Watching Brenwar control the situation, Shale reasons he'd do best helping those fighting at the other side of the clearing. Wary of the barely seen monkey on the trees, he moves away from it while spending the last of his mental energies on a mental attack on two far away monkeys.
[sblock=ooc
Move to I12 (move) manifest 1 pp augmented Dishearten centered on I5;
hits H4 for 10 damage, who can't take AoEs
and suffers a -2 penalty to attacks until end of my next round. Use that to flank and finish it![/sblock]
[sblock=Statblock]Shale, shardmind Psion 1
Passive Perception: 14, Passive Insight: 19
AC: 14, Fort:11, Reflex:14, Will:16 -- Speed:6
HP:24/24, Bloodied:12, Surge Value:6, Surges left:6/7
Initiative +0, Action Points: 0, Power points 0/2
Powers:
Dishearten,
Telekinetic Thrawl,
Far hand,
Foreceful Push,
Shard Swarm,
Telekinetic Anchor
Opportunity Attack: +1 vs. AC; 1d8-1 damage.[/sblock]