Assassination! DM: FourMonos Judge: Renau1g


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Vertexx69

First Post
OOC: Rohna is female and 5'10" (A.K.A. the littlest giant). ;)

The Depths
Rohna, Goliath Fighter/Warlord 8


The compact and mounted goliath is situated squarely in the center of party, a dour look darkens her already midnight-black features as she casts her fiery red gaze toward the endless piles of debris for potential foes. Olaf absently paws the stones beneath his iron shod hooves. The slight scrape of the giant hammer at her side as it grazes the heavy magic armor of the ferocious black dire boar.
[sblock=Combat Actions]Free: Speak, Initiative=18, Perception=28
Minor: ...
Move: ...
Standard: ...
Action Point: ...
Gore: ...[/sblock][sblock=Rohna]Rohna—Female Goliath Fighter 8 Resist all 1
Initiative: +4, Passive Perception: 20, Passive Insight: 15
AC: 24 (26), Fort: 22, Reflex: 15 (17), Will: 17 — Speed: 5(6), 9 when mounted
HP: 76/76 (0THP), Bloodied: 38, Surge: 19, Surges left: 6/13;
AP: 1/1, Second Wind: Used, Milestones 0
Powers -
Crushing Surge
Cleave
Pass Forward
Practiced Rider
Passing Strike
Rhino Strike
Hydra Charge
Stone's Endurance

Inspiring Word
Villain's Menace

Rain of Steel

Vanguard Mordenkrad +2 "Kordestad" (daily, minor)
Flaming Warhammer +1 (daily, free)
Onyx Dog (daily, standard)
Antipathy Gloves (daily, standard)
[sblock=Pals]Olaf—Dire Boar 6
Resist 10 all; HP 74/85 (0THP); Bloodied 42 AC 20; Fortitude 21, Reflex 17, Will 16, Speed 9. Property: Rabid Charger (while mounted by a friendly rider of 6th level or higher; at-will) Mount; After Rohna charges, Olaf makes a gore attack in addition to Rohna's charge attack. Furious Charge; When Olaf charges, his gore deals an extra 5 damage, pushes the target 2 squares, and knocks the target prone on a hit. Death Strike (when reduced to 0 hit points); Olaf makes a gore attack. Powers: Gore (standard; at-will); +11 vs. AC; 2d10 + 4 damage, or 2d10 + 9 damage against a prone target.

Gretta—Construct 4
Initiative +7; Low-light, Passive Perception 17
AC: 16, Fort: 15, Reflex: 14, Will: 13 — Speed: 8
HP: 9/9(4); Bloodied 4

Bite
(standard; at-will)
+7 vs. AC; 1d6 + 3 damage.​
[/sblock][/sblock][sblock=OOC]Squares adjacent to Rohna cost +1 movement for enemies to enter.

Damage Summary:
(Total damage if all attacks hit)
[/sblock]
 

FourMonos

First Post
GM: Just waiting on a couple more people to place.


[sblock=perception 25] There is something slowly moving through the sewage below, off to the right. The thing seems to be moving purposelessly among the offal. It is large, whatever it is.

[sblock=perception 30] The figure is not alone up here. There are definitely creatures or people concealing themselves behind it in the boxes and you heard sounds to the south as well. [/sblock] [/sblock]

[sblock=dim light] While not complete darkness, the time of day and depth in the bowels of Sharn makes it pretty dark down here. The light would be considered dim light and anything more than 3 squares away would have parital concealment. Let me know if you have vision benefits. [/sblock]
 


Neurotic

I plan on living forever. Or die trying.
One by one, party is silently alerted to the threat
"There is something slowly moving through the sewage below, off to the right. The thing seems to be moving purposelessly among the offal. It is large, whatever it is.

The figure is not alone up here. There are definitely creatures or people concealing themselves behind it in the boxes and you heard sounds to the south as well."


NOTE: EVERYONE HAS +1 to INITIATIVE FOR BEING CLOSE TO VENAKHAD - sorry, forgot to write this earlier, maybe it helps someone
 

FourMonos

First Post
The figure lets out a low, rumbling laugh, "Ma ha ha ha ha." (Imagine Jabba from Return of the Jedi)

"Difficult? You make it difficult. Where are my assassins? They should be here with the ambassador's heads."


You see movement as humanoids move forward from hiding.

"Now we take out the witnesses."


GM: I'll update map with targets and roll initiative in a bit
 

FourMonos

First Post
The cloaked figure whips off its clothing to reveal the disgusting flesh of a troll. The trolls flesh pulses with demonic runes which give off a soft red glow in the dark.

