Artoomis
First Post
glass said:They can't, but that doesn't matter, because I never claimed the authors intended the rules to work a certain way, only that they do work that way.
And yet may disagree with you over that, citing rules support for opposite positons as yours. Is that not pretty much the very defintion of ambiguousness in a rules set?
glass said:Appeal to popularity. We get a query here about number of sneak attacks per round about every other week, and that isn't ambiguous, is it?
Nope - but those queries get only one unambiguous answer. There is no long, unsettled discussion of what the rules state and whether it is clear or not.
glass said:Not one side or the other: the side that matches the books. Sadly they chose the other side.
Sorry, but BOTH sides match the books. Or, perhaps more accurately, NEITHER side does because "effects" is an undefined game term (or, perhaps, a game term with mutiple meanings; same difference, really). which takes us right back to my point about what was meant by the wod "effects" in this context
glass said:How magnanimous of you! Of course I am free to do that; what's more IMO I am right to do so.
Well, you are certianly free to declare yourself as correct. That, however, has no more weight that me declaring myself as correct. Neither of those declarations removes the ambiguity of the word "effects" as used in the context of the monk.
glass said:And as I have said before, 'official' is meaningless. The only rules that matter for debate is the one in the books and the one in use at any given table.
glass.
And that, my friend, is where you are mistaken, unless the debate is completely restricted to a debate on what the RAW says, counting only errata. Of what value is that, truly? If we were to argue this case before some sort of judge them, sure, this would have some actual value.
It ought to be clear by now that:
1. Some folks justify a pure RAW decision that monks can take INA, some use pure RAW to say monks cannot take INA.
2. WotC weighed in and made a decision.
End of story. All the votes are in. All the arguments have been stated. At this point, any "offical" game knows to allow INA for monks (for tournaments and such) and anyone else is free to be familiar with the arguments on both sides and rule either way.
What else is there?