Converting the Dukes of Hell

BOZ

Creature Cataloguer
yes, i was going to do that. i don't have FC2 in front of me, so could you look at the aspects and see what their scores add up to (minus the 1/4 HD thing that is)? i'll do the same with the BoVD lords and we'll see what we come up with. if we don't see a pattern, we could do it the other way, although with 60 lords to work on an easier method like an array will help. ;)
 

log in or register to remove this ad

Aspect of BOZ

First Post
Shade said:
CR 20
Bel: Str 40, Dex 16, Con 32, Int 27, Wis 27, Cha 25

here's what i mean. that adds up to 167. he has 26-HD, which means he would get 6 points from HD, so minus that and you have 161. if we do the math and come up with numbers that are reasonably close, we can establish an array. if they're all over the place, we'll have to do something else. ;)
 

Shade

Monster Junkie
Here are the straight totals, not considering the 1/4 HD thing:

CR 19
Fierna: Str 27, Dex 23, Con 25, Int 26, Wis 26, Cha 37 = 164

CR 20
Pit Fiend: Str 37, Dex 27, Con 27, Int 26, Wis 26, Cha 26 = 169
Aspect of Bel: Str 38, Dex 15, Con 30, Int 27, Wis 27, Cha 25 = 162
Bel: Str 40, Dex 16, Con 32, Int 27, Wis 27, Cha 25 = 167

CR 21
Belial: Str 27, Dex 23, Con 25, Int 26, Wis 26, Cha 37 = 164
Aspect of Dispater: Str 37, Dex 14, Con 35, Int 29, Wis 22, Cha 29 = 166
Aspect of Levistus: Str 24, Dex 24, Con 29, Int 25, Wis 32, Cha 27 = 161
Aspect of Mammon: Str 34, Dex 15, Con 33, Int 28, Wis 29, Cha 25 = 164

CR 22
Aspect of Glasya: Str 27, Dex 34, Con 27, Int 27, Wis 28, Cha 36 = 179
Geryon: Str 36, Dex 19, Con 35, Int 26, Wis 24, Cha 23 = 163
Hag Countess: Str 31, Dex 26, Con 24, Int 28, Wis 31, Cha 28 = 168

CR 23
Aspect of Baalzebul: Str 39, Dex 13, Con 34, Int 28, Wis 27, Cha 25 = 166

CR 24
Aspect of Mephistopheles: Str 25, Dex 27, Con 26, Int 27, Wis 31, Cha 28 = 164
Belial: Str 29, Dex 25, Con 27, Int 28, Wis 28, Cha 39 = 176
Fierna: Str 29, Dex 25, Con 27, Int 28, Wis 28, Cha 39 = 176

CR 25
Mammon: Str 36, Dex 17, Con 35, Int 30, Wis 31, Cha 27 = 176
Levistus: Str 26, Dex 26, Con 31, Int 27, Wis 34, Cha 29 = 173

CR 26
Dispater: Str 39, Dex 16, Con 37, Int 31, Wis 24, Cha 31 = 178
 

Aspect of BOZ

First Post
OK, going straight through factoring in the 1/4 HD thing on each of the BoVD lords:

Bel 161
Dispater 170
Mammon 168
Belial/Fierna 168
Levistus 165
Hag 160
Baalzebul 169
Mephistopheles 167
Asmodeus 179

so, you see that (with the exception of Big A, who we might as well throw out as a "special case") they are all within 10 of each other. i don't see any reason why we can't do an array, with the total number somewhere in the 160s.

here's an interesting observation. a quick comparison between Bel, Dispater, Mammon, Levistus, and their aspects reveals that the stats are the same, just a little bit lower for the aspects - almost, but not quite, just minus the HD adjustment!

want to know something interesting? the divine array adds up to 160. :) we could just use that, though i'd like to tweak it a bit, since with 24 being the low number and people like Mammon, Dispater, and Bel having a score below 20, i'd like to see some room for variation.
 

Shade

Monster Junkie
CR 20: Pit fiend (18 HD), Aspect of Bel (22 HD), Bel (26 HD)
CR 21: Aspect of Belial (30 HD), Aspect of Dispater (28 HD), Aspect of Levistus (25 HD),
Aspect of Mammon (28 HD)
CR 22: Aspect of Glasya (28 HD), Geryon (30 HD), The Hag Countess (33 HD)
CR 23: Aspect of Baalzebul (30 HD)
CR 24: Aspect of Mephistopheles (30 HD), Belial (36 HD), Fierna (36 HD)
CR 25: Mammon (34 HD), Levistus (33 HD)
CR 26: Dispater (34 HD)

CR 19
Fierna: Str 27, Dex 23, Con 25, Int 26, Wis 26, Cha 37 = 164 (28 HD = 6 ability increases)

CR 20
Pit Fiend: Str 37, Dex 27, Con 27, Int 26, Wis 26, Cha 26 = 169
Aspect of Bel: Str 38, Dex 15, Con 30, Int 27, Wis 27, Cha 25 = 162 (22 HD = 4 ability increases)
Bel: Str 40, Dex 16, Con 32, Int 27, Wis 27, Cha 25 = 167 (26 HD = 5 ability increases)

