Kalorn's eye widened. That thing was huge - and not sluggish either. He saw it rush Lorenn - that elf could move! And cast shield. Good for him, he would have been bitten in half.
"EVERYONE, HIT THAT THING! ZANDER, WITH ME!"
He raised his sword in the Ox guard, held high but pointing forward, aiming straight at the beast
"Reptile! I, Kalorn, curse you, with one voice. Thus"
BONUS ACTION: Hexblade's curse. Kalorn now crits on 19-20, inflicts +3 damage. If target dies, Kalorn gains 12 hp
He started marching forward, left hand making a sweeping gesture in front on him, spraying water.
By the Old Accords, water shall be my shield and shall be your doom
He didn't know what the accords were. His leg throbbed. He advanced.
Action: Cast Armor of Agathy. 15 temp HP.
Enemies that hit Kalorn in melee take 15 cold dmg as long as any temp HP are remaining.
Move: Move to X14 (close to Lorenn, but leaving a gap for Zander to attack)
His leg was now pulsing, filling him with unholy strength. He attacked.
ACTION SURGE: Get a second action. Attack with GWM
twin attack on crock with greater weapon mastery: 1D20+3 = [8]+3 = 11
1D20+3 = [3]+3 = 6
The beast's hide resisted Kalorn's blows. He frowned, then flinched as Mord's spell exploded above. The beast... seemed to hesitate. He fell back into guard.
(bah)
POSSIBLE REACTION: Kalorn doesn't mind being hit once due to armor of Agathy, but if the temp hp runs out and he's being overwhelmed, he will cast shield.
[sblock=minisheet]Kalorn of Mulmaster, the cursed sell-sword (Fighter(eldrich knight) 3/Warlock(hexblade) 6; alt-human, soldier)
HP: 63/63, Hit dice: 8/8
Temp HP: 15
AC: 16 Temp AC:
Passive Perception 15
Saves: Str: +5, Dex: -1, Con: +5, Int: +0 , Wis: +2, Cha: +3
Warlock slots remaining = 1/2. EK slots remaining = 2/2
Action surge = 0/1. Second wind = 1/1
Potions of healing remaining: 6[/sblock]