Nikosandros
Golden Procrastinator
No, it isn't there.At one time Mike Mearls said he was working on a wound point / vitality point type system for the DMG. Did that make it into the DMG?
No, it isn't there.At one time Mike Mearls said he was working on a wound point / vitality point type system for the DMG. Did that make it into the DMG?
There's stuff like losing an eye, a hand, a foot or a limb (you need regeneration to counter this effects).What sort of effects are in the wounds table?
Magical ammunition is indeed found in singles. It's destroyed after a hit, but there is no specific mention about what happens on a miss.
There's stuff like losing an eye, a hand, a foot or a limb (you need regeneration to counter this effects. Other effects include:
Limp: reduce speed, make a DC 10 dex save or fall when dashing, cured by magical healing.
Internal Injury: when attempting an action in combat make a DC 15 con save or lose the action and the next reaction. Cured by magical healing or 10 days of complete rest.
Broken Ribs: as above, but the save is DC 10.
Horrible Scar: disadvantage on persuasion checks. Advantage on intimidation. Requires healing magic of 6th level or above.
Festering Wound: reduce maximum HP by 1 every day. Cured by magical healing or 10 successful daily medicine checks.
Minor scar: No specific effect. Requires healing magic of 6th level or above.
There's stuff like losing an eye, a hand, a foot or a limb (you need regeneration to counter this effects).
Other effects include:
Limp: reduce speed, make a DC 10 dex save or fall when dashing, cured by magical healing.
Internal Injury: when attempting an action in combat make a DC 15 con save or lose the action and the next reaction. Cured by magical healing or 10 days of complete rest.
Broken Ribs: as above, but the save is DC 10.
Horrible Scar: disadvantage on persuasion checks. Advantage on intimidation. Requires healing magic of 6th level or above.
Festering Wound: reduce maximum HP by 1 every day. Cured by magical healing or 10 successful daily medicine checks.
Minor scar: No specific effect. Requires healing magic of 6th level or above.
I would say so, and I'll also add that I quite like the artwork in general.
Could you please tell us how the manuals and tomes that increase stats by +2 work in detail? do they stack what's their rarity, are there limits?