HolyMan
Thy wounds are healed!
Speaking of level ups only one done?? - hmm....
and ghostcat sorry I didn't explain the tracking post very well (good job rolling the HP without modifiers because they might change ) All you need list is the changes to the character for the level obtained and then on your sheet (the first/character post) make the adjustments. If you follow Living Pathfinder it is kind of like that
[sblock=Example]
Level 2:
Class: Fighter(favored)
BAB: +1 to +2
Fort: +2 to +3
Ref: +0 to +0
Will: +0 to +0
Feat: Power Attack
Class Features: bonus fighter feat, bravery +1
HP: +10 = (1d10 - 2 = 8) + 2 [CON] + 16 (Old Total) = 26
Skill Pts: +03 = +02 (Class) + 01 (Human) + 03 (Old Total) = 06
Skills: Diplomacy(1), Swim(1), Survival(1)
Level 3:
Class: Fighter
BAB: +2 to +3
Fort: +3 to +3
Ref: +0 to +1
Will: +0 to +1
Feat: Additional Traits
Class Features: Armor training 1
HP: +10 = (1d10 - 2 = 8) + 2 [CON] + 26 (Old Total) = 36
Skill Pts: +03 = +02 (Class) + 01 (Human) + 06 (Old Total) = 09
Skills: Diplomacy(1), Handle Animal(1), Ride(1)
[/sblock]
Also don't forget the Favored class spot Using Arveduin as an example...
[sblock=Favored Class Bonus]
Level 1: +1 skill point
Level 2: +1 skill point[/sblock]
This is due to say at level 3 he takes fighter then he would list...
Level 3: n/a
And then back to level 4 for another bonus or an alternate racial feature, etc. just easier for checking on the DM side.
HM
and ghostcat sorry I didn't explain the tracking post very well (good job rolling the HP without modifiers because they might change ) All you need list is the changes to the character for the level obtained and then on your sheet (the first/character post) make the adjustments. If you follow Living Pathfinder it is kind of like that
[sblock=Example]
Level 2:
Class: Fighter(favored)
BAB: +1 to +2
Fort: +2 to +3
Ref: +0 to +0
Will: +0 to +0
Feat: Power Attack
Class Features: bonus fighter feat, bravery +1
HP: +10 = (1d10 - 2 = 8) + 2 [CON] + 16 (Old Total) = 26
Skill Pts: +03 = +02 (Class) + 01 (Human) + 03 (Old Total) = 06
Skills: Diplomacy(1), Swim(1), Survival(1)
Level 3:
Class: Fighter
BAB: +2 to +3
Fort: +3 to +3
Ref: +0 to +1
Will: +0 to +1
Feat: Additional Traits
Class Features: Armor training 1
HP: +10 = (1d10 - 2 = 8) + 2 [CON] + 26 (Old Total) = 36
Skill Pts: +03 = +02 (Class) + 01 (Human) + 06 (Old Total) = 09
Skills: Diplomacy(1), Handle Animal(1), Ride(1)
[/sblock]
Also don't forget the Favored class spot Using Arveduin as an example...
[sblock=Favored Class Bonus]
Level 1: +1 skill point
Level 2: +1 skill point[/sblock]
This is due to say at level 3 he takes fighter then he would list...
Level 3: n/a
And then back to level 4 for another bonus or an alternate racial feature, etc. just easier for checking on the DM side.
HM