Kamard- Arcanaloth
First Post
Here is a character race based loosely on the pseudonatural template.
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THE MADDENED
The Maddened are a group of humans whose ancestors long ago made a pact with eldritch beings from beyond the world. Today , their descendants lead quiet lives among the humans of many lands, working toward goals often best left undescribed.
All Maddened have a signature mark which is with them in their normal form, such as a strange colored or shaped birth mark, misshapen bones, strange colored hair or eyes, or other more terrible deformations.
+2 INT, WIS, or CHA; -2 CON
The Maddened are a diverse bunch of strong willed beings, but they are all physically fragile in some way, perhaps due to their tenacious grasp on reality.
Electricity and Acid Resistance 5
Dire Visage:
Once per day for one minute per level, a Maddened can alter their form subtlely to create a visage of sheer horror. These changes could be tentacles bursting through the skin, a thick foul smelling froth erupting from the nose, mouth, or eyes, or discrete changes in the structure of the body. All creatures (except for other Maddened, alienists, or creatures with the pseudonatural template) suffer a -1 morale penalty to attack rolls against the Maddened while in this form.
Darkvision 60'.
Spell Resistance: Maddened get spell resistance of 2 per level (max 20).
Outsider: Maddened are native outsiders.
Favored Class: Sorceror.
Automatic Languages: Common. Bonus Languages: Any.
Level Adjustment: +1
----
THE MADDENED
The Maddened are a group of humans whose ancestors long ago made a pact with eldritch beings from beyond the world. Today , their descendants lead quiet lives among the humans of many lands, working toward goals often best left undescribed.
All Maddened have a signature mark which is with them in their normal form, such as a strange colored or shaped birth mark, misshapen bones, strange colored hair or eyes, or other more terrible deformations.
+2 INT, WIS, or CHA; -2 CON
The Maddened are a diverse bunch of strong willed beings, but they are all physically fragile in some way, perhaps due to their tenacious grasp on reality.
Electricity and Acid Resistance 5
Dire Visage:
Once per day for one minute per level, a Maddened can alter their form subtlely to create a visage of sheer horror. These changes could be tentacles bursting through the skin, a thick foul smelling froth erupting from the nose, mouth, or eyes, or discrete changes in the structure of the body. All creatures (except for other Maddened, alienists, or creatures with the pseudonatural template) suffer a -1 morale penalty to attack rolls against the Maddened while in this form.
Darkvision 60'.
Spell Resistance: Maddened get spell resistance of 2 per level (max 20).
Outsider: Maddened are native outsiders.
Favored Class: Sorceror.
Automatic Languages: Common. Bonus Languages: Any.
Level Adjustment: +1