Assault on Raven's Ruin

dog45

First Post
Ok, that's pretty much everybody for DM rolls. Unless D.Shaffer protests, that's what we'll go with.

Aurora: Don't worry about it. I planned for a full week of spin up, so anything before this wednesday is still early.

As an aside, the story presumes that you all have adventured together before. It's not necessary to the game, but would you all like to be in an actual adventuring company? Like have a group name, charter, etc. It's totally up to you all, I just thought it might be a fun thing to do. If you want names of countries or kings or whatever, I can make some up.
 

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Kularian

First Post
Hey, that could be fun. Organized adventurers? I don't think I've ever seen that before in any of my campaigns, hehe. But yeah, I'm all for it.

I don't mind one way or the other for DM rolling, but the consensus seems geared toward it, so we'll go with that. ;)
 

dog45

First Post
Did anyone read the Spellfire novels? I'm trying to remember what the name of the adventuring party she joined up with. Was it the Bright Spears, or something like that?
 

Never read the Spellfire Novels but my Google-Fu tells me it was indeed the Company of the Bright Spear.

But I don't think any of our characters use a spear so maybe we need something else. The Corporation for Public Lambasting?
 

D.Shaffer

First Post
dog45 said:
Ok, that's pretty much everybody for DM rolls. Unless D.Shaffer protests, that's what we'll go with.
.
I dont mind at all. It's one less thing I have to worry about.
Character posted in the character thread, BTW. I picked Red since someone else already took that nice and pretty fire orange.
 



D.Shaffer

First Post
We have 2 Dwarves and 1 half Dwarf. Our adventuring party should name themselves something Dwarvish, especially if the Doppelganger adopts a typically Dwarven appearance. :D With any luck, our Cleric will also be Dwarven and we'll have a matched set.

Can we nickname Zofren 'Snow White?' in that case ;)

Made a SLIGHT change to my character posting as I just noticed I was missing any non special bolts. Added 40 regular bolts.
 
Last edited:

dog45

First Post
Back when 3.0 came out, I actually ran a game where the players all decided to be dwarfs. And there were 7 of them. It was slightly rediculous.
 

Aurora

First Post
Ok, here's my finished character! *the crowd goes wild* Let me know if I need to make any changes. :D
A few of my columns are a little wonky because of copying and pasting from Word.
Code:
Name: Kyla of the Wandering Faith
Class: Cleric 5 
Race: Human
Size: Medium
Gender: Female
Alignment: NG

Str: 12 +1 (04p) 		Level: 5
Dex: 10 +0 (2p.)		BAB: +3 HP: 38
Con:14 +2 (06p.) 	Grapple: +4 Init: +0 
Int: 10 +0 (2p.) 		Speed: 20' 
Wis: 16 +3 (10p.) 	ACP: 5 
Cha: 16 +2 (08p.+1 4th lvl) 

	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
Armor:	10	+7	+3	+0	+0	+1	+0	21
Touch:	10	Flatfooted: 18

	Total	Base	Mod	Misc
Fort:	+7	+4	+2	+1
Ref:	+2	+1	+0	+1
Will:	+8	+4	+3	+1

Weapon			Attack	Damage	Critical	Range
MW Cold Iron Longsword	+6	1d8+1	19-20/x2	--- ft
Long Spear		+4	1d8+1	   20/x2	 10 ft

Languages: Common 

Domains: Travel and War

Abilities: Alignment Aura, Spontaneous Casting (heal), Turn Undead (10x a day) Turning Check: d20 + 3 (charisma mod) + 2 (knowledge religion)
Freedom of Movement: 1 rd per level per day (magical effects only – per travel domain) Survival as class skill (travel domain)

Feats:  Extra Turning x1, Divine Might, Divine Vigor, Weapon Focus (longsword)

Spell Slots (Save DC 13 + spell level): 0 - 5; 1st – 4+1; 2nd – 3+1; 
	3rd – 2+1
Spells Known All Cleric spells + travel & war domains

Skill Points: 24	Max Ranks: 8/4
Skills			Total	Ranks	Mod 	Misc
Concentration		+10	 8	+2	--
Heal			+7	 4	+3	--
Knowledge (religion)	+5	 5	--	--
Spellcraft	          +7	 7	--          --

Equipment:		Cost	Weight
MW Banded Mail +1	1400gp	35.0 lb
MW Hvy Steel Shield +1	1170gp	 15 lb
MW Cold Iron Longsword	330gp	 4.0 lb
Long Spear		5gp	 9.0 lb
Wand: Cure Lt Wounds	750gp	 0.5 lb
Cloak of Resistance +1	1000gp	 0.0 lb
Wand of Light		375gp	 0.5 lb
Backpack		             2gp	 2.0 lb
Bedroll			1sp	 5.0 lb
Flint and Steel		1gp	 0.0 lb
Mug			2cp	 1.0 lb
Pouch, Belt	 	1gp	 0.5 lb
Rations x 3		15sp	 3.0 lb
Waterskin		1gp	 4.0 lb
Whetstone		2cp	 0.0 lb
Spell Component Pouch	5gp	 2.0 lb
Grappling Hook		1gp	 4.0 lb
Lantern (Bullseye)	             12gp	 3.0 lb
Holy Symbol		25gp	 1.0 lb
Healer Kit		             50gp	 1.0 lb
50’ Silk Rope		10gp	 5.0 lb
Amulet of Nat Armor +1	2000gp	 0.0 lb
Scrolls: 
5 Shield Of Faith	             125gp
5 Divine Favor		125gp
5 Magic Weapon		125gp
2 Sanctuary		50gp
2 Prot from Evil	             50gp
3 Bless			75gp
4 Lesser Restoration	600gp
Total Weight:91.0lb	Money spent: 8288gp and some change

		Lgt	Med	Hvy	Lift	Push
Max Weight:	1-43	44-86	87-130	130	260

Age: 19 years
Height: 5'5"
Weight: 140 lb
Eyes: Blue
Hair: Blonde
 

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