"Attack now! Flesh for Yeenoghu!"


With that command, gnolls come scrambling from behind boxes and from the southern platform. Scars and brands mar the gnolls. A few carry weapones, but several have exaggerated growth of their claws. They move with rapid speed toward your platform

The troll stops the ones near him, "No. Wait here."

The gnolls near the troll listen but whine and yip in anticipation.

[sblock=religion 15] The gnolls and troll all bare marks of offering to Yeenoghu, the patron demon of gnoll kind. Other beings worship the jackal headed demon as well. [/sblock]

[sblock= Initiative]
(Including Venakhad's bonus)

Malehan 30
Venakhad 19
Rohna 19
Chael 18
Czern 13
kal'tarron 12

BAD GUYS: 12

Alexia 10

[/sblock]

[sblock=Map Details]
Illumination: Dim light. Objects/enemies >3 squares away are considered to have partial concealment. (Unless you have vision benefits)

Platforms are 30 feet above the sludge. Rusty railings are present around outside of platforms. There are support beams and girders around the bottom of the platforms.

DC for climbing is athletics or acrobatics 15 (due to slime buildup on the structure)

Sludge is difficult terrain.

Boxes of Debris are difficult terrain.

Map: Here.

You can see something wrapped in a cloak and bound with ropes on the platform behind the troll. (Blue square on map)
[/sblock]

[sblock=Stats Update]
Czern Belog: 83/85; HS 12/15; AP 1; Second Wind; Status:

Chael: 66/66; HS 12/12; AP 1; Second Wind; Status:
Dusk: 33/33 AC 21 F 23 R 19 W 15 Bonus:

Malehan: 68/68; HS 7/9; AP 1; Second Wind; Status:

Alexia Madgearu: 65/65; HS 9/11; AP 1; Second Wind; Status:

kal-Tarron: 56/56; HS 3/8; AP 1; Second Wind; Status:

Venakhad: 59/59; HS 6/8; AP 1; Second Wind; Status:

Rohna: 76/76; HS 6/13; AP 1; Second Wind; Status;
Olaf: 74/85 HP
[/sblock]

[sblock=Enemy Actions]

Pending

[/sblock]

[sblock=Kidnappers]
Troll: ?? AC ?? F ?? R ?? W
(N-14) Damage taken:

Gnolls: ?? AC ?? F ?? R ?? W
1. GCF1 (E-26) Damage taken:
2. GCF2 (D-28) Damage taken:
3. GCF3 (F-28) Damage taken:
4. GCF4 (X-12) Damage taken:
5. GCF5 (AA-13) Damage taken:

More Gnolls: ?? AC ?? F ?? R ?? W
1. GG1 (E-30) Damage taken:
2. GG2 (Y-14) Damage taken:

Even More Gnolls! ?? AC ?? F ?? R ?? W
1. GF1 (D-31) Damage taken:
2. GF2 (AC-11) Damage taken:

[/sblock]

GM: Everyone gets to go before the bad guys except Alexia. Let me know if I forgot anything.
 

Velmont

First Post
"I take the ugly one." tells Malehan as he start to move on the platform. As he move toward the troll, he tells him. "You are mine!" he then charge. As he strike, he unbalance the troll who fall down on Malehan. The elf dodge the creature by stepping back.

[SBLOCK=OOC]Move: Walk to P14
Minor: Oath of Enmity
Standard: Charge at U14 => Overwhelming Strike vs AC on Troll (2d20.takeHighest(1)+15=33, 2d4+11=15) I'll assume it hit (or we are in deep trouble) for 17 damage. Malehan slide to T13 and the Troll is slided to U14-V15.
No Action: Takedown Strike Troll is Prone and takes 5 damages.

Summary:
Malehan is at T13
Troll is at U14-V15, Prone and has taken 22 damages.
[/SBLOCK]

[SBLOCK=To Players]
@.Players: Anyone who want can use this power for an attack roll of an encounter or daily power.
Divine Guidance (Immediat Interrupt * Close Burst 10)
Target: An ally within 10 squares of you makes an attack roll against your oath of enmity target.
Effect: That ally makes a second attack roll and uses either result.
[/SBLOCK]

[SBLOCK=Immediate Actions]
@.DM: Also, during the monster turn, Malehan might use one of these interrupt. If more than one trigger is valid at the same time, use the first in list. Please note I might change the Triggering conditions.

Great Hunger Falchion (Immediate Reaction)
Trigger:
1) An enemy adjacent to you scores a critical hit against you.
2) The enemy is not a Minion.
Effect: Roll this weapon’s critical damage dice (including any extra damage from the weapon’s property => +2d8, add +2d4 for each critical rolled during this encounter) and deal that much damage to the triggering enemy.

