Iron Sky
Procedurally Generated
VILLAIN, YOUR CLEVER RUSE HAS NOT FREED YOU FROM SIR EXSIXTEN'S RIGHTEOUS WRATH. LIKE ALL THINGS, SIR EXSIXTEN HAS SEEN THROUGH YOUR RUSE WITH HIS IMMACULATE SIGHT.
Sir Exsixten walks right past the prone horror without noticing it.
THIS IS MY BOOMSTICK! he shouts, as Marcel sidesteps his swing casually. OH YEAH? HOW ABOUT THIS ONE: POWER LEVEL 9000!!!
Even the Ju-ju Zombie pauses in stupefaction as Sir Exsixten flails about in the air in front of them spastically. Durr? it says, tilting its head and drooling.
Ceasing his thrashing, Sir Exsixten looks at them, then his axe, then them, then his axe again. SIR EXSIXTEN'S AXE SEEMS TO BE LOW ON KARATE. <MENTAL NOTE, REFILL AXE KARATE TANK BEFORE NEXT BATTLE>
[sblock=Actions]Start of Turn: Regen 6 hp to 36.
Minor: Amulet of Resistance: Sir Exsixten gains DR5 TENT.
Move: Move to S32(draw OA from zombie horror, I'd roll it but it doesn't seem to be listed).
Standard: Villain's Menace: 1d20+11=20 AC vs Marcel, miss, Sir Exsixten gains +1 to hit and +2 to damage against Marcel until the end of the encounter and Marcel is marked TENT.
AP: Hack and Hew: 1d20+11+1 vs Marcel=21 AC, miss, 1d20+11 vs Ju-Ju Zombie=Nat1, Sir Exsixten gains 4 THP and the Ju-ju is marked TENT.
Enemy Start of Turn: Ju-ju takes 1d12+2+2(THP)+4(PtBE)=18 damage, Marcel takes 1d12+2+2(THP)+2(VM)=13 damage from Rain of Steel, forgot about Paint the Bulls-eye for the ju-ju.
Status Effects: DR5, enemies starting adjacent take 1d12+2(+2 more if THP), regen 6 bloodied, +1 hit and +2 damage vs Marcel
[sblock=Sir Exsixten's Statblock]Sir Exsixten, Male Warforged Fighter 5
Passive Perception: 14, Passive Insight: 14
AC: 21, Fort:19, Reflex:16, Will:16 -- Speed:5
HP:4+36/63, Bloodied:31, Surge Value:15, Surges left:11/13
Initiative +3, Action Points: 0
Powers: Crushing Surge, Brash Strike, Combat Challenge,Hack and Hew, Sweeping Blow, Warforged Resolve, Piecemeal Chainmail, Second Wind, Villain's Menace, Rain of Steel, Boundless Endurance, Amulet of Resistance, Dwarven Thrower
MBA/RBA: +11(+13 OA) vs. AC, 1d12+6 damage and enemy movement is stopped and Sir Exsixten gains 4 temporary hitpoints.
Notes: *Sir Exsixten does +2 damage with attacks he has any temporary hitpoints. *Sir Exsixten gains 5 THP whenever he spends a healing surge. *Sir Exsixten rerolls the first 1 on any damage roll.[/sblock][/sblock]
Sir Exsixten walks right past the prone horror without noticing it.
THIS IS MY BOOMSTICK! he shouts, as Marcel sidesteps his swing casually. OH YEAH? HOW ABOUT THIS ONE: POWER LEVEL 9000!!!
Even the Ju-ju Zombie pauses in stupefaction as Sir Exsixten flails about in the air in front of them spastically. Durr? it says, tilting its head and drooling.
Ceasing his thrashing, Sir Exsixten looks at them, then his axe, then them, then his axe again. SIR EXSIXTEN'S AXE SEEMS TO BE LOW ON KARATE. <MENTAL NOTE, REFILL AXE KARATE TANK BEFORE NEXT BATTLE>
[sblock=Actions]Start of Turn: Regen 6 hp to 36.
Minor: Amulet of Resistance: Sir Exsixten gains DR5 TENT.
Move: Move to S32(draw OA from zombie horror, I'd roll it but it doesn't seem to be listed).
Standard: Villain's Menace: 1d20+11=20 AC vs Marcel, miss, Sir Exsixten gains +1 to hit and +2 to damage against Marcel until the end of the encounter and Marcel is marked TENT.
AP: Hack and Hew: 1d20+11+1 vs Marcel=21 AC, miss, 1d20+11 vs Ju-Ju Zombie=Nat1, Sir Exsixten gains 4 THP and the Ju-ju is marked TENT.
Enemy Start of Turn: Ju-ju takes 1d12+2+2(THP)+4(PtBE)=18 damage, Marcel takes 1d12+2+2(THP)+2(VM)=13 damage from Rain of Steel, forgot about Paint the Bulls-eye for the ju-ju.
Status Effects: DR5, enemies starting adjacent take 1d12+2(+2 more if THP), regen 6 bloodied, +1 hit and +2 damage vs Marcel
[sblock=Sir Exsixten's Statblock]Sir Exsixten, Male Warforged Fighter 5
Passive Perception: 14, Passive Insight: 14
AC: 21, Fort:19, Reflex:16, Will:16 -- Speed:5
HP:4+36/63, Bloodied:31, Surge Value:15, Surges left:11/13
Initiative +3, Action Points: 0
Powers: Crushing Surge, Brash Strike, Combat Challenge,
MBA/RBA: +11(+13 OA) vs. AC, 1d12+6 damage and enemy movement is stopped and Sir Exsixten gains 4 temporary hitpoints.
Notes: *Sir Exsixten does +2 damage with attacks he has any temporary hitpoints. *Sir Exsixten gains 5 THP whenever he spends a healing surge. *Sir Exsixten rerolls the first 1 on any damage roll.[/sblock][/sblock]
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