el-remmen
Moderator Emeritus
So today I was hit with the idea that for the next D&D game I run I'd do a stat draft instead of a point based system or individual rolling.
Instead, I would roll up a number of sets of stats ahead of time based on the number of starting players. And then we'd roll randomly to see the order of the picks.
Each stat number would be attached to a specific ability, so the first person to pick would say, "I'll take the 18 Strength" because (for example) they wanted to make a barbarian.
The next person could then take from whatever is left "I'll take the 16 strength" (b/c they want to be pretty strong, too) or "I'll take the 17 Intelligence" because they want to play a wizard, etc. . .
In the next round, the person that picked second picks first and then all the way through.
In the third round, the person that went 3rd in the first round goes first, etc. . .
If at any point someone wanted to skip their turn and pick last in a round they would be allowed to and it would not affect their overall positon in the draft.
I figure for people who might join the game after it begins, or who are replacing a dead character, we'd figure out what the average scores were and then using the point system figure out how many points that'd be and they can use that amount to set their scores.
Does anyone forsee any problems with this method? Anyone ever do something like this?
Instead, I would roll up a number of sets of stats ahead of time based on the number of starting players. And then we'd roll randomly to see the order of the picks.
Each stat number would be attached to a specific ability, so the first person to pick would say, "I'll take the 18 Strength" because (for example) they wanted to make a barbarian.
The next person could then take from whatever is left "I'll take the 16 strength" (b/c they want to be pretty strong, too) or "I'll take the 17 Intelligence" because they want to play a wizard, etc. . .
In the next round, the person that picked second picks first and then all the way through.
In the third round, the person that went 3rd in the first round goes first, etc. . .
If at any point someone wanted to skip their turn and pick last in a round they would be allowed to and it would not affect their overall positon in the draft.
I figure for people who might join the game after it begins, or who are replacing a dead character, we'd figure out what the average scores were and then using the point system figure out how many points that'd be and they can use that amount to set their scores.
Does anyone forsee any problems with this method? Anyone ever do something like this?
Last edited: