dave2008
Legend
Rather that convoluted definitions of ‘deity’.
I would rather the rules organize around levels.
Any creature that is level 21 and higher is ‘epic’ and is an ‘immortal’.
There might be finer distinctions. Something like:
Levels 25-28: Immortal
Levels 21-24: Epic
Levels 17-20: Legend
Levels 13-16: Archon (Archfey, Archwizard, Lord/Lady)
So, if an individual fey or fiend is level 25, then they are an ‘immortal’.
And if an individual celestial is level 13, then they arent an immortal.
I don't like that idea at all. I prefer to have related groups (like archfey, archfiends, primordials, etc.) that share some characteristics, but could have a broad range of power.
Now I am also adding epic ranks that are another layer on top of that (a way to measure power between different groups), and perhaps closer to what you are talking about.
So what I have is something like:
Gods: epic ranks 1-4; demigods (1), lesser gods (2), intermediate gods (3), greater gods (4)
Archfiends: epic ranks 1-3
Archfey: epic ranks 1-3
Primordials: epic ranks 3-6
Archmentals: epic ranks 1-2
Celestials (archcelestials?): epic ranks 0-3
Dragons: epic ranks 0-2 (with tiamat and bahamut being rank 3 or 4)
Titans: epic ranks 1-3
etc.
EDIT: One reason I do this is so I can have a CR 32 abomination that is only epic rank 1, and a CR 32 intermediate god that is epic rank 3. The CR is just about relative combat effectiveness, and epic rank is about overall epic / divine power.
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