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Yep.Infiniti2000 said:As an aside and totally IMO from a DM's perspective, having a character with a god-like AC really sucks. It makes it difficult to design appropriate encounters...
OT: In our current game (when it's my turn to play, rather than DM), most of the party has ACs in the low 40s (APL ~16). I've been able to help everyone max out their AC since level 12 or so, either helping them with purchases or casting long-term buffs. The other DMs wrestle with this problem. Our "Big Chief" DM likes using published adventures....and those adventures rarely can deal with ACs that high. The "mook" encounters have attack bonuses that can only hit on 20s, and even the mid-level minions have trouble.
The BBEGs, of course, have attack bonuses in the high 30's, so it's not such a problem for them. That black dragon wyrm we met last week could do it (attack bonus +42). Ouch.
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