Most of the board games we play nowadays are ones we made ourselves, although we've slowly gotten out of the habit as my nephew has grown. (He's now 15 and board games no longer have the appeal they once did, now that he's heavily into computer and console games.) But we still have (and occasionally play) "The Superhero Harry Game" (with game cards for every member of our family, each now a superhero), "The Monster Game" (take over the Earth by controlling various kaiju and defeating the other players' kaiju armies), "The Ultraman Game" (one player controls the Science Patrol vehicles and can summon Ultraman for a limited span of time, the other player runs the marauding kaiju whose powers are different each time you play), "The Tick Game" (one player runs the Tick and assorted allies, the other runs an equal number of adversaries and they fight it out in The City), "The Skylanders Game" (be the first to amass a team of eight Skylanders, one from each of the initial eight elements, plus the Giant from your starting element), "The Skylanders Trap Team Game" (see who can capture the most enemies, using elemental traps and power-up hats of different types), and just to be different, a card-and-dice game without a board, "My Girlfriends Can Beat Up Your Girlfriends."
I've also made game boards of games I didn't create, mostly chess variants: Jetan (Barsoomian chess), Chinese Chess, Hexagonal Chess, and Shogi (Japanese Chess). Every once in a while my youngest son and I give one of those a whirl.
My wife and I used to play a lot of Scrabble, Backgammon, and Yahtzee (including Triple Yahtzee). Not so much anymore, though. (Sitting at a table is uncomfortable for her.)
When my granddaughter comes to visit, she's usually up for card games, almost always 500 Rummy (but also occasionally Uno).
Johnathan