Velmont;5593429As he lead Sigarr in a corner of the clearing said:
"What do you see?"[/COLOR]
[SBLOCK=Nature or Arcane 14]You notice runes of nature etched into the ground and trees. There are others of a different kind as well.
[SBLOCK=Nature 19]The runes appear to be those of protection as well as designed to hold something back. [/SBLOCK]
[sblock=History 10]About 50 years ago Arga the black enacted a great ritual to seal off all portals from Arcadia or the Feywild to Daunton, bringing great peace to the island.
[sblock=History 16]For many generations, some say as long as humans were on Daunton, it's great woods were known as being connected to Arcadia. The people of Daunton were not only under constant threat from its strange and powerful creatures.
Even more troublesome however, is that the Savage Land was also connected to Arcadia. The savage goblinoids there had long ago learned how to navigate the Feypaths, using it to raid the Dauntonian settlements.
[sblock=History 21]The Great Seal is easily what Arga the Black is most well known for in Daunton and is often sighted as the reason her statue was erected. It is unknown exactly how she enacted the ritual but documents recall that before she was succesful she had disappeared from Daunton for weeks.
Her seals were said to be permanent at the time.
[sblock=History 26]Arga never actually said she had enacted a permanent solution, only that the people of Daunton were safe for now. It is believed she had some kind of plan for the Seals to stay in place and many believe that involved her famous pupil Mauros Esthanapiros.
Some shifter clans tell tales of a time before other on Daunton, before the planes every began to merge.[/sblock][/sblock][/sblock][/sblock]
[sblock=Arcana 10]About 50 years ago Arga the black enacted a great ritual to seal off all portals from Arcadia or the Feywild to Daunton, bringing great peace to the island.
[sblock=Arcana 16]Arcadia is one of the closest planes to our own. It is not uncommon for rifts to appear, or bleeding as it often referred to, not just in Daunton but in all the isles.
Daunton seems particularity susceptible to it however, to the point that some Arcanists have concluded their must be some additional influence causing the issue.
Arcadia, of course, is also the home to the original Eladrins and some believe the gnomes as well.
[sblock=Arcana 19] This runes are connected to the Feywild in some way, but are unclear, as if in a new style you have not studied. Likely they are the seals created by Arga fifty years ago.
[sblock=Arcana 21]The Great Ritual of Sealing was of Arga's own creation and a copy of it never resurfaced after her death, to the shock and embarrassment of Dauntonian Librarians.
Many believe Mauros must have inherited it but most of his possessions were lost with him. It is said he had several hidden retreats and laboratories, the most famed one somewhere in Arcadia itself.
[sblock=Arcana 26] Some believe that Arga did not create the Ritual of Sealing at all, only helped to complete it. That might explain why a copy was never found, and why it may be failing now.[/sblock][/sblock][/sblock][/sblock][/sblock][/SBLOCK]