(Eberron) Atavist: The Secret War

ByteRynn

First Post
Flaws are okay, but only one per character.

As far as creation goes, if you have the appropriate feat, don't spend XP on the item, but just buy that type of item at 75%.
 

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Voidrazor

First Post
Sounds good. For Legendary Artisan I'd apply the 25% reduction twice but separately, yes? So something that costs 100 would come out to 56.25 (75% of 100 = 75, 75% of 75 = 56.25).
 

Shayuri

First Post
Submission MkII - Now With More Flesh (that must be eaten)!

[sblock]Name: Kestrel
Race: Kalashtar
Class/Level: Psychic Warrior 6 / Soulknife 5 - Atavist 1
Gender: Female
Exp

Desc: Kestrel is slim and tallish, with a graceful athletic build. Her face is angular, giving her vaguely birdlike appearance; reinforced by how she tends to move in quick stop-and-start motions rather than in a fluid line. Her hair is white and is cut short enough that it tends to stand out on its own, giving it a spikey look. Her eyes are a very pale blue. She typically dresses in dark earth tones, often with a hooded cloak to keep her more memorable features from being too easily seen. She is quiet and subdued when outside of combat; but when the time to fight comes, she is a dervish of motion, seemingly ignoring gravity itself to find the best angles to attack from. It is this dizzying fighting style that earned her the name Kestrel, which she has adopted as her own.

Strength (STR) 14 +2 (6pts)
Dexterity (DEX) 16 +3 (10 pts)
Constitution (CON) 14 +2 (6pts)
Intelligence (INT) 12 +1 (4 pts)
Wisdom (WIS) 15 +2 (6 pts) +1 lvl 4
Charisma (CHA) 10 +0 (2 pts)

Alignment: Lawful Good
AC: 19 (10 + 3 Dex + 5 armor + 1 deflection)
Hit Points: 62/62
Movement: 30'

Init: +3
Base Attack Bonus: +4
Melee Attack: +6
Ranged Attack: +7
Fort: +7
Reflex: +8
Will: +7

Race Abilities
+2 vs mind affecting effects
+2 Bluff, Diplomacy, Intimidate
+2 to Disguise self as human
Does not Dream
+1pp per level
Psi-like ability: Mindlink 1/day, CL 3

Class Abilities:
Psionics
Bonus feats

Mind Blade +1
Weapon Focus: Mind Blade
Wild Talent
Throw Mind Blade
Psychic Strike 1d8
Free Draw
Shape Mind Blade

Call to Mind
Spiritual Lineage: Insightful
Mind Blade Enhancement

Skills: 20+20+5
Autohypnosis 5 ranks
Concentration 8 ranks
Hide 5 ranks
Jump 5 ranks
Listen 6 ranks
Move Silently 5 ranks
Spot 6 ranks
Tumble 5 ranks

Feats
1 Psionic Weapon
b Psionic Meditation
b Psionic Body
3 Mind Strike: Focused
b Mental Leap
6 Up the Walls

Psionics
Power points: 23
Powers known:
1st - Biofeedback, Force Shield, Offensive Prescience
2nd - Body Adjustment, Darkvision, Detect Hostile Intent

Languages - Common, Quor, Draconic

Money - 900

Weapons -
Soulknife, +9, 1d8+4

Armour -
Mithril Chain Shirt +1, 2100

Gear -



Magic -
Ring of Protection +1, 2000
Cloak of Resistance +2, 4000
Gauntlets of Ogre Power, 4000

Background - While Kestrel agrees philosophically with the Path of Light, she has always felt compelled to take more direct action against the Dreaming Dark. At first as a remote agent for the Citadel, she hunted Inspired and their minions wherever they tried to ingratiate their way into the great kingdoms of Khorvaire. Even so, it wasn't enough for her. Every day the Dreaming Dark seemed to get more powerful, not less...and it was only a matter of time before they had the strength to assault the Citadel. (more to come)[/sblock]

Hragh, got interrupted...will finish shortly!
 
