Uncle Jaz withdraws another firecracker-type object from his pouch. He lobs it in a high arc to the gelatinous cube and fires his crossbow. This time, his aim is flawless. The bomb explodes just as it lands on top of the cube, sending small pieces of it flying off to the side.
"AHH" Jax cries out!
"What do you think you're doing? Don't throw those so close to us!" Despite his protest, Jax knows to take advantage of the explosion. He makes a pair of dagger thrusts into a smoking section of the cube, careful not to strike
too far into it and get his hand stuck.
[sblock=Kobold actions / stats]
Uncle Jaz
Move:
Trapmaker's Trick to gain CA against the Cube.
Standard:
RBA vs Cube crits for 34 damage, and it takes a -2 penalty to defenses TENT Uncle Jaz. (
1d20+18+2-2=38; [1d8+8+3d6]=34)
Jax
Move:
Shifty to E7. (Sir X610's post says he's there, but I don't see how. If Jax can't make this move, he'll use Combat Tumbleset to go to F7 instead.)
Standard:
Riposte Strike vs Cube hits AC 28 (thanks to Uncle Jaz's -2 defense penalty) for 39 cold damage, the 5 vuln to cold lasts another round, and Jax can counter with a riposte if the cube attacks him. (
1d20+20+3=28; 1d4+15+2+2+5=25; 3d8+4=14)
- Immediate interrupt: +19 vs AC, 1d4+14+2+5 cold damage, or with CA, +22 vs AC, 1d4+14+2+2+5+3d8+4 cold damage.
Minor:
Low Slash vs Cube hits Reflex 34 for 31 cold damage. (
1d20+20+3=34; 1d4+15+4+2+2+5=31)
PC:Jax (Dekana) - L4W Wiki- Male Kobold, 13 Rogue / Daggermaster
Passive Perception: 23, Passive Insight: 22
AC:26, Fort:22, Reflex:26, Will:19, Resist 5 cold, 5 necrotic, Speed:7
HP:88/89, Bloodied:44, Surge Value:22, Surges left:9/9
Initiative +14
Action Points: 1 (
encounter)
Conditions
Powers
MBA: +19 vs Reflex, 1d4+14; or with CA, +22 vs Reflex, 1d4+16 + 3d8+4 (1/turn)
RBA: +20 vs Reflex, 1d4+11; or with CA, +23 vs Reflex, 1d4+13 + 3d8+4 (1/turn)
Frost Dagger, Piercing Strike, Riposte Strike, Shifty
Combat Tumbleset, Critical Opportunity, Feytouched, Imperiling Strike, Low Slash, Perfect Feint, Royal Scamper, Running Slash, Second Wind, Sneak in the Attack, Stunning Strike
Battlemaster's Dagger, Bloodbath, Frost Dagger, Knockout, Meditation of the Blade, Press the Advantage, Raven Cloak, Royal Blood
Combat notes: +2 damage with CA; +2 damage with cold; 18-20 crit range (except basic attacks); on crit, make MBA with offhand (not cold damage)
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