• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Gestalt 13th Level "Terror and Blasphemy"

Creamsteak

Explorer
Serpenteye said:
I think I may go with a Ghost Rogue/Sorcerer instead. It's a bit weak, but will hopefully be a more interesting character to play.
Does Ecl count against one of the classes in a gestalt character, or against both of them?
You mean does the level adjustment allow you to take another classes benefits with it? I'd say no. Monsters might gain levels as Gestalt classes, but they still are just monsters at base. In other words, a troll is still a troll, not a troll/fighter for this particular dungeon.

It is a weird question to ask though...
 

log in or register to remove this ad

Kalanyr

Explorer
I think Serpenteye wants to play a Ghost, so he wants to know if he can use the LA levels from ghost as gestalt levels eg Ghost/Fighter.
 

Creamsteak

Explorer
Right, and I answered the question (albeit awkwardly).

I don't think you can be a ghost/fighter, ghost/sorcerer, or any such benefit at a given level. That would mean that I'd have to Marilith/Fighter every creature in the dungeon too, and I don't think that's right.
 


Creamsteak

Explorer
I don't have ghostwalk, nor am I really a fan of it...

Edit: But if you'll provide the info I'll probably be OK with it.
 
Last edited:

Hammerhead

Explorer
Creamsteak said:
Right, and I answered the question (albeit awkwardly).

I don't think you can be a ghost/fighter, ghost/sorcerer, or any such benefit at a given level. That would mean that I'd have to Marilith/Fighter every creature in the dungeon too, and I don't think that's right.

Uh, I don't think that's right either. :) I heard that CD1 was difficult enough as it is, and we certainly don't need gestalt Marilith dervishes running around to complete the slaughter.
 
Last edited:

Brother Shatterstone

Dark Moderator of PbP
Creamsteak said:
I don't have ghostwalk, nor am I really a fan of it...

Edit: But if you'll provide the info I'll probably be OK with it.
I can do that if serpenteye wants to be a ghost but to be honest the information is not well organized and would be a potential nightmare for a DM without said book.
 


Brother Shatterstone

Dark Moderator of PbP
Note done but I figured I should show what I have now... SKills and papper work is all that is really left. :D

Character Name :
Character Race :
Character Class(es) : Fighter 12/ Rogue 13/ Exotic Weapons Master 1
Alignment :

Gender : Male
Age :
Height :
Weight :
Eyes :
Hair :

Character Level : 13th level Gestalt
Known Languages :

-------------------------------------------------------

Strength : 16 (8 points, 8th level ability)
Dexterity : 16 (8 points, 12th level ability)
Constitution : 14 (6 points, 4th level ability)
Intelligence : 14 (6 points)
Wisdom : 13 (4 points)
Charisma : 8 (0 points)


-------------------------------------------------------

Armor Class : XX [ BASE (10) + ARMOR (5) + SHIELD(0) + DEX (x)]

Flatfooted Armor Class : xx
AC Penalty: -1
Maximum DEX bonus: + 5
Armor Type & Weight: Medium
.+1 Breastplate [30 lbs] (1350 GP) [+6 Total Armor Bonus]
.+1 Ring of Protection (2000 GP) [+1 Reflection Bonus]

Armor weight : lbs.
Hit Points :

-------------------------------------------------------

Save vs. Fortitude : x [BASE(x) + CON MOD (x)]
Save vs. Reflex : x [BASE(x) + DEX MOD (x)]
Save vs. Will : x [BASE(x) + WIS MOD (x)]

Special Save Notes :

-------------------------------------------------------

Initiative Modifier : +x
Base Attack Bonus : +13/+8/+3

Melee Attack Bonus : +x/+x
Ranged Attack Bonus : +x/+x

-------------------------------------------------------

Weapons :

Lightblade, Elven / 1d8 damage (Bonus) / x2 (15-20) / damage type / x lbs. (cost)

.weapon / 1dx damage (Bonus) / X critical (20) / damage type / x lbs. (cost)

Weapon weight : x lbs.
-------------------------------------------------------

Skills :

Name/Total Mod (Ability) ** # Ranks taken

* Armor Check Penalty Applies
[CC] Cross Class Skill
-------------------------------------------------------

Feats:
Exotic Weapon Feat: Lightblade, Elven (1st Level)
Combat Expertise (Human)
Two Weapon Fighting (Fighter 1)
Weapon Focus: Lightblade, Elven (Fighter 2)
Sense Weakness (3rd Level)
Weapon Specialization: Lightblade, Elven (Fighter 4)
Improved Bucker Defense (Fighter 6)
Greater Weapon Focus: Lightblade, Elven (Fighter 8)
Improved Critical: Lightblade, Elven (9th Level)
Improved Combat Expert (Fighter 10)
Greater Weapon Specialization: Lightblade, Elven (12th Level)
Deft Strike (Fighter 12)

Special Abilities:
Twin Exotic Weapon Fighting (Exotic Weapon Master 1st level)
Sneak Attack +7d6 (Rogue)
Trap Sense +3 (Rogue)
Evasion (Rogue)
Improved Uncanny Dodge (Rogue)
Crippling Strike (Rogue)
Opportunist (Rogue)

-------------------------------------------------------

Equipment & Gear:
Lightblade, Elven +4
Lightblade, Elven +4
Buckler +5 (16,165)
Mithral Breastplate +5 (29,000)

64,100


EQUIPMENT WEIGHT: 34.5 lbs.
ARMOR WEIGHT: 30 lbs.
WEAPON WEIGHT: 10 lbs.
TOTAL WEIGHT: 74.5 lbs.

Carrying Capacity 16 STR Light: up to 76 lb. Medium: 77-153 lb. Heavy: 154-230 lb.


-------------------------------------------------------

Money:
PP:
GP: 735
SP:
CP:
-------------------------------------------------------

Base Speed: 30 feet

Background:
 
Last edited:


Remove ads

Top