An update and a message of note
So hello all. I've been at this for nearly 8 months, and kept up the Drawing a Day for nearly 6. Fortunately and unfortunately, things have changed in my life since about mid-March of this year which has made it increasingly harder to keep up this thread.
But fear not! This by no means bodes ill for the Acquana Art Thread. I will still be posting every week or so, concepts from various things I'm working on, characters from the games I'm in, all that kinda cool stuff that I give permission for others to use in games ... But I won't really be taking requests anymore. I know it was a bit few and far between to begin with, but now it will be EXTREMELY rare. Quite honestly, I just don't have the time to devote to non-comission requests. As always, I am open for commissions! I am a struggling artist with difficulty paying my bills and a lot of projects on my plate that I can only pray will pan out, and seeing someone willing to actually help me out for my trouble is ... well, it feels really darn good. So if you care to get that special something drawn, drop me a line, lemme know what you want, I'll be happy to help ya out!
And for those of you here just to see what's new, I guarantee, I won't keep you out of the loop. I've got a lot of projects ahead of me and I'll keep you all updated as much as I can. Believe me, the best is yet to come!
Speaking of good stuff ... This is stuff for the game I'm running for my friends. It's a world hoppng campaign that follows just about anything so long as it can be run off of d20 rules. I ran it a couple of times when there was nothing better to do sometime around Christmas, then tried to go into a more "worthwhile" campaign. But my group insisted that even a silly concept wasn't downright stupid, and all of them wanted to play their characters, and for me to play mine, again.
Well, I'm glad I relented, because I've been having a blast ever since I started running it again. The references in this alternate reality shifting campaign are so numerous I can't name 'em all ... So instead I'll show my gratitude to my players by drawing the main PCs and NPCs.
The main reason I'd started up this campaign to begin with was so that everyone would have a chance to play characters that they loved whose own campaigns had bit the dust for one reason or another. This is Virgil Ambrose, the main NPC. I had played him in a game that Wellstar had run nearly three years ago, when he had gotten the great idea to run a Castlevania game using Aberrant. So I made a priest who'd be there solely for healing and force feilds. Well, the campaign died after two sessions or so and by now over half the people who were in it have moved on. But I'd been wanting to play Virgil again ever since, and this was my oppurtunity.
And yes, I know a priest from 1476 (even one from Castlevania) wouldn't be wearing Converses. The sneakers were a gift from another character, who saw just how horrible Virgil's shoes were. Even though they're a horrid shade of lemon yellow, they're the best pair of shoes Virgil's ever had!
Let's see ... The next is on the left: Hiro Yuki, the first roleplaying character of my friend Ralph who was brought in for this game. Ralph's a really big anime fan, and this plays a 13-year old demon hunter with swords bigger than him, purple eyes, and a cat that keeps around. The woman beside him is Ammut, the human avatar of the devourer of evil souls in Egyptian myth of the same name. She's a hottie.
And hey, Ankh-Morpork Guard! Here's one for you! Among all these fantasy characters ... Here's a Jedi, Silas! The Jedi and the priest have had the most culture shock through this campaign, and I love to see Silas' reactions to things like undead. ("W-what?! That thing is completely seperate from the Force! That's unnatural!") Great story involving Silas: A couple of sessions ago the group pissed of a red dragon from a d20 Modern-esque setting. Seeing no other way around it, Silas jumped into battle, lightsaber in hand. I smiled and silenced the group. "Dudes, dudes. Respect. A lightsaber is about to hit a dragon. Let's have some respect." A moment of silence passed. "Okay, now roll for it."
Oh, real quick note on culture shock. The priest and the D&D character ended up bumping heads a lot due to Hiro's D&D take on morality: If it seems evil, a sword can take of it. I never, ever expected Virgil to get mad at anyone before, but Hiro's total lack of self-preservation finally got to him, and I suddenly realized that Virgil would never be the same character ever again when he got seethingly mad. Funny how that kind of thing can happen.
The character who gave Virgil his new pair of shoes is Pojo, a superhero from another dimension (another former Abberant character who was converted to Mutants and Masterminds for this game). Hideous yes, but quite the charmer. And despite being the beefiest member of the party (hitpoints-wise anyway), he always ends up standing behind Virgil for shield and healing during fights. The healer has been hit by things and fallen into Pojo's arms multiple times. Anyway, Pojo's big power is matter creation. The only real limits to it are his knowledge of the item in question, and it must fit through the hat he carries. Magician motif, much?
The other NPC currently hanging around them is Gaiavein, an orphaned, young green dragon from the last dimension the PC's visited. Gaia's taken to Silas, and is the jewel of the party, whether or not she's polymorphed into a human at the moment. Everyone loves her to death, to the point that they'll go for blood if anything looks at her the wrong way. I'm so proud of my little darling.
Anyway, six drawings. I'm happy. You should be too.