Upper_Krust
Hero
Hey guys!
I don't want any nastiness in this thread, so keep things civil everyone.
I actually think it sounds cool, if a tad over the top (planet large enough to be a galaxy!).
You might want to check out a comicbook miniseries called Godwheel, which (if I remember correctly) had a slightly similar setting and premise, a resurrected Overgod was getting weaker and needed to find some ancient artifacts to maintain his power. The Godwheel was this massive flat 'world' as big as a solar system with a sun at the centre. I always thought the idea had a lot of potential.
http://www.marvunapp.com/Appendix/godwheeleventuv.htm
Theