Erekose13
Explorer
*It is a crisp autumn day in Ao Manasa. The breeze from the bay brings with it scents of the salty sea. The clouds are pulled over the city like a comforting blanket high above the sky. The sun has begun to set over the Elder Mountains to the west and the clouds have lit up from underneath with an orange luminesence. This time of year it is quite cool as the leaves on the trees turn and fall. The city still bustles as it is early in the evening yet. City watchmen begin to circulate along the streets bearing their strange sticks with small bell-like ends. They press the bells up against the various lantern posts that are placed along the main thuroughfares and they blossom into light, each post containing a glow-globe.*
*Malarky, seeing the skies start to darken you say goodbye to the last customer of the day, a merchant from Sormere. Closing up your small stand in the Lower Market in Hollum, you head towards the inn you have been staying at for the past while. The blue facade of the Bluetooth inn greats you just as the city watchmen light the Glowlanterns on the street infront of it. Glad for the light, you watch wearily across Trallforth street at the gloom surrounding the Worm - a district known for its rough character.*
*Vand, for you the twilight signals the begining of things. Your life on the hard streets of the Worm has only recently picked up. You are used to running odd jobs around the city, particularly at night. You have become quite knowledgable about the city and its environs. As coincidence would have it, coming down the street from the waterfront is your friend Yajarn. The mojh is one of the reasons that you have managed to find yourself in better positions these days. The two of you have managed to secure several minor guard jobs since you met him.*
*Yajarn, you spot your friend Vand standing across from the Bluetooth in in the shadows of an alley leading to the heart of the Worm. Only a few days ago you fell in with the human, finding a companion among those whom you feel more affinity with. Together you have been able to secure a few odd guard jobs, particularily with some of the giantish nobility. With Vand around you have gotten to know the city in a very short time. You have even passed by the grand entrance to the Devanian Warguild, but you figure that you need to make a name for yourself before approaching them.*
*Sharilan, as you approach the southern gates to the city you pull out the letter from your relatives again and hold if to your chest remembering the contents.
*Aadin, ever since you and Sharilan set out from Ka-Rone things have gone well. You have passed over low, fertile plains, windswept barren hills and even skirted the edge of a marsh. Your caravan of entertainers left for Sormere at the crossroads about a month ago and since that time the two of you have been travelling north. You decided to accompany her to find her family when no one else from the caravan was heading north from the crossroads. Looking over at your other traveling companions, Gren and his wolf, Rinaldo you remember the day just after you passed the swamps.*
*Gren and Rinaldo were out wandering the forgotten plains of the once great kingdom of Devania. Ever since the dramojh occupation the population of this land had shrunk down to just the cities, a perfectly acceptable outcome in your mind. But on the open road some sometimes find trouble even from the so called civilized. That day Rinaldo had picked up the scent of a caravan heading north. The two of you approached the caravan cautiously but were determined to find out news and maybe see if they had any nice cooked meat to share.*
*Things did not go well from there, the guards were inherently suspicious of the lone wolf warrior and some words were said that set them off. Weapons were drawn and things looked bleak as you faced down several pikes and swords. Were it not for the two strangers who came upon the situation you might have had to flee. Sharilan and Aadin, traveling north along the road spotted the trouble as it started. When they arrived threats were being uttered and it was a very tense situation. After a few minutes they managed to talk the guards into a parley with the caravan master. The cavern master exited the large covered wagon that he had been riding in and it was obvious from the tail that he was a mojh. With some well reasoned quick talking you managed to convince Zoringarath that it would be in everyone's best interest if he continued south and you moved along to the north.*
*Since that day almost a week ago the four of you have traveled north towards Ao Manasa, arriving at the southen city gates just as twilight falls. The large walls of the southern part of the city glow orangish-yellow in the dying light. Several small buildings lie along the Southfarthing Road leading up to the walls. Even an inn or two according to the signs hanging from the buildings that you see as you enter the small offshout town of Wembridge.*
*Finn as darkness falls you reach the western part of Norrich. You have been following the Kiyush Way along the river Kiyush for a few days. You were told that Brightholme is only a little ways from Ao Manasa and now that you are here you think that someone exagerated. You can see across the dike built up along the riverside that Ao Manasa spreads out across the flood plain and up onto a high cliff by the bayside. You look up to the sky to see the clouds slowly turning from the bright orange to a dull red, looking something like a sea of blood.*
Out of Character thread
Rogues Gallery thread
In Character Thread - Malarky, Vand, Yajarn, and Finn
In Character Thread - Sharilan, Aadin, Gren, and Kalythar
Characters:
Malarky Winddancer, loresong akashic played by Malarky.
Vand, human mindwitch played by Zhure.
Sharilan Glittermane, loresong magister played by SubMensa.
Aadin Lofgred, human runethane played by GladiusNP.
Gren, human wolf totem warrior played by Corinthi.
Yajarn, mojh warmain played by GPEKO.
