No. Like I said it is more like a Paladin's Aura.This feels like some of the more specialized uses of bardic inspiration. If warlord needs to be its own class, and not a bard subclass, maybe the bardic inspiration framework should be used, for balancing purposes.
This feels like some of the more specialized uses of bardic inspiration. If warlord needs to be its own class, and not a bard subclass, maybe the bardic inspiration framework should be used, for balancing purposes.
I mean if it was going to be a subclass of anything, Bard is right down the bottom of the list alongside the other full casters.This feels like some of the more specialized uses of bardic inspiration. If warlord needs to be its own class, and not a bard subclass, maybe the bardic inspiration framework should be used, for balancing purposes.
I like the Captain - it's a very good name for it. Warlord has the "tradition", but it was never a good name for it.The more I let the idea percolate, the more I think that a set of variant features for the base fighter, and a subclass named The Captain (I will die on the hill that this is the only name that isn’t terrible for the concept) would do the trick.
I could go for General, Commander, or Tactician as wellThe more I let the idea percolate, the more I think that a set of variant features for the base fighter, and a subclass named The Captain (I will die on the hill that this is the only name that isn’t terrible for the concept) would do the trick.
The thing I don't like about Captain is that at 3rd level I shouldn't be captain-y. Maybe lieutenant (but with the odd British pronunciation that includes an unwritten 'F')I like the Captain - it's a very good name for it. Warlord has the "tradition", but it was never a good name for it.
A subclass which has "Kings Magic" - King's Magic is the kind of magic where true oaths can bring back the dead and your magic item only responds to those of your blood and oaths of allegience create brotherhoods whose unity grants them power. It might involve fated companions and is often focused through marks of authority. It can involve influence of followers, and those under your jurisdiction or whom you have mastered by force of arms. It could involve your lands health and prosperity being attached to yours like ancient Celtic Kings. It might include Fate and Destiny manipulation and it's price is often marked in units of charity or karma.i know people don't want a warlord with magic and i honestly agree but if it really came down to it i'd rather one with magic based healing than one that can't heal at all, healing word, cure wounds and their mass variants, healing spirit, some other support like bane/bless, shield of faith, aid, warding bond and suchlike.