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A Teacher for Laynie: Mystery at the Academy (Part 2)

Bront

The man with the probe
"Yeah, and you take after her more than you think," He reaches over and tickles Laynie.

OOC: you did get the CC to Manzinita, right?
 

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Bront

The man with the probe
OOC: I had a realy odd idea...

With Leadership, I get followers... so, perhaps said followers, people amongst the freefolk, could help raise Laynie while I take along half-Lex...

Not sure I want to do that yet, but it's a thought.
 

Rystil Arden

First Post
(OOC: That's possible. I was thinking Laynie could be a Follower, actually, but that can also work. Of course, if Laynie would probably be even less likely to want to stay with the Freefolk for an extended visit than at the Academy)
 

Bront

The man with the probe
OOC: hehe, that could work. Still no responce from Manzinita. Post an L4 25 point build of Lex here, and I'll go from there.
 

Rystil Arden

First Post
Here's a rough sketch (She gets a penalty to all mental stats for being the secondary Lex and then being removed too far physically from the primary one--I'll probably give her the Daryne feat)

Code:
Elektra Planter
[B]Race:[/B] Human
[B]Gender:[/B] Female
[B]Alignment:[/B] Chaotic Good
[B]Deity:[/B] None

[B]Str:[/B] 8 -1 (00p.)     [B]Level:[/B] 4        [B]XP:[/B] 7325
[B]Dex:[/B] 12 +1 (04p.)     [B]BAB:[/B] +2         [B]HP:[/B] 21 (4d4+8)
[B]Con:[/B] 14 +2 (06p.)     [B]Grapple:[/B] +1     [B]Dmg Red:[/B] -/-
[B]Int:[/B] 18 +4 (13p.)     [B]Speed:[/B] 30'      [B]Spell Res:[/B] 0
[B]Wis:[/B] 8 -1 (00p.)     [B]Init:[/B] +1        [B]Spell Save:[/B] +4
[B]Cha:[/B] 10 +0 (02p.)      [B]ACP:[/B] 0      [B]Spell Fail:[/B] N/A

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]           10    +0    +0    +1    +0    +0    +0    11
[B]Touch:[/B] 11               [B]Flatfooted:[/B] 10

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                   1    +2          +3
[B]Ref:[/B]                    1    +1          +2
[B]Will:[/B]                   3    +1          +4

[B]Weapon                  Attack   Damage     Critical[/B]
Dagger                      +1     1d4-1     19-20x2
Club                        +1     1d6-1     20x2
Light Crossbow              +3     1d8+0     19-20x2
Ray Spells                  +3    as spell

[B]Languages:[/B] Common, Draconic, High Medibarian, Celestial

[B]Abilities:[/B] 
Bonus Feat
Extra Skill Points
Scribe Scroll
 
Spells Known: 
1st-All PHB not in Necromancy or Enchantment
2nd-Resist Energy, Acid Arrow, Glitterdust, Web, Locate Object, Continual Flame, Scorching Ray, Blur, Invisibility, Magic Mouth, Minor Image, Mirror Image, Misdirection, Alter Self, Bear's Endurance, Bull's Strength, Cat's Grace, Eagle's Splendour, Fox's Cunning, Rope Trick

Spells Per Day:

0-4+1
1-4+1
2-3+1


[B]Feats:[/B] Scribe Scroll, Academy Graduate, Daryne's Imagination, Craft Wondrous Item 

[B]Skill Points:[/B] 43       [B]Max Ranks:[/B] 7/3.5
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Concentration                  7    +2          +9
Spellcraft                       7    +4  (+2)    +11 (+13)
Knowledge[Arcana]              7    +3          +10
Knowledge[Architecture&Eng] 1    +4        +5
Knowledge[Dungeoneering]    1    +4        +5 
Knowledge[Geography]     1    +4            +5
Knowledge[History]          6    +4            +10
Knowledge[Local]            1    +4             +5
Knowledge[Nature]          1    +4             +5
Knowledge[Nobility&Royalty] 5   +4     +9
Knowledge[The Planes]     6    +4            +10

Spot                           0    +1   +2     +3
Listen                         0    +1   +2     +3
Move Silently               0    +1    +3    +4
[B]Equipment:               Cost  Weight[/B]
Explorer's Outfit            0cp   0lb
Dagger                       2gp   1lb
Club                         0gp   3lb
Light Crossbow              35gp   4lb
20 Crossbow Bolts            2gp   2lb
Backpack                     2gp   2lb
Waterskin                    1gp   4lb
1 day of Trail Rations       5sp   1lb
Bedroll                      1sp   5lb
Flint and Steel              1gp   0lb
[B]Total Weight:[/B] 22 lbs     [B]Money:[/B] 0 gp

                           [B] Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]             33    66    99   198   495

[B]Age:[/B] 19
[B]Height:[/B] 5'7"
[B]Weight:[/B] 125lb
[B]Eyes:[/B] Green
[B]Hair:[/B] Curly Brown
[B]Skin:[/B] Soft Peach

Appearance: Elektra is fairly plain, but she is often encountered in the guise of one of her strikingly-gorgeous fellow students. She likes to feel beautiful, even though she knows she isn't, and she is likely to react well to those who call her pretty unless she thinks they are just trying to flatter her.
Background: Elektra is a Medibarian girl, but she hasn't even a trace of Highborne blood in her. She is known as a bit of a troublemaker due to her penchant to poke her nose into dangerous business, though she is better-known as a know-it-all who takes way too many classes to be humanly possible and still gets away with it.
 
Last edited:

Bront

The man with the probe
Why does she have 17 PSPs per day?

And you should move her appearance and background out of the code block.
 



Rystil Arden

First Post
Bront said:
Wow, all 1st level spells? Wasn't Daryne Illusion and Enchantment? Or is my memory bad?
Bad memory--what did Rayne like to cast a lot of times (hint--Evocation). That's the other one--Illusion and Evocation.

As to all first level spells, yup. She wanted to prove mastery on a particular test and decided to do so by mastering all 1st-level spells. But now that's she's barred from Enchantment and Necromancy, she erased all those :lol: Besides, she needs to have something to spend cash on, and she has no magic items.
 

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