Velmont
First Post
[SBLOCK=Deos]-=-=-= Room 1 - Round 5 =-=-=-
Deos quickly grabs the key, and almost get attack by the bird, but he avoids the beck, having the key in his hand.
[SBLOCK=OOC]Actions:
Round 5: Pick the key (Move action)[/SBLOCK][/SBLOCK]
[SBLOCK=Octavio]-=-=-= Room 1 - Round 4 =-=-=-
Octavio cross the room and stop in front of the door. He tries to open it, but without surprise, he sees that the door is lock. He can see the lock have an hole for a key.
Octavio moves to the wall where is the hole where the magpie have dissapeared. As he approach, he spots twigs and herbs coming out of the hole, probably the nest of the bird. He looks at the wall, and he thinks it could easily be climb by an average person. The hole is eight feet high, just a bit out of reach, but he estimates that if he had to fall from that height he would suffer no damage, just lose some time. He also doesn't fear to be disqualify, as the wall are 10 feet high.
[SBLOCK=OOC]Actions:
Round 1: Enter the room
Round 2: Look at the room
Round 3: Move 20 feet to the door (Move action)
Round 3: Try to open the door (Standard action)
Round 4: Move to the magpie hole (Move action)[/SBLOCK][/SBLOCK]
[SBLOCK=Quozen]-=-=-= Room 1 - Round 4 =-=-=-
Quozen moves to the wall where is the hole where the magpie have dissapeared. As he approach, he spots twigs and herbs coming out of the hole, probably the nest of the bird. He looks at the wall, and he thinks it could easily be climb by an average person. The hole is eight feet high, just a bit out of reach, but he estimates that if he had to fall from that height he would suffer no damage, just lose some time. He also doesn't fear to be disqualify, as the wall are 10 feet high. Quozen takes his pole and put it in the hole of the magpie and let the other end lay by the rat's hole.
Quozen cross the room and stop in front of the door. He tries to open it, but without surprise, he sees that the door is lock. He can see the lock have an hole for a key.
[SBLOCK=OOC]Actions:
Round 1: Enter the room
Round 2: Look at the room
Round 3: Move to the magpie hole (Move action)
Round 3: Place the pole in the hole (Standard action)
Round 4: Move 20 feet to the door (Move action)
Round 4: Try to open the door (Standard action)
[/SBLOCK][/SBLOCK]
Deos quickly grabs the key, and almost get attack by the bird, but he avoids the beck, having the key in his hand.
Code:
_m____-_ | and _ are walls
| | - are doors
| | r is the hole where the rat dissapear
rX | m is the hole where the magpie have hide
| | X is where you are standing
| |
| |
| |
| |
______-_
[SBLOCK=OOC]Actions:
Round 5: Pick the key (Move action)[/SBLOCK][/SBLOCK]
[SBLOCK=Octavio]-=-=-= Room 1 - Round 4 =-=-=-
Octavio cross the room and stop in front of the door. He tries to open it, but without surprise, he sees that the door is lock. He can see the lock have an hole for a key.
Octavio moves to the wall where is the hole where the magpie have dissapeared. As he approach, he spots twigs and herbs coming out of the hole, probably the nest of the bird. He looks at the wall, and he thinks it could easily be climb by an average person. The hole is eight feet high, just a bit out of reach, but he estimates that if he had to fall from that height he would suffer no damage, just lose some time. He also doesn't fear to be disqualify, as the wall are 10 feet high.
Code:
_m____-_ | and _ are walls
| | - are doors
| | r is the hole where the rat dissapear
rX | m is the hole where the magpie have hide
| | X is where you are standing
| |
| |
| |
| |
______-_
[SBLOCK=OOC]Actions:
Round 1: Enter the room
Round 2: Look at the room
Round 3: Move 20 feet to the door (Move action)
Round 3: Try to open the door (Standard action)
Round 4: Move to the magpie hole (Move action)[/SBLOCK][/SBLOCK]
[SBLOCK=Quozen]-=-=-= Room 1 - Round 4 =-=-=-
Quozen moves to the wall where is the hole where the magpie have dissapeared. As he approach, he spots twigs and herbs coming out of the hole, probably the nest of the bird. He looks at the wall, and he thinks it could easily be climb by an average person. The hole is eight feet high, just a bit out of reach, but he estimates that if he had to fall from that height he would suffer no damage, just lose some time. He also doesn't fear to be disqualify, as the wall are 10 feet high. Quozen takes his pole and put it in the hole of the magpie and let the other end lay by the rat's hole.
Quozen cross the room and stop in front of the door. He tries to open it, but without surprise, he sees that the door is lock. He can see the lock have an hole for a key.
Code:
_m____-_ | and _ are walls
| X | - are doors
| | r is the hole where the rat dissapear
r | m is the hole where the magpie have hide
| | X is where you are standing
| |
| |
| |
| |
______-_
[SBLOCK=OOC]Actions:
Round 1: Enter the room
Round 2: Look at the room
Round 3: Move to the magpie hole (Move action)
Round 3: Place the pole in the hole (Standard action)
Round 4: Move 20 feet to the door (Move action)
Round 4: Try to open the door (Standard action)
[/SBLOCK][/SBLOCK]