Wik
First Post
So, I was thinking of making a third character (roughly in time for December, when I get some more free time), and having her be a halfling cleric of a travel god.
Now, there wasn't a whole lot in the way of deities that really struck me as being worth it, so I was brainstorming adding a new demigod.
Basically, it'd be a hafling god of travel named "Uncle Spider" or something like that, and he'd be your typical halfling hero that wandered the world and did all sorts of crazy, mythical things. Not quite a god, but pretty close (and he grants domains, so I guess he's technically a god, eh?).
Favoured Domains would be Luck, Travel, and Chaos. And it'd be a god that's more or less similar to Fhalanghn. I was also thinking of writing up a feat that grants knowledge (Geography) and knowledge (local) as class skills, and grants some other minor bonus related to traveling (maybe being able to use your turn undead attempts to boost your speed for a round? I don't know).
Thoughts? Suggestions?
Now, there wasn't a whole lot in the way of deities that really struck me as being worth it, so I was brainstorming adding a new demigod.
Basically, it'd be a hafling god of travel named "Uncle Spider" or something like that, and he'd be your typical halfling hero that wandered the world and did all sorts of crazy, mythical things. Not quite a god, but pretty close (and he grants domains, so I guess he's technically a god, eh?).
Favoured Domains would be Luck, Travel, and Chaos. And it'd be a god that's more or less similar to Fhalanghn. I was also thinking of writing up a feat that grants knowledge (Geography) and knowledge (local) as class skills, and grants some other minor bonus related to traveling (maybe being able to use your turn undead attempts to boost your speed for a round? I don't know).
Thoughts? Suggestions?