Finn Redtip, spryte greenbond played by Raikes.
Kalythar, litorian mageblade played by DrSpunj.
*Malarky, seeing the skies start to darken you say goodbye to the last customer of the day, a merchant from Sormere. Closing up your small stand in the Lower Market in Hollum, you head towards the inn you have been staying at for the past while. The blue facade of the Bluetooth inn greats you just as the city watchmen light the Glowlanterns on the street infront of it. Glad for the light, you watch wearily across Trallforth street at the gloom surrounding the Worm - a district known for its rough character.*
*Vand, for you the twilight signals the begining of things. Your life on the hard streets of the Worm has only recently picked up. You are used to running odd jobs around the city, particularly at night. You have become quite knowledgable about the city and its environs. As coincidence would have it, coming down the street from the waterfront is your friend Yajarn. The mojh is one of the reasons that you have managed to find yourself in better positions these days. The two of you have managed to secure several minor guard jobs since you met him.*
*Yajarn, you spot your friend Vand standing across from the Bluetooth in in the shadows of an alley leading to the heart of the Worm. Only a few days ago you fell in with the human, finding a companion among those whom you feel more affinity with. Together you have been able to secure a few odd guard jobs, particularily with some of the giantish nobility. With Vand around you have gotten to know the city in a very short time. You have even passed by the grand entrance to the Devanian Warguild, but you figure that you need to make a name for yourself before approaching them.*
*Sharilan, as you approach the southern gates to the city you pull out the letter from your relatives again and hold if to your chest remembering the contents.
Sharilan - Please you must come to Brightholme, your uncle has taken ill recently and you are his closest relative. He has asked for you from his bedside and I promised that I would write. He tells me that he dreams of you often. I hope that you can make it soon as I don't believe that he will last much longer. The village shaman has seen him and says that there is not much he can do beside easing the pain. Your childhood friend - Kaellynn.
*Aadin, ever since you and Sharilan set out from Ka-Rone things have gone well. You have passed over low, fertile plains, windswept barren hills and even skirted the edge of a marsh. Your caravan of entertainers left for Sormere at the crossroads about a month ago and since that time the two of you have been travelling north. You decided to accompany her to find her family when no one else from the caravan was heading north from the crossroads. Looking over at your other traveling companions, Gren and his wolf, Rinaldo you remember the day just after you passed the swamps.*
*Gren and Rinaldo were out wandering the forgotten plains of the once great kingdom of Devania. Ever since the dramojh occupation the population of this land had shrunk down to just the cities, a perfectly acceptable outcome in your mind. But on the open road some sometimes find trouble even from the so called civilized. That day Rinaldo had picked up the scent of a caravan heading north. The two of you approached the caravan cautiously but were determined to find out news and maybe see if they had any nice cooked meat to share.*
*Things did not go well from there, the guards were inherently suspicious of the lone wolf warrior and some words were said that set them off. Weapons were drawn and things looked bleak as you faced down several pikes and swords. Were it not for the two strangers who came upon the situation you might have had to flee. Sharilan and Aadin, traveling north along the road spotted the trouble as it started. When they arrived threats were being uttered and it was a very tense situation. After a few minutes they managed to talk the guards into a parley with the caravan master. The cavern master exited the large covered wagon that he had been riding in and it was obvious from the tail that he was a mojh. With some well reasoned quick talking you managed to convince Zoringarath that it would be in everyone's best interest if he continued south and you moved along to the north.*
*Since that day almost a week ago the four of you have traveled north towards Ao Manasa, arriving at the southen city gates just as twilight falls. The large walls of the southern part of the city glow orangish-yellow in the dying light. Several small buildings lie along the Southfarthing Road leading up to the walls. Even an inn or two according to the signs hanging from the buildings that you see as you enter the small offshout town of Wembridge.*
*Finn as darkness falls you reach the western part of Norrich. You have been following the Kiyush Way along the river Kiyush for a few days. You were told that Brightholme is only a little ways from Ao Manasa and now that you are here you think that someone exagerated. You can see across the dike built up along the riverside that Ao Manasa spreads out across the flood plain and up onto a high cliff by the bayside. You look up to the sky to see the clouds slowly turning from the bright orange to a dull red, looking something like a sea of blood.*
Out of Character thread
Rogues Gallery thread
In Character Thread - Malarky, Vand, Yajarn, and Finn
In Character Thread - Sharilan, Aadin, Gren, and Kalythar
Characters:
Malarky Winddancer, loresong akashic played by Malarky.
Vand, human mindwitch played by Zhure.
Sharilan Glittermane, loresong magister played by SubMensa.
Aadin Lofgred, human runethane played by GladiusNP.
Gren, human wolf totem warrior played by Corinthi.
Yajarn, mojh warmain played by GPEKO.
Finn Redtip, spryte greenbond played by Raikes.
Kalythar, litorian mageblade played by DrSpunj.
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