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Isida Kep'Tukari

Adventurer
Supporter
Oh yeah, I'm cool, I totally got my character done!

;)

I hope she's worthy, if not, she was interesting to make!

[sblock]Sushana
Female Kalashtar [Gestalt 6] Soulknife 5/Psychic Rogue 6/Atavist 1

Alignment: Lawful Good
Deity: Path of Light
Height: 6' 0''
Weight: 115 lbs
Hair: Golden Blonde
Eyes: Blue
Age: 62
XP:
Action points: 8

Str: 10 (+0) [2 points]
Dex: 16 (+3) [6 points, +2 gloves]
Con: 11 (+0) [3 points]
Int: 18 (+4) [13 points, +1 level]
Wis: 12 (+1) [4 points]
Cha: 14 (+2) [6 points]

Class and Racial Abilities: +2 racial bonus on saving throws against mind-affecting spells and abilities, and possession. +2 racial bonus on Bluff, Diplomacy, and Intimidate checks, +2 racial bonus on Disguise check to impersonate a human. Immune to sleep and nightmare spells as well as any other effect that relies on the target’s ability to dream. 1 extra power point per character level. Mindlink 1/day as a wilder of ½ the kalashtar’s hit dice. Sneak attack +2d6, trapfinding, evasion, danger sense, psionic powers. Mind blade, Weapon Focus (mind blade), Wild Talent, throw mind blade, psychic strike +1d8, +2 mind blade, free draw, shape mind blade. Call to mind, spiritual lineage (sociable), mind blade improvement. Proficient with all simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword. Proficient with light armor and shields (but not tower shields).

Hit Dice: 6d10
HP: 24
AC: 18 (+5 armor, +3 Dex)
Init: +3 (+3 Dex)
Speed: 30ft

Saves:
Fortitude +3 [+2 base, +0 Con, +1 cloak]
Reflex +9 [+5 base, +3 Dex, +1 cloak]
Will +7 [+5 base, +1 Wis, +1 cloak]

BAB/Grapple: +4/+4

Melee Atk: +6 (1d6+1/19-20/x2/S, mind blade)
Ranged Atk: +9 (1d6+1/19-20/x2/S, mind blade)


Skills:
Appraise +12 [9 ranks, +3 Int]
Balance +5 [0 ranks, +3 Dex, +2 synergy]
Bluff +11 [9 ranks, +2 Cha]
Concentration +10 [9 ranks, +1 Con]
Decipher Script +12 [9 ranks, +3 Int]
Diplomacy +15 [9 ranks, +2 Cha, +4 synergy]
Disguise +3 [0 ranks, +3 Cha] [+1 to pass as human, +2 to stay in character]
Gather Information +11 [9 ranks, +2 Cha]
Hide +8 [0 ranks, +3 Dex, +5 cloak]
Jump +2 [0 ranks, +0 Str, +2 synergy]
Knowledge (psionics) +12 [9 ranks, +3 Int]
Listen +1 [0 ranks, +1 Wis]
Move Silently +8 [0 ranks, +3 Dex, +5 boots]
Sense Motive +10 [9 ranks, +1 Wis]
Spot +1 [0 ranks, +1 Wis]
Tumble +12 [9 ranks, +3 Dex]

Feats:
Hashalaq Ancestor [PGtE] (1st level)
Point Blank Shot (3rd level)
Precise Shot (6th level)

Languages: Common, Quor, Draconic, Riedran, Elven

Powers Known (Power points per day – 21)
Save DC +4
1st - 3elfsight, empathy (from Hashalaq Ancestor), empty mind, force screen.
2nd - 2object reading, control object.