CR 21
Aspect of Belial: Str 27, Dex 23, Con 25, Int 26, Wis 26, Cha 37 = 164 (30 HD = 6 ability increases)
Aspect of Dispater: Str 37, Dex 14, Con 35, Int 29, Wis 22, Cha 29 = 166 (28 HD = 6 ability increases)
Aspect of Levistus: Str 24, Dex 24, Con 29, Int 25, Wis 32, Cha 27 = 161 (25 HD = 5 ability increases)
Aspect of Mammon: Str 34, Dex 15, Con 33, Int 28, Wis 29, Cha 25 = 164 (28 HD = 6 ability increases)

CR 22
Aspect of Glasya: Str 27, Dex 34, Con 27, Int 27, Wis 28, Cha 36 = 179 (28 HD = 6 ability increases)
Geryon: Str 36, Dex 19, Con 35, Int 26, Wis 24, Cha 23 = 163 (30 HD = 6 ability increases)
Hag Countess: Str 31, Dex 26, Con 24, Int 28, Wis 31, Cha 28 = 168 (33 HD = 7 ability increases)


CR 23
Aspect of Baalzebul: Str 39, Dex 13, Con 34, Int 28, Wis 27, Cha 25 = 166 (30 HD = 6 ability increases)

CR 24
Aspect of Mephistopheles: Str 25, Dex 27, Con 26, Int 27, Wis 31, Cha 28 = 164 (30 HD = 6 ability increases)
Belial: Str 29, Dex 25, Con 27, Int 28, Wis 28, Cha 39 = 176 (36 HD = 8 ability increases)
Fierna: Str 29, Dex 25, Con 27, Int 28, Wis 28, Cha 39 = 176 (36 HD = 8 ability increases)

CR 25
Mammon: Str 36, Dex 17, Con 35, Int 30, Wis 31, Cha 27 = 176 (34 HD = 7 ability increases)
Levistus: Str 26, Dex 26, Con 31, Int 27, Wis 34, Cha 29 = 173 (33 HD = 7 ability increases)

CR 26
Dispater: Str 39, Dex 16, Con 37, Int 31, Wis 24, Cha 31 = 178 (34 HD = 7 ability increases)
 

Shade

Monster Junkie
Ahhh, duplicating effort. :lol:

We can use the array as a baseline, with some liberal "take 3 off this one and add it to this one" type of adjustments.

It's funny (and a bit satisfying) that the divine array is worse than the archfiend array. :D
 

Aspect of BOZ

First Post
the refresh button is your friend. ;)

anyway, yeah, that might be a good way to keep it simple. with as many as Baalzebul, Mammon, Dispater, and Bel having a score under 20, i'm almost tempted to say go with something more like 35, 30, 29, 26, 24, 16 and then let the chips fall where they may (with liberal borrowing as we see fit), but if you want we could stick with the divine array and just borrow *very* liberally when we want scores under 20. ;)
 


Aspect of BOZ

First Post
OK, let's get some work in on total AC per CR. without looking, i'm sure most of the 1E ACs fell somewhere in the -4 to 2 range; i'll have a look and compare what they really were. like with the HD, we can set approximate numbers now (maybe fudging them later) and determine natural armor based on subtracting all the other modifiiers.

i'll look those 1E ACs up and post them ASAP.
 

Aspect of BOZ

First Post
OK, don't know if i accomplished a whole ton doing that, but... ;) let's see, they all had negative ACs, of at least -1; Asmo had -7, Meph has -6, and Baalzebul has -5, and everyone else has -4 or worse, so there's really not a ton of variance there. we might be best off to simply compare total ACs per HD/CR and go with that, using whether they had a -1, -2, -3, or -4 to determine if they should be a little better or worse than average. :)

given that nearly all of these guys will be CR 21-25, what ACs are we likely to be shooting for?


(Tiamat)
Amduscias - -2
Malphas - -3

Nergal - -2
Bist - -2
Caim - -1
Armaros - -1
Azazel - -2
Cahor - -1
Dagon - -1
Duskur - -4
Kochibel - -3
Malarea - -1
Nisroch - -1
Rumjal - -2

Dispater - -2
Lilis - -1
Titivilus - -2
Arioch - -4
Biffant - -1
Merodach - -2
Alocer - -2
Bitru - -1

Mammon - -3
Bael - -3
Glasya - -2
Focalor - -3
Caarcrinolaas - -3
Melchon - -2

Belial - -4
Naome - -2
Chamo - -1
Balan - -3
Bathym - -2
Gaziel - -2

Geryon - -3
Cozbi - -1
Amon - -2
Gorson - -2
Herodias - -2
Agares - -1
Machalas - -2

Moloch - -3
Lilith - -1
Tartach - -2
Bileth - -3

Baalzebul - -5
Baftis - -1
Neabaz - -3
Barbatos - -3
Abigor - -2
Zepar - -3

Mephistopheles - -6
Baalphegor - -2
Hutijin - -4
Bele - -3
Adonides - -2
Barbas - -3
Bifrons - -3

Asmodeus - -7
Bensozia - -2
Adramalech - -1
Phongor - -1
Buer - -2
Bune - -3
Morax - -3
Rimmon - -4
Zagum - -2
 

Remove ads

Top