sblock=Init]
Surprise Round
Relic: - Moves Forward
Female - Cannot Act
Everyone Else
??? - Moves Forward
Male -Spiritual Weapon

Round 1
Relic: - Moves Forward, Casts Fear
Female - ????
Daylily - Fails attempt to bring Female down
Saranna - Prepares to ambush Female from above
Emet - Goes forward to engage the other caster. Bites for 12
Holphin - Moves Forward (Still has a standard left)
Zombies - Moves to engage Relic
Male - Cause Fear on Saranna if passing Concentration Check 17 (+12 Concentration) (Will DC 15), Direct Weapon

Round 2
Relic: - Moves Forward, Color Spray (hits Boss)
Female - ????
Daylily - Hammer Smashes
Saranna - RUN AWAY
Emet - Left Right Chomp
Zombies - Move and FALL
Holphin - Greaseing
Male -Dies.

Round 3
Relic: - Shocking Grasp.
Female - Moves away, and vanishes to appear 30 feet above the spot where she was.
Daylily - Attacks and
Saranna - Runs away
Emet - Full Attack on Zombie
Zombies - 1 dies, The other stands up.
Holphin - Starts Casting Enlarge Person on Daylily

Round 4

Female - Evil eye on BOTH Daylily and Relic.
Saranna - Double Moves, gets the rope ready.
Zombies - Tries to charge Emet, but ends up face down again...
Emet - Destroys the last zombie.
Holphin - Runs over to Saranna, grabs the rope, and throws it to Daylily
Relic: - Casts Animate Rope
Daylily - Successfully hits the girl with the rope

Round 5

Female - Casts Howling Agony, effecting everyone.
Saranna -
Emet -
Holphin -
Relic: -
Daylily -



[/sblock]

[sblock=Combat Information]
Good Guys
Code:
Relic: 30/30
Daylily: 40/47
Holphin: 23/23
Saranna: 20/20
Emet: 29/29


Conditions in effect: Mage Armor(Relic), Lingering Rage(Daylily), Bless (All PC's) 

Spells Cast:  Relic, Bless; Holphin (Grease)
Code:
Female: 
Zombie A: Dead.
Zombie B
[/sblock]
 
Last edited:


jbear

First Post
Relic almost collapses with the agony the rips through his frame effortlessly the pain rumbling in his throat.

"Thrrrrow it at herrr agaaain!"

Unable to hold back the pain Relic screams in agony!!


[sblock=ooc] Animate Rope lasts for 3 rounds so Daylilly could throw it again right?

Does it really suffer from the improvised weapon penalty under this spell? Seems ... not right.

Will wait for response to know whether Animate rope can still entangle her or not before Relic acts.
[/sblock]
 

jackslate45

First Post
GM: Yes, she could be entangled again.

That being said, the rope would need to be in Daylily's hands before he can try again. By himself he would not be able to (Move to get to the rope, move to pick it up). Relic could coil it up, then wait for Daylily to throw it again before trying to bind the Leader again. But only if Relic could grit his teeth while doing so, and making a Concentration check at DC19 per Howling Agony. Note that the saving throw penalty will not apply to that roll. Otherwise, it would take at least two rounds.

As for improvised weapon or not, Daylily rolled high enough that it did not matter. Most rope throws are assumed to not be improvised throws AFAIK. The exception being trying to trip someone at range, as that is a more dedicated use.
 

Systole

First Post
Daylily doubles over, but moves forward, fumbling for the dagger at his belt. "For Falshenaya!" he hisses through clenched teeth.

[sblock=ooc]Move action: Move toward the rope, drawing dagger.
Attack action: Throw dagger. (Assuming Daylily's Enlarged height puts him at ~10 ft tall, I think this is 1 extra range increment.)
4 BAB + 1 Dex + 1 Bless - 1 size - 2 Agony - 2 range = +1 to hit

EDIT: Is it just me, or do my rolls suuuuuuuuuuuuuuuck?[/sblock]


[sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 16 (16 flat-footed, 12 touch)
HP: 40/47
CMB: +8 CMD: 20
Fort: +7 Reflex: +4 Will: +4

-Raging-
AC: 14 (14 flat-footed, 10 touch)
HP: 48/55
CMB: +10 CMD: 22
Fort: +9 Reflex: +4 Will: +6

Perception: +8
Initiative: +2

Current Weapon in Hand: None!
Current Conditions in Effect: Lingering rage, rage
Rage Remaining: 3[/sblock]
 
Last edited:

jackslate45

First Post
The woman blocks the dagger and dodges the bolt, laughing as the screams of pain continue to echo around the room.

GM: [MENTION=75065]jbear[/MENTION]: you have any more questions for me? Emet/Holphin are not going to act till tomorrow after work.
 

jbear

First Post
"Coil!" screams Relic. The rope recoils neatly nearby. Relic shouts at Saranna: "Maybe you will have better luck!"

Despite the agony he prepares to command the rope again when someone throws it swallowing the desire to howl in agony.

[sblock=Actions]
Not really 100% certain how this can work but my thinking is:
Relic doesn't use a move action to scream so he takes all the penalties from the spell
He uses a move action to have the rope coil up neatly near his companions
He prepares another move action to command the rope to entangle her again.
[/sblock]
 

jackslate45

First Post
The woman's laugh continues as Holphin screams louder in pain, clearly not able to withstand this agony that was thrust upon them. Emet, himself able to do very little as the woman floats far away, grabs at some of the equipment on the table and throws a copper pot at the woman. Clearly confused by the manuver, she raises her in self defense, but the heavy object only goes so far before falling back down to the ground with a large CRASH.

Holphin, however, manages to focus long enough to fire a spell at the woman. Not yet recovered from Emet's attack, she tries to deflect the spell back to no avail. The spell hits the spell compounent pouch at her side, causing it to slippen from the woman's waist. It falls down from the height of 30', crashing and breaking on the ground. A roar of fury is the reward for the last ditch effort.

With a glare at the party, she seems to be thinking quickly on what to strike them with next.

GM:
End round 4. The Leader does lead off, but I am waiting to see if you guys have any reaction.
 

jbear

First Post
Relic looks towards the copper pot that was thrown to see what might have been inside that disconcerted the woman. He then looks to the table to see if there might be any more objects they might use against her.
 

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