~ A chill sweeps into the Drow's normally-warm voice, his blue knuckles turning a twinge purple as he grips the wooden staff a tough tighter.
" The fat sheep is easy prey for the hungry wolf. If Turich cannot be made to see that his time here is short indeed, then I would be more than happy to show him the tenants of my Goddess; 'Let the Flame warm the kind-hearted, and scour the wicked from the fields'."
Faindil's paler eyes met the dwarf, the irises wreathed in the fires of the indoor lights, as if they somehow captured every flicker of flame around the assembled.
" Turich is a cancer that must be removed from your homes, whether through medicine or by force. I, too, have a village that I am trying to protect, and I am not so much a hypocrite as to care for my own while being content to leave you and yours to your fates." ~
[sblock=Faindil's Stats]Character Sheet
Undying Light Warlock, Level 1
HP: 9/9
Condition: Normal
Initiative: +3
Perception: +1
Darkvision: 60 feet
In Hand: Quarterstaff
[sblock=Defenses]AC: 14
Str:+0
Dex:+3
Con:+1
Int:+1
Wis:+3
Cha:+5[/sblock]
[sblock=Offenses]Sacred Flame: DC 13 Dex Save 1d8+3 Radiant
Dagger: +5 1d4+3 P
Quarterstaff (2-Hands): +3 1d8+1 B
Light Crossbow: +5 1d8+3 P[/sblock]
[sblock=Proficient Skills]History: +2
Insight: +3
Persuasion: +5
Religion: +2[/sblock]
[sblock=Spells]Cantrips: Unlimited
Dancing Lights
Light
Sacred Flame
Mage Hand
Prestidigitation
Level 1: 1/Short Rest
Burning Hands
Hellish Rebuke[/sblock]
[sblock=Adventure Notes]Transactions:
Total Accumulated Coin: 15 GP
Expenditures:
-1 GP to the Barmaid of Ivenho
Current Coin: 14 GP
Game Info:
It will take a day to travel through the "Shortcut" to Durran Mill, our destination.
A group called "The Royal Guard" controls the path, with palisade checkpoints.
A Demonic General was slain to the North, in an area now known as "The Scorched Grove".
- "There where seven demonic generals each embodying the worse aspects of mankind, they served under something so dark and alien no sentient race could fathom it" [/sblock][/sblock]
" The fat sheep is easy prey for the hungry wolf. If Turich cannot be made to see that his time here is short indeed, then I would be more than happy to show him the tenants of my Goddess; 'Let the Flame warm the kind-hearted, and scour the wicked from the fields'."
Faindil's paler eyes met the dwarf, the irises wreathed in the fires of the indoor lights, as if they somehow captured every flicker of flame around the assembled.
" Turich is a cancer that must be removed from your homes, whether through medicine or by force. I, too, have a village that I am trying to protect, and I am not so much a hypocrite as to care for my own while being content to leave you and yours to your fates." ~
[sblock=Faindil's Stats]Character Sheet
Undying Light Warlock, Level 1
HP: 9/9
Condition: Normal
Initiative: +3
Perception: +1
Darkvision: 60 feet
In Hand: Quarterstaff
[sblock=Defenses]AC: 14
Str:+0
Dex:+3
Con:+1
Int:+1
Wis:+3
Cha:+5[/sblock]
[sblock=Offenses]Sacred Flame: DC 13 Dex Save 1d8+3 Radiant
Dagger: +5 1d4+3 P
Quarterstaff (2-Hands): +3 1d8+1 B
Light Crossbow: +5 1d8+3 P[/sblock]
[sblock=Proficient Skills]History: +2
Insight: +3
Persuasion: +5
Religion: +2[/sblock]
[sblock=Spells]Cantrips: Unlimited
Dancing Lights
Light
Sacred Flame
Mage Hand
Prestidigitation
Level 1: 1/Short Rest
Burning Hands
Hellish Rebuke[/sblock]
[sblock=Adventure Notes]Transactions:
Total Accumulated Coin: 15 GP
Expenditures:
-1 GP to the Barmaid of Ivenho
Current Coin: 14 GP
Game Info:
It will take a day to travel through the "Shortcut" to Durran Mill, our destination.
A group called "The Royal Guard" controls the path, with palisade checkpoints.
A Demonic General was slain to the North, in an area now known as "The Scorched Grove".
- "There where seven demonic generals each embodying the worse aspects of mankind, they served under something so dark and alien no sentient race could fathom it" [/sblock][/sblock]