As our heroes gather round the North East circle tension quickly builds. Elec-squall gladly provides light as Cairn bravely steps forward then disappears from view.
Cairn suddenly see himself in a square room of similar build design, but without any visible doors or exits, besides other glowing circle. He stands on the edge of a raises walkway, some 5 feet from the main floor.
Skeleton adorn the room. Some six such guardians are also on the raised area with Cairn, wielding bow, arrows and swords. A much large frame looks up from the floor, with one empty eye socket. Small bony horns line its skull.
On the ground before the cyclops rest a small raised platform. A small table is surrounded by piles of coin, as well as what looks like a large bundle wrapped in cloth. Upon the table is a large leather scroll, clasped with one open eye.
Cairn, distracted by how much to take in is overwhelmed as the undead attack! The cyclops moves in and easily reaches the earth guardian with his towers from. Both bony claws slam in making quite the impact. Each of the others draws an arrow and lets fly, 3 chipping away bits of earth in other areas.
[sblock=ooc]Bad guys win Init! Oh no!
Cyclops moves to H3/I4. Attacks Cairn.
Crit! 17 damage
All six skeletons attack with their bows!
3 out of 6 hit, 18 damage total. Leaving Cairn bloodied.[/sblock]
---------------------------
Initiative!
Round 1
28 - Enemies
Skeletal Cyclops - H3/I4
Decayed Skeleton 1 - G2
Decayed Skeleton 2 - K4
Decayed Skeleton 3 - K9
Decayed Skeleton 4 - F11
Decayed Skeleton 5 - B9
Decayed Skeleton 6 - B4
24 - Cairn - 21/56 - +2 to all defenses TSNT,
Bloodied
15 - Filo
11 - Elec-squall
9 - Euphie
Map
[sblock=Room of Eyes]
[/sblock]
[sblock=Treasure Room]
[/sblock]
The outer 1 square ring, is raised 5 feet up and can be reached with an athletics check.
The center four squares is difficult terrain due to treasure.