Equipment
Backpack - 2gp
2 daggers – 4gp
Gloves of Dexterity +2 – 4,000gp
Cloak of resistance +1 – 1,000gp
4 potions of cure light wounds – 200gp
+1 mithril chain shirt – 2,100gp
Cloak of elvenkind – 2,500gp
Boots of elvenkind – 2,500gp
Identification papers – 2gp
Bedroll, deluxe – 5gp
Waterskin - 1gp
50 ft. silk rope - 10gp
Trail rations (20 days worth) - 10gp
Belt pouch - 1gp
2 courtier’s outfits and jewelry – 160gp
Explorer’s outfit – 10gp
Scholar’s outfit – 5gp
Traveler’s outfit (Free)

Money
493gp in assorted coin and gems.

~~~~~

Appearance: Sushana a tall and extremely slender woman, looking like a dandelion stem capped with a golden flower. Her golden blond hair is stubbornly curly, refusing to be tamed neatly in braids, and her blue eyes are large in a cheerful face. She tends to dress seemingly for comfort, with a touch of elegance in finer fabrics and moderate jewelry. The only weapon she bears openly is an eating knife.

Personality: Sushana has a disposition as sunny as her hair, bright, open, and very friendly. She is quick to assess people, quick to forgive an unintentional slight, and quick with a smile or kind word. In her role against the quori, she sees the Dreaming Dark as a blot upon the soul of the world, a wound of darkness that she seems to take as a personal slight above and beyond those of many of her kind.

Background: All kalashtar have fragments of visions of their quori spirits, but a few have visions of such exceptional intensity that it can cause great changes within a soul. Sushana’s ancestor was of the hashalaq quori, those that feed on brighter emotions than most others of the kalashtar. Her visions were those of the curious courtship rituals and dances, community memory-sharing, and other things less-seen. It drove her to be one of the most social of the kalashtar, in an attempt to capture the pure and powerful emotions of her visions.

In her training to be a shadow watcher, Sushana learned the darker side of those emotions, learning to misdirect, lie, cheat, and finally pierce the heart with a blade born of sorrow. This was… eye-opening to say the least. Yet the necessity of it was clear as soon as she came to the City of Towers with other young kalashtar.

Life here was just as odd as anything she had seen in her visions, with things both bright and beautiful, and darkly evil existing side-by-side. Sushana, along with others, did what they could to be friendly with their neighbors near their conclave. Not only did they make it much harder for the Dreaming Dark to suborn anyone close to them, but they tried to counteract the poisonous propaganda of hate against them.

The reason they had come to Sharn was not only to speak with words, but to destroy the Dark where they could. One such mission ended up with Sushana and four others living in a small elven conclave for almost a month. A minor yet beloved priest of some import had recently arrived from Valenar, yet did not recognize several old friends in the city. In a roundabout fashion, Sushana and her friends were recruited to aid the elves, for the scent of the Dreaming Dark was thick about the priest. Disguised as elves, they watched him closely, spoke with his friends, and did all manner of careful mental probing. The quori within him was an exceptionally sneaky one, and it took them the better part of a month to catch him in a vulnerable position and release both him and his victim.

Sushana learned a great deal from the elves during this time, learning things about patience she hadn’t even dreamed. This mission of quiet stalking and endless rounds of observance grounded the young kalashtar, giving her the mental stillness she had lacked for much of her life. It was not too long after this that the quori-hunters, the atavists, came to open her mind to entirely new possibilities…[/sblock]
 

Voidrazor

First Post
Well, there are some finishing touches and polishing still to do on my character. But there should at least be enough to evaluate him for inclusion.

[sblock]
Wraethmar LG Kalashtar Monk 5/Atavist 1//Psi-Artificer 6

