DnD 3.5 - Into the Dragon's Lair. (Closed)


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Thanee

First Post
Rahja, Sorceress/Incantatrix

stats & hps

Concept: A Sunite Sorcereress/Incantatrix from the Dalelands, but living in Cormyr, with a knack for enchantment and conjuration magic, but who has also learned a wide range of spells, many suited for battle, which is part of the daily trade in Cormyr and in addition the only way she can contribute, being fairly weak in physical combat. Rahja likes to manipulate spells and has learned a lot about magic in general and how to alter it. She is self-confident and daring, and sometimes a little hot-tempered.
Posting Rate: Daily, usually.
Module: Played that partially a long time ago, but it was heavily modified then.

[SBLOCK=Character Sheet]Rahja
Female Human, 6th-Level Sorcerer/4th-Level Incantatrix (XP 45,000)
Medium Humanoid (Human)

Hit Dice: 10d4+30 (57 hp)
Initiative: +2
Speed: 30 ft. (6 squares)
Armor Class: 12[25] (+2 Dex, [+4 armor], [+4 shield], [+5 natural armor], +1 luck, -1 Flaw), touch 12, flat-footed 10[23]
Base Attack/Grapple: +5/+4
Attack: -
Full Attack: -
Space/Reach: 5 ft./5 ft.
Special Attacks: Spells
Special Qualities: Metamagic Specialist 5/day, Cooperative Metamagic 5/day, Metamagic Effect 5/day
Saves: Fort +9, Ref +8, Will +14
Abilities: Str 9, Dex 15, Con 16, Int 14, Wis 11, Cha 18(22)
Skills: Bluff +18(12), Concentration +21(13), Diplomacy +10(2cc), Intimidate +18(10), Knowledge (arcana) +15(13), Listen +0, Spellcraft +27(13), Spot +0
Feats: Simple Weapon Proficiency, Luck of Heroes [Regional], Spell Focus (enchantment), Greater Spell Focus (enchantment), Spell Focus (conjuration), Augment Summoning, Iron Will, Empower Spell, Heighten Spell, Sculpt Spell, Sudden Maximize
Flaws: Noncombatant, Vulnerable
Home Region: The Dalelands
Patron Deity: Sune
Alignment: Chaotic Good

Rahja stands 5 ft. 6 in. tall with a slender and willowy figure. The beautiful Sunite has shoulder-long, red hair and green eyes. She prefers form-accentuating and revealing clothing of green color.

Rahja speaks Common, Chondathan, Draconic and Goblin.

Spells: As 10th-level sorcerer
Prohibited School: Necromancy
Sorcerer Spells Known (6/8/8/7/6/4; save DC 16 + spell level, +1 conjuration, +2 enchantment):
0 - Detect Magic, Detect Poison, Read Magic, Light, Ghost Sound, Mage Hand, Mending, Message, Prestidigitation;
1st - Shield, Grease, Mage Armor, Magic Missile, Ray of Enfeeblement;
2nd - Glitterdust, Web, False Life, Dimension Hop [PHB2];
3rd - Suggestion, Lightning Bolt, Dragonskin [DRAC/SC];
4th - Charm Monster, Tirumael's Energy Spheres [MoF/SC];
5th - Summon Monster V.

Equipment:
Head: Greater Circlet of Arcane Understanding (+10 to Spellcraft)
Eyes: --
Neck: --
Shoulders: Cloak of Charisma +4
Torso: Vest of Resistance +2
Body: Vestment of Many Styles (transforms itself into different fabrics and designs upon command)
Waist: Belt of Steady Spellcasting (+5 to Concentration)
Wrists: --
Hands: --
Finger: Ring of Invisibility
Finger: --
Feet: --

Other Equipment: Heward's Handy Haversack, Traveler's Outfit, Spell Component Pouch (2); 1,990 gp, 0 sp, 0 cp.

Background: [SBLOCK]~BACKGROUND~[/SBLOCK][/SBLOCK]

Re: Books - Spell Compendium... a huge number of original spells has been updated in Spell Compendium (mostly for balance reasons; some made better, some made worse). Should we just use the original versions then, or provide you with the changes done (I don't have a scanner, so I could only post them here in plain text)?

Bye
Thanee
 
Last edited:

Albedo

First Post
I may not have the Book of Aberrations PDF yet, but I do have one for spell compendium for those who want to use it. I'd be happy to ship it over to TwistedMindInc if he can send me an e-mail telling me how he wants to go about doing it. tysopern@hotmail.com
 




TwistedMindInc

First Post
Alll right, answers time! Yay! My e-mail, for those of you that may need it is: inkycanvas@yahoo.com. I would in fact love the spell compendium. I have a friend who is supposed to be getting me the book, but until then the pdf would work great. As for dragon disciple - definitely allowed. :) Also - nalfeshnee, go ahead and re-roll those stats. Its not really fair to have two low stats like that. :) See, I can be nice!

P.S. I'm a girl. :eek:
 

TwistedMindInc

First Post

Thanee

First Post
TwistedMindInc said:
But, I just noticed you rolled wrong.

The result is the same... you don't need to use the stat rolling form.

You just need to figure the 3 highest dice yourself (as Albedo did).
That's the only difference, really.

Bye
Thanee
 


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