They treated us like equals. Gentlemen and gentlewomen agreements work best with mutual respect on both sides I think.
I suppose that makes sense, since those of us taking part uin the playtest will have a hand in development of the game alongside the designers.
I would ask this one, nonspecific question though...during the playtest, were the mechanics front and center, or did they fade into the background during the action. That is to say, was the gameplay more decriptive or more metagame-y, in your estimation?