GM: | Okay, couple things. Sorry for the delay. Work has been busy, then I started the update and was halfway through and my laptop shut down and I had to start over, so then I was annoyed and dragged my feet starting again.
@Velmont The power you used says 'Can not push into danger, make a save or cause damage, so I don't think you can push GG2 (or GCF4 for that matter) off the platform. I left GCF4 pushed to current location. I pushed GG2 three squares down from his location to V-16. Let me know if that isn't alright.
@stonegod The attack is a single action: Double Attack: Make Claw attacks against two enemies. That doesn't sound like it would trigger an OA since one of the targets of the attack is Czern. Let me know what you think. | |
The troll clambers to his feet,
"You worthless wenches, that she-devil attacks my shadow brother! Finish her!"
The harpies obey the troll's command, swooping down around Alexia, beating at her with their filthy wings. One of the harpies lands a scratch along Alexia's back side.
The first gnoll to end up in the muck climbs the rest of the way up to the platform. The second gnoll in the sewage tries to get as far away from the monster as possible, and then climbs half way up.
One gnoll stands and charges past Chael, landing a running slash. The archer near her lands a vicious arrow. The gnoll with enlarged fangs attacks Chael but fails to chomp her.
The creature below, watching its potential meals fleeing, reaches out and grabs Dusk, pulling it toward its maul.
The troll's closest allies try to recover from the elven avengers onslaught. The harpy flies around the back and blasts kal'Tarron and Venakhad with a stunning screech.
The troll hisses,
"You warrior, taste the darkness!" The troll balls up a ball of shadow in its hands and throws it toward the knight. Perhaps because of his undead, it has no effect on the knight.
The gnoll near kal'Tarron attacks, scoring a hit. It howls with glee, quickly joined by its comrade who scores a savage blow on Malehan
[sblock=religion 15] The gnolls and troll all bare marks of offering to Yeenoghu, the patron demon of gnoll kind. Other beings worship the jackal headed demon as well. [/sblock]
[sblock=nature or dungeoneering 18] The thing in the muck is definitely a otyugh, not surprising given they feed on anything and are common in sewers or other disgusting areas. Given their low intelligence, these creatures are likely neutral and not allies of the other creatures here. [/sblock]
[sblock= Hero Round Summary]
Malehan hits GCF5 for 17 damage and 24 damage. Pushes GCF4 and GG2. Summons soul seeker.
kal'tarron misses GCF4
Czern hits troll for 17 damage. (Awaiting input on OA)
Alexia misses Shadow Troll. Saved vs. daze
Chael hits GCF2 for 12 damage, knocking prone.
Venakhad takes OA from attack, but hits and kills shadow troll.
Rohna finally makes save.
[/sblock]
[sblock=Map Details]
Illumination: Dim light. Objects/enemies >3 squares away are considered to have partial concealment. (Unless you have vision benefits)
Platforms are 30 feet above the sludge. Rusty railings are present around outside of platforms. There are support beams and girders around the bottom of the platforms.
YOU CAN WALK UNDER PLATFORMS.
DC for climbing is athletics or acrobatics 15 (due to slime buildup on the structure)
Sludge is difficult terrain.
Boxes of Debris are difficult terrain.
Map:
Here.
You can see something wrapped in a cloak and bound with ropes on the platform behind the troll. (Blue square on map)
[/sblock]
[sblock=Stats Update]
Czern Belog (U-13): 19/85;HS 12/15; AP 1; Second Wind; Status:
bloodied
Chael (E-19): 6/66; HS 11/12; AP 1; Second Wind; Status:
+2 defenses (Dusk),
bloodied
Dusk: (H-20): 13/33 AC 21 F 23 R 19 W 15 Status:
+1 defenses (Chael),
bloodied
Malehan (W-12): 26/68; HS 7/9; AP 0; Second Wind; Status:
+2 AC,
bloodied
Alexia Madgearu (H-16): 49/65; HS 9/11; AP 1; Second Wind; Status:
immobilized (save ends)
kal-Tarron (U-12): 18/56; HS 3/8; AP 0; Second Wind; Status:
Dazed (save ends)
Venakhad (T-13): 20/59; HS 6/8; AP 1; Second Wind; Status:
Dazed (save ends)
Rohna (W-11 (under)): 55/76; HS 6/13; AP 1; Second Wind; Status;
Olaf: 74/85 HP
[/sblock]
[sblock=Enemy Actions]
GCF1: Climb up rest of way, move to G-27.