Str 10 +0 2 cost
Dex 14 +2 6 cost
Con 14 +2 6 cost
Int 16 +3 10 cost
Wis 10 +0 2 cost
Cha 16 +3 8 cost +1 level

HP 52
AC 18
BAB +4
Attack +4 (d8+1 unarmed strike)
Ranged +7

Fort +6 (4 base +2 Con)
Ref +7 (5 base +2 Dex)
Will +5 (5 base 0 Wis)
+1 vs Spells and Spell-like abilities

Feats
Flaw: Vulnerable
Nymph's Kiss (BoED http://realmshelps.dandello.net/cgi-bin/feats.pl?Nymph~s_Kiss,all)
Extraordinary Artisan (B)
Quicken power
Empower Power
Skill Focus: Use Psionic Device

Skills 69pts
Bluff 9 (6 ranks +3 Cha)
Concentration 10 (8 ranks +2 Con)
Diplomacy 6 (3 ranks +3 Cha)
Disable Device 11 (8 ranks +3 Int)
Hide 9 (8 ranks +2 Dex -1 Armor)
Knowledge: Psionics 4 (1 rank +3 Int)
Move Silently 9 (8 ranks +2 Dex -1 Armor)
Psicraft 10 (7 ranks +3 Int)
Tumble 10 (8 ranks +2 Dex)
Use Psionic Device 19 (9 ranks +3 Cha +2 Artificer +5 feats)

Items
Chain Shirt +1 1,250 (812.5)
Heartening Buckler +1 1,885 (967.5)
Dorje of Energy Missle ML4 4,500 (2,531.25)
Dorje of Clairvoyant Sense ML4 4,500 (2,531.25)
Astral Construct ML2 750 (421.875)
Chameleon ML2 750 (421.875)
Force Screen ML2 750 (421.875)
2 Dorjes of Mind Thrust ML2 750 each (843.75)
Offensive Pecognition ML2 750 (421.875)
Preconition ML2 750 (421.875)
Psionic Charm ML2 750 (421.875)
Psionic Protection from Evil ML2 750 (421.875)
Synchronicity ML2 750 (421.875)
2 Dorjes of Touch of Health ML2 750 each (843.75)

Description: Salt and pepper hair and stubble and the hard lines of his face combine to give Wraethmar a gruff but somewhat grandfatherly appearance. He is of medium height, with a slightly stocky build. Customarily he wears dark goggles and is rarely without a well a cigar even when circumstances prevent him from actually smoking it. A beat up leather surcoat drapes over his chain shirt and loose leather breeches.

Personality: For the most part Wraethmar's demeanor matches his gruff appearance. He curses incessantly and his dire pronouncements give one the impression that cares more for the letter of the law than the welfare of others. His actions are an entirely different matter. When called upon he is self-sacrificing and always willing to help those in need.

Background: For many years it looked like Wraethmar would lead a relatively prosaic life. He was content to seek the light and spend much of his time with his dryad love Etrianna. Largely it was a matter of aptitude, Wraethmar seemed to have little of the the psionic gifts of his kin, despite intensive training, and was ill-equipped to face the dreaming dark directly. Finally, years after others of the same generation had been taught to use them, he was handed a dorje to examine. Immediately things clicked in to place. He could feel exactly how the energies within the prism were arrayed. Almost effortlessly he activated the psionic device, and when shown other similar items, their function was just as plain. Even dorjes that had been passed down through the ages that others were unable to activate, Wraethmar had success with.

Wraethmar knew that with such an unusual talent he would be called upon to take a more active role in confronting the dreaming dark. He did not know that he'd be asked to leave Etrianna for further training with a group of mere youngsters. But the grizzled kalashtar didn't even consider shirking his new responsibilities. With grim determination he went forth to shed light on the gathering shadow.[/sblock]

EDIT- Oops, just realized that I shortchanged myself on skills. I'll correct it tonight after I get home.
 
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Watus

First Post
Ah, crap. I just realized that I never posted the background and such for my character. Hopefully that can wait until tomorrow, because I don't have it here...
 


ByteRynn

First Post
Some stuff has come up this weekend that will likely die down before too long, but I need to hold off making my decision for a few more days (probably until Wednesday afternoon).

I'll accept more submissions until then.
 


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