Belt of Raging Endurance (Immediate Interrupt)
Trigger:
1) An enemy hits you and causes damage.
2) Malehan takes 15 damages or more.
Effect: You gain resist 15 against that attack, but you also take 10 damage at the end of your next turn.
[/SBLOCK]

[SBLOCK=Malehan's Stats]Malehan
Elf - Avenger - 8
Initiative +9
Passive Insight 19; Passive Perception 31
HP 68/68; THP 0; Bloodied 34; Surge Value 17; Surges Per-Day 7/9
AC 26; Fortitude 18; Reflex 22; Will 22
Speed 7
Action Points: 1

Current Effects: None

Basic Attack: Overwhealming Strike Fullblade +15 vs AC 2d4+11 damage and you shift 1 square and slide the target 1 square into the space you occupied.

Skills: Acrobatics +16, Nature +11, Perception +21, Religion +11, Stealth +15, Thievery +15
Languages: Common, Elven

Powers
[ ]Bond of Pursuit
[ ]Overwhealming Strike

[ ]Elven Accuracy
[X]Oath of Enmity
[ ]Channel Divinity (Abjure Undead or Divine Guidance)
[ ]Takedown Strike
[ ]Centered Flurry of Blow
[ ]Angelic Alacrity
[ ]Sequestering Strike
[ ]No Respite
[ ]Refocus Enmity

[ ]Aspect of Might
[ ]Menacing Presence
[ ]Soul Seeker

[ ]Acrobat Boots [W]
[ ]Symbol of Scorned Fate [E]
[X]Belt of Raging Endurance [E]
[ ]Great Hunger Falchion [D]
[ ]Enduring Spirit Vestments [D]
[ ]Cannith Google [D]
[/SBLOCK]
 

KarinsDad

Adventurer
"Don't shoot missiles over here because the Wind Wall will deflect them. Dusk and I've got this side. Take out the rest." Chael shouts confidently.

*Dusk, with me.*

[sblock=Actions]
Move: Move to E21, Dusk move to E20
Minor: Twilight Heavy Shield

Chael actives an aura 1 that lasts until the end of the encounter or until she moves. She and each creature in the aura have partial concealment against ranged attacks.

Standard: Wind Wall on GCF2, GCF3, GG1, GF1.

30 GCF2, 13 GCF3 (auto-miss), 31 GG1, 23 GF1 vs. Fort, 13 damage

The wall creates a zone that lasts until the end of Chael's next turn. The zone grants superior cover against ranged attacks made through it that target AC or Reflex.

Tried to slide GCF2 and GG1 off wall, but they both made their saves. Figures. ;)

10, 11

GCF2 and GG1 are prone.

If GF1 gets hit, try to slide him off wall. You'll need to roll the save 4M. If he fails, he's in, if he makes it, he's prone.
[/sblock]


[sblock=Immediate Actions]
In order:

IR
Mind Spike
Trigger: An adjacent enemy marked by Chael deals damage to her ally with an attack that doesn’t include her as a target.
Effect: The target takes force and psychic damage equal to the damage that its attack dealt to Chael's ally.

II
Guardian's Counter
Close burst 2; Trigger: An ally within 2 squares of Chael is hit by an attack and she is not included in the attack.
Effect: Chael and the ally shift up to 2 squares as a free action, swapping positions. She becomes the target of the triggering attack, in place of the ally. After the attack is resolved, Chael can make a basic attack against the attacker.

IR
Forceful Reversal (augment 1)
Trigger: An enemy hits Chael.
Attack: +14 vs AC
Hit: 1d8+6 force damage, and Chael pushes the target 1 square.
Effect: Chael doesn’t get her normal standard action on her turn.
Augment 1:
Hit: 1d8+6 force damage, and Chael pushes the target 1 square and then shifts 1 square to the square the target vacated. In addition, she gains combat advantage against the target until the end of her next turn.
Effect: Chael gets her normal standard action on her turn.
Augment 2
Hit: 2d8+6 force damage, and Chael knocks the target prone. The target cannot stand up until the start of its next turn.
Effect: Chael gets her normal standard action on her turn.
[/sblock]

