Awesome! I would like to know what specifically from Unearthed Arcana you will be allowing (or what you will not be allowing, whichever is shorter to list). I might pick it as one of my books, and if I do, I would want to use it for more than just variant class features.
Also, if you would have wild shape function as in the PHB (based off the polymorph spells) or in the errata'd SRD (based off alternate form). The key difference being that in the former, items you can still wear don't have to meld and become nonfunctional if you don't want; and in the latter, everything always melds w/o exception no matter what (even clothing).
[sblock]I am thinking of playing a Master of Many Forms from C.Adventurer, which lets you take humanoid, giant, and monstrous humanoid shapes, all of which obviously can basically use all the same items as a human could and...like to be clothed. So your answer to this kind of makes-or-breaks things for me choosing the class. I know earlier for FMTG you said you'd follow the SRD, but was wondering if you'd rule different w/ actual human-shaped forms being options now (well, I guess elemental forms for normall wildshape are, too...).[/sblock]
Has anyone decided what they want to play?
Any more details about the background of the setting, why we're together and totally not backstabbing each other, etc...?