[sblock=Tagret Artalen]
Race: Human
Gender: Male
Class: Monk 10
Height: 5'10''
Weight: 145lbs
Alignment: LN
Str: 16 +3 mod (15+1 level adj)
Dex: 16 +3 mod
Con: 14 +2 mod
Int: 14 +2 mod (13 + 1 level adj)
Wis: 16 +3 mod
Cha: 9 -1 mod
AC: 23 (10 + 3 wis mod + 3 dex mod + 3 level bonus + 4 items)
HP: 82 (8 + 54 levels + 20 con mod)
Speed: 60ft
Initiative Mod: +7
Saving Throws:
Fortitude: 9 (7 base + 2 con mod)
Reflex: 10 (7 base + 3 dex mod)
Will: 10 (7 base + 3 wis mod)
+2 to saving throws to spells from the school of enchantment
Attack:
Base Attack Bonus: +7/2
Unarmed: +10/5 dmg: 2d6+3 (due to Monks Belt)
Meteoric Knife: +11/6 dmg: 1d4 crit: 19-20x2 range: 10ft
Sling: +10/5 dmg: 1d4 crit: x2 range: 50ft
Flurry of Blows: +10/10/5 or +12/12/7 (due to Rapid Strike Bracers)
Grapple Modifier: +14 (7 base + 3 strength +4 Improved Grapple)
Feats:
Improved Initiative (level 1 feat) ~~ +4 to initiative mod
Combat Expertise (human bonus feat) ~~Trade attack bonus for AC
Stunning Fist (1st level class bonus feat) ~~ Detailed below
Combat Reflexes (2nd level class bonus feat) ~~Additional AoO
Dodge (3rd level feat) ~~ +1 dodge bonus against selected target
Mobility (6th Level feat) ~~ +4 bonus to AC against some AoO
Improved Grapple (6th level bonus feat) ~~ +4 to grapple checks
Spring Attack (9th level feat) ~~move before and after melee attack
Stunning Fist: can use 11x a day to stun a foe for 1 round. Fortitude save must beat 10+1/2 character level+wis mod + 2 for Ki Strips. (Save DC = 20)
Class Features:
Flurry of Blows
Unarmed Strike
Improved Evasion ~~~takes half damage or no damage on successful reflex save
Still Mind ~~~ +2 saving throws vs. enchantments
Ki Strike (lawful) ~~~Unarmed strikes act as Lawful weapons for overcoming DR
Slow Fall 50ft
Wholeness of Body ~~~ can heal wounds on self equal to 2x monk level
Skills:
Balance: 12 (7 ranks + 3 dex mod + 2 synergy)
Climb: 16 (13 ranks + 3 str mod)
Hide: 16 (13 ranks + 3 dex mod)
Jump: 12 (7 ranks + 3 str mod + 2 synergy)
Move Silently: 16 (13 ranks + 3 dex mod)
Spot: 16 (13 ranks + 3 dex mod)
Tumble: 17 (12 ranks + 3 dex mod + 2 synergy)
Equipment:
Ki Strips: (Magic Item Compendium) +2 to stunning fist DC
5,000gp no weight
Rapid Strike Bracers: (M.I.C) when activated, +2 to flurry of blows
3,100gp no weight
Rags of Restraint: (M.I.C) expend a stunning fist to heal yourself equal to your monk level
3,200gp no weight
Vanisher Cloak: (M.I.C) 3 charges renewed each day at dawn,
1st charge: You become invisible for 4 rounds
2nd charge: You and one adjacent ally become invisible for 3 rounds
3rd charge: You and 3 adjacent allies become invisible for 2 rounds
2,500gp weight: 1lb
Monks Belt: (DM's Guide) Allows the wearer's AC and unarmed damage to be treated as a monk 5 levels higher and grants one additional use of Stunning Fist per day.
13,000gp weight: 1lb
Sandals of Sprinting: (M.I.C) When activated, you gain a +30 enhancement bonus to your base land speed. This ability functions 3x per day
2,300gp weight: 1/2 lb
Ring of Protection + 2
8,000gp no weight
Amulet of Natural Armor +2
8,000gp no weight
Pouches (3)
3gp 1.5lbs
Thunderstone (10)
300g 10lbs
Meteoric Dagger: (M.I.C) This knife functions as a +1 dagger, in addition, it has 3 charges, which are renuewed each day at dawn. Spending 1 or more charges enhances the dagger's magical properties as desscribed below. The effects last for 1 round.
1 charge: The dagger gains the returning property
2 charges: The dagger gains the flaming and returning properties
3 charges: The dagger gains the flaming and returning properties. In addition, if it hits a creature, it deals normal damage and creates an explosion of fire that deals an extra 3d6 points of fire damage to the target and all creatures adjacent to it. (Reflex DC 14 half)
2,802g 1/2lb
Total Weight: 15lbs[/sblock]