GCF3: Movement: Move to J-17. Movement: Move and climb at K-16.
GCF2: Movement: Stand. Standard:
Mobile Melee attack vs. Chael:
hits for 15 damage. Finishes move at D-17.
GG1: Movement: Shift to E-20.
Bite vs. Chael: miss.
GF1:
Fang Bow vs. Chael: 34 vs. AC
hits for 14 damage.
Harpy 2: Movement: move to I-15
Claw vs. Alexia: Miss.
Harpy 3: Movement: move to G-17. Claw vs. Alexia:
Hit for 5 damage.
Swamp Thing: Grabs Dusk:
Roll. Pulls him two squares and Dusk is grabbed (DC 16).
Harpy 1: Movement: Move to R-15. (Causes Venakhad to shift to T-13). Standard: Deadly Screech vs. Czern, Venakhad, kal'Tarron:
16, 21 and
26. Hits Ven and kal for
12 damage and they are dazed (save ends).
Troll: Start: Regeneration 10. Movement: Stand. Standard: Shadow Blind vs. Czern:
misses. Czern gets an OA.
GCF5:
Claw vs. Malehan: Hit
33 vs AC for 13 damage.
GCF4:
Claw vs. kal'Tarron: 28 vs. AC
hits for 13 damage.
GG2: Movement: Move to W-13. Standard:
Bite vs. Malehan:
miss.
Troll Shade 1:
Claw Attack vs. Venakhad: 30 vs. AC
hits for 9 damage.
GF2:
Fang Bow vs. Czern:
Crit for 25.
Swamp Thing: Move to J-K, 22-23. Attack vs. GCF1:
Hit for 13 damage (including fall damage).
[/sblock]
[sblock=Kidnappers]
Troll: 23 AC ?? F ?? R 20 W
(U-V, 14-15) Damage taken: 68
Status: Used
Call Troll Shade x2,
slowed,
used Shadow Blind
Troll Shade 1: (R-S, 11-12)
Troll Shade 2: (Q-R, 15-16)
Gnolls: 22 AC 20 F 18 R 17 W
1. GCF1 (G-27) Damage taken: 43 damage taken,
bloodied
2. GCF2 (D-17) Damage taken: 48 damage,
bloodied
3. GCF3 (K-16) Damage taken: 20 damage
4. GCF4 (U-11) Damage taken: 34 damage, OoE (kal)
5. GCF5 (V-11) Damage taken: 78 damage, OoE (mal)
bloodied
More Gnolls: 19 AC 20 F ?? R 18 W
1. GG1 (E-20) Damage taken: 27
2. GG2 (W-13) Damage taken: 39
Even More Gnolls! ?? AC 20 F ?? R ?? W
1. GF1 (D-31) Damage taken: 13
2. GF2 (AC-11) Damage taken:
Harpies: ?? AC ?? F ?? R 19 W
1. H1 (R-15) Damage taken: used
Deadly Screech
2. H2 (I-15) Damage taken: 10, used
Deadly Screech
3. H3 (G-17) Damage taken: used
Deadly Screech
(*Please note! The harpies elevation (in squares) is marked on the map. So a 6 would indicate 30 feet up (level with the platforms).)
[/sblock]
[sblock=Swamp Thing] ?? AC ?? F ?? R ?? W
(I-J, 20-21): Damage taken:
Status:
[/sblock]
GM: | The comedy of errors that has prevented much game time continues. Despite this, I put this together.
If you guys have anything left in the tank, you better use it. | |