Branding Opportunity
Explorer
Naughty doggies, round 1
Deftly stepping by his changeling compatriot, the psychic warrior slashes at the nearest wolf, his spiked chain whirring like an angry hornet. He connects with the slavering beast, hitting it soundly across the head. The sound of a ripe watermelon dropped from a third-story window resounds as the wolf's head bursts, covering the human in blood and lupine brain matter. The animal drops like a stone (OOC: roll 11 + 3 = 14, hit!; damage 2d4+4=12)
Sniffer puts his left hand on his throat and feels his life fluids gurgling through his fingers. He quickly draws his longsword. "If I die, I want these heathen wolves to come with me." (OOC: Draw weapon, move action)
The lead wolf, undeterred by the other wolf’s death snaps at Sniffer again, this time striking his shoulder and nearly tearing out his arm as he drags the warforged down to the worn stone tiles. Sniffer lies on the ground, unmoving.(OOC: roll 15 + 5 = 20, hit; damage 5 pts; Sniffer now at -5 hp). The other wolf rushes to flank Kerwin but runs into the human’s whirling, blood-soaked chains, which strike it soundly in the chest, tearing flesh and breaking bone (OOC: AoO roll 19 + 3 = 22, hit; damage 2d4 + 4 = 7). Despite the wound, the wolf reaches Kerwin’s side where it buries its fangs in his legs, and jerks back its head, trying to bring him down. Kerwin valiantly resists, remaining on his feet (OOC: roll 19 + 3 = 22, hit; damage 3 hp reducing him to 6 hp)
"Where'd these guys come from?" Meldain asks, drawing a dagger and stabbing it at the nearest wolf, ready to jump out of the wolf's way if necessary. Even though the intervening wall makes the wolf much more difficult to hit (OOC: +4 cover bonus to AC), the rogue gets a solid hit to the lupine’s neck, tearing a large gash in it. Blood spills on the floor as the wolf slumps to the ground, no longer moving (OOC: roll 19 + 0, threatens crit, 14 + 0, no crit; damage 4)..
Why don't they ever listen, Kellian thinks to himself as he draws his axe. He quickly bypasses the fallen wolf, heading towards the one which brought down Sniffer. Raising his enormous greataxe, the shifter hacks at the leader, scoring another cut on the wolf’s already scarred head (OOC: roll 14 + 3 = 17, hit; damage 1 + 3 = 4 hp).
Zan steps behind Meldain while chanting a spell. A shimmering force surrounds him and settles over him. He draws his crossbow and looks cautiously at the wolves.
Even Rial couldn't imagine that his prophecy of blood and spilled entrails would become real so soon, so the warlock stands watching the scene for a second before calling his dark powers and retreating up the wall, where he looks for a target for his eldritch flame. (OOC: Invokes Spiderwalk (standard action); moves up the wall).
Pak draws his shortbow, but unable to get a clear shot at the remaining wolf, decides to move further down the corridor to get a better shot.
"Wooohhh" Fixit yells as he slaps his hand against Sniffer, "Broken, torn, repaired anon" he screams a pale blue light seeps from his hand and seeming to dance over the body of the damaged Warfoged. Sniffer's skin and mithril seem to knit back together, his pain eased a little, for the moment. With Sniffer standing a little straighter, Fixit follows the veterans advice and stumbles backwards his eyes wide. OOC: casts Repair Light Damage, heals 7 hp, Sniffer now at 2 hp; moves back 10’).
"Now this is why I came," Mulch says excitedly. He grabs at his weapon, faltering a bit in his haste, until he finally manages to yank out his great sword. The dwarf then begins running towards the nearest wolf. "Get out of my way," he shouts, sword waving before him and shoulder lowered as if to charge. He finds it slow going however, as he has to weave in and out of his companions, as they too are caught off guard.
