Both Jax and Brenn continue the chase. Jax uses all the roguish tricks he knows to dissipate into the darkness and catch up to his prey unseen, nearly ambushing the man at one point. Brenn quickens his pace, using his elven grace and speed to tireless pursue his quarry.
The two have followed the madman through what seems like half the village now. Weaving in and out of the various alleyways, streets, and even someone's house at one point. Despite the man's efforts he cannot yet shake them, and he seems to be getting desperate. Suddenly he makes one mad sprint around another corner, away from view. Quickly, he is slipping away!
[sblock=Skill Challenge: After the Madman: Final Round]
Final Round: Skill DC 23
Both Jax and Brenn are still chasing after the madman, who is getting desperate now and is making one last attempt to outrun them. They almost have him however, only one more leg of the chase to go.
Again you may use any skills you can justify. Repeating the same skill check imposes a cumulative -2 penalty to the check.
I'll allow anyone to make an attack roll against him instead of a skill check. However, since you are both running at top speed and are winding around sharp corners his defense is effectively 28. If you fail the attack, your character fails the skill challenge since your failed attack breaks your concentration in chasing him. However, if you succeed I will give you some kind of future bonus against him. So basically, it is risky but the reward might be worth it. I won't allow any attack re-roll abilities since you can't concentrate enough during the chase to use them.
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