[sblock=stat block]
Chael - Female Longtooth Shifter Hybrid Battlemind | Sentinel Druid
Advantageous Conditions: 5 temp hit points at the start of all encounters (Psionic Vigor)
Adverse Conditions:
Initiative: +4 Passive Insight: 26 Passive Perception: 26
Senses: Low Light Vision
Power Points: 3/4
HP 66/66
Bloodied 33
Surge Value 17; Surges Per-Day 12/12
AC 28 Fortitude 23 Reflex 19 Will 22 Speed 5
Currently AC: 30 Fortitude 25 Reflex 21 Will 24 plus Twilight Heavy Shield ranged concealment

Action Points: 0
Second Wind: Not Used

Dusk:
HP: 33 Senses: low light vision
Speed: 6, Initiative: equal to Chael's
AC: 21, Fortitude: 23, Reflex: 19, Will: 15
Currently AC: 22, Fortitude: 24, Reflex: 20, Will: 16 plus cover bonus by Chael plus Twilight Heavy Shield ranged concealment

Powers:
At will:
Battlemind's Demand
Conductive Defense
Forceful Reversal
Magic Stone
Melee Basic
Mind Spike

Encounter:
Camouflage Cloak
Guardian's Counter
Healing Word
Longtooth Shifting
Psionic Vigor
Second Wind
Wind Wall

Daily:
Aspect Of Elevated Harmony
Wall of Thorns


Trained: 11 Athletics, 13 Endurance, 16 Insight, 16 Perception
Untrained: 2 Acrobatics, 5 Arcana, 4 Bluff, 4 Diplomacy, 9 Dungeoneering, 9 Heal, 5 History, 4 Intimidate, 11 Nature, 5 Religion, 2 Stealth, 4 Streetwise, 2 Thievery

Feats:
Hybrid Talent
Heart of the Blade
Melee Training (Wisdom)
Mark of Warding
Longtooth Spirit Shifter

Magic Items:
Belt of Vigor
Boots of Fencing Master
Amulet of Protection +2
Twilight Heavy Shield
Blood Fury Longsword +2
Dragonrider Scale +3
Siberys Shard of the Mage
2 Potions of Healing
Companion Defender
[/sblock]
 
Last edited:

Vertexx69

First Post
OOC: So much for all those good rolls...since I can't get to anyone. One thing I hate about 4ED is no more lance.

The Sewers Round 1
Rohna, Goliath Fighter/Warlord 8


Rohna moves slowly forward as no avenue for attack is available.
[sblock=Combat Actions]Free: Speak, Ignite Flaming Warhammer
Minor: Sling Kordestad
Move: to (O13-P14) and draw Flaming Warhammer
Standard: ...
Action Point: ...
Gore: ...[/sblock][sblock=Rohna]Rohna—Female Goliath Fighter 8 Resist all 1
Initiative: +4, Passive Perception: 20, Passive Insight: 15
AC: 24 (26), Fort: 22, Reflex: 15 (17), Will: 17 — Speed: 5(6), 9 when mounted
HP: 76/76 (0THP), Bloodied: 38, Surge: 19, Surges left: 6/13;
AP: 1/1, Second Wind: Used, Milestones 0
Powers -
Crushing Surge
Cleave
Pass Forward
Practiced Rider
Passing Strike
Rhino Strike
Hydra Charge
Stone's Endurance
Inspiring Word
Villain's Menace
Rain of Steel

Vanguard Mordenkrad +2 "Kordestad" (daily, minor)
Flaming Warhammer +1 (daily, free)
Onyx Dog (daily, standard)
Antipathy Gloves (daily, standard)
[sblock=Pals]Olaf—Dire Boar 6
Resist 10 all; HP 74/85 (0THP); Bloodied 42 AC 20; Fortitude 21, Reflex 17, Will 16, Speed 9. Property: Rabid Charger (while mounted by a friendly rider of 6th level or higher; at-will) Mount; After Rohna charges, Olaf makes a gore attack in addition to Rohna's charge attack. Furious Charge; When Olaf charges, his gore deals an extra 5 damage, pushes the target 2 squares, and knocks the target prone on a hit. Death Strike (when reduced to 0 hit points); Olaf makes a gore attack. Powers: Gore (standard; at-will); +11 vs. AC; 2d10 + 4 damage, or 2d10 + 9 damage against a prone target.

Gretta—Construct 4
Initiative +7; Low-light, Passive Perception 17
AC: 16, Fort: 15, Reflex: 14, Will: 13 — Speed: 8
HP: 9/9(4); Bloodied 4

Bite
(standard; at-will)
+7 vs. AC; 1d6 + 3 damage.​
[/sblock][/sblock][sblock=OOC]Squares adjacent to Rohna cost +1 movement for enemies to enter.

Damage Summary:
(Total damage if all attacks hit)
[/sblock]
 
Last edited:

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