Character Level Up Approvals

Aura

Explorer
I did some pre-approval work on Samad.[sblock=disclosure]Adjusted Longbow Attack to +9 and removed MW weapon bonus because the weapon is magic.
Trimmed Bardic Performance to 19 rounds and noted in the math you only count the levels above 1st for increases.
Noted the Handy Haversack weighs 5 pounds and updated weights carried accordingly.
Recounted your gold spent (dropped to 22086.9) and updated your available funds (also dropped, to 528.1).
Fixed weight allowance to Str 14 (58/116/175) to reflect the fact you no longer have Muleback Cords[/sblock]
Two things will need your attention, as they are issues about player choices:
(1) You have 49 skill points available and I count 51 spent.
(2) You have 5 known 1st level spells available and seem to have chosen only 4.

Check those things out and let me know. NOT YET approved, but easy to fix.
 

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Commander_Fallout

First Post
I did some pre-approval work on Samad.[sblock=disclosure]Adjusted Longbow Attack to +9 and removed MW weapon bonus because the weapon is magic.
Trimmed Bardic Performance to 19 rounds and noted in the math you only count the levels above 1st for increases.
Noted the Handy Haversack weighs 5 pounds and updated weights carried accordingly.
Recounted your gold spent (dropped to 22086.9) and updated your available funds (also dropped, to 528.1).
Fixed weight allowance to Str 14 (58/116/175) to reflect the fact you no longer have Muleback Cords[/sblock]
Two things will need your attention, as they are issues about player choices:
(1) You have 49 skill points available and I count 51 spent.
(2) You have 5 known 1st level spells available and seem to have chosen only 4.

Check those things out and let me know. NOT YET approved, but easy to fix.

Ah, thanks. I nudged down Escape Artist and Spellcraft, and added Remove Fear as a first level spell.
 



Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Heinrich is ready for level 12 approval

Level 12
Class: Wizard
BAB: +5 to +6/+1
Fort: +3 to +4
Ref: +3 to +4
Will: +7 to +8
Features: spells 4/4/4/4/3/2
HP: 50
Skill Pts: 108
Skills Improved: Appraise; fly x2;Knowledge: Arcana, nobility; perception; spellcraft, stealth x2;
Spells gained: Summon Monster 6, disintegrate
Ability improved: Wisdom

http://livingpf.wikia.com/wiki/Heinrich_Schreibersen_(Scott_DeWar)
 
Last edited:

Aura

Explorer
Aradra is APPROVED for level 14. Have fun!

Edits were minor:[sblock=Disclosure]Added luck bonus to Flatfoot and Touch AC.Updated the bonus to attack and damage rolls on undead to +6.
Updated Track to +7 in Class Features section.
Noted your 14th Favored Class bonus was taken in Companion Skill.[/sblock]
Misc Stuff:
(1) I had to go searching to find the interaction of Adaptation and Camouflage.
(2) You don't have to specify Composite longbows when referring to Feats or Weapon Familiarity. They are considered one and the same for those purposes.
(3) You don't have to maintain Spell Lists on a divine caster if you don't want to. It's understood.
 

jackslate45

First Post
Aradra is APPROVED for level 14. Have fun!

Edits were minor:[sblock=Disclosure]Added luck bonus to Flatfoot and Touch AC.Updated the bonus to attack and damage rolls on undead to +6.
Updated Track to +7 in Class Features section.
Noted your 14th Favored Class bonus was taken in Companion Skill.[/sblock]
Misc Stuff:
(1) I had to go searching to find the interaction of Adaptation and Camouflage.
(2) You don't have to specify Composite longbows when referring to Feats or Weapon Familiarity. They are considered one and the same for those purposes.
(3) You don't have to maintain Spell Lists on a divine caster if you don't want to. It's understood.
Sweet thanks! Now to go spend all my money...
 

Aura

Explorer
I was working on Relic's 11/12/13 leveling review and did some minor edits:[sblock=Disclosure]Noted 12d6 wizard hit dice (no hp change).
Noted he has 6 bonus Air Spell slots (one per level) (no spell change).
Noted he gains 2 bonus spells at levels 1-3 for Int (added slots).[/sblock]However, along the line I noticed he has two major pre-requisite issues in his feats.
* Augment Summoning requires Spell Focus: Conjuration, Relic doesn't have this
* Deepsight requires a Darkvision range of 60', Relic has only 30' from Oracle

Let me know if I'm missing something on either issue.
 


Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
belay this, I went and screwed with his stuff.

I will need the math of inventory double checked, please



Heinrich is ready for level 12 approval

Level 12
Class: Wizard
BAB: +5 to +6/+1
Fort: +3 to +4
Ref: +3 to +4
Will: +7 to +8
Features: spells 4/4/4/4/3/2
HP: 50
Skill Pts: 132
Skills Improved: Appraise; fly x2;Knowledge: Arcana, nobility; perception; spellcraft, stealth x2;
Spells gained: Summon Monster 6, disintegrate
Ability improved: Wisdom

http://livingpf.wikia.com/wiki/Heinrich_Schreibersen_(Scott_DeWar)

ready again!!!!
 
Last edited:

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