OOC: Initiative
Kerwin 22
Sniffer 21
Wolf 19
Meldain 17
Kellian 14
Zan 12
Rial 12
Pak 9
Fixit 4
Mulch 4
Deftly stepping by his changeling compatriot, the psychic warrior slashes at the nearest wolf, his spiked chain whirring like an angry hornet. He connects with the slavering beast, hitting it soundly across the head. The sound of a ripe watermelon dropped from a third-story window resounds as the wolf's head bursts, covering the human in blood and lupine brain matter. The animal drops like a stone (OOC: roll 11 + 3 = 14, hit!; damage 2d4+4=12)
Sniffer puts his left hand on his throat and feels his life fluids gurgling through his fingers. He quickly draws his longsword. "If I die, I want these heathen wolves to come with me." (OOC: Draw weapon, move action)
The lead wolf, undeterred by the other wolf’s death snaps at Sniffer again, this time striking his shoulder and nearly tearing out his arm as he drags the warforged down to the worn stone tiles. Sniffer lies on the ground, unmoving.(OOC: roll 15 + 5 = 20, hit; damage 5 pts; Sniffer now at -5 hp). The other wolf rushes to flank Kerwin but runs into the human’s whirling, blood-soaked chains, which strike it soundly in the chest, tearing flesh and breaking bone (OOC: AoO roll 19 + 3 = 22, hit; damage 2d4 + 4 = 7). Despite the wound, the wolf reaches Kerwin’s side where it buries its fangs in his legs, and jerks back its head, trying to bring him down. Kerwin valiantly resists, remaining on his feet (OOC: roll 19 + 3 = 22, hit; damage 3 hp reducing him to 6 hp)
"Where'd these guys come from?" Meldain asks, drawing a dagger and stabbing it at the nearest wolf, ready to jump out of the wolf's way if necessary. Even though the intervening wall makes the wolf much more difficult to hit (OOC: +4 cover bonus to AC), the rogue gets a solid hit to the lupine’s neck, tearing a large gash in it. Blood spills on the floor as the wolf slumps to the ground, no longer moving (OOC: roll 19 + 0, threatens crit, 14 + 0, no crit; damage 4)..
Why don't they ever listen, Kellian thinks to himself as he draws his axe. He quickly bypasses the fallen wolf, heading towards the one which brought down Sniffer. Raising his enormous greataxe, the shifter hacks at the leader, scoring another cut on the wolf’s already scarred head (OOC: roll 14 + 3 = 17, hit; damage 1 + 3 = 4 hp).
Zan steps behind Meldain while chanting a spell. A shimmering force surrounds him and settles over him. He draws his crossbow and looks cautiously at the wolves.
Even Rial couldn't imagine that his prophecy of blood and spilled entrails would become real so soon, so the warlock stands watching the scene for a second before calling his dark powers and retreating up the wall, where he looks for a target for his eldritch flame. (OOC: Invokes Spiderwalk (standard action); moves up the wall).
Pak draws his shortbow, but unable to get a clear shot at the remaining wolf, decides to move further down the corridor to get a better shot.
"Wooohhh" Fixit yells as he slaps his hand against Sniffer, "Broken, torn, repaired anon" he screams a pale blue light seeps from his hand and seeming to dance over the body of the damaged Warfoged. Sniffer's skin and mithril seem to knit back together, his pain eased a little, for the moment. With Sniffer standing a little straighter, Fixit follows the veterans advice and stumbles backwards his eyes wide. OOC: casts Repair Light Damage, heals 7 hp, Sniffer now at 2 hp; moves back 10’).
"Now this is why I came," Mulch says excitedly. He grabs at his weapon, faltering a bit in his haste, until he finally manages to yank out his great sword. The dwarf then begins running towards the nearest wolf. "Get out of my way," he shouts, sword waving before him and shoulder lowered as if to charge. He finds it slow going however, as he has to weave in and out of his companions, as they too are caught off guard.
OOC: Initiative
Kerwin 22
Sniffer 21
Wolf 19
Meldain 17
Kellian 14
Zan 12
Rial 12
Pak 9
Fixit 4
Mulch 4
Attachments
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