Blue
Ravenous Bugblatter Beast of Traal
My current group likes high stats and since stats really don't matter, I go with it.
Can you back that up with some math or facts or reason, because in my experience stats very much matter and lost of high stats though off the assumptions of the game.
- They pace your attack/spell stat over levels.
- The give a faustian bargain for giving up ASI to get feats
- You have weaknesses in skills and saves that come up in play.
- Throws off the balance of the classes compared to each other, since some do much better with many high stats and others do fine with just two.
- They prevent rampant multiclassing, and when you do multiclass you need to carefully consider in order to have good primary stats for the attack/cast of the other class(es).
I'm not saying having high stats is badwrongfun. It's a blast! I'm saying that your premise statement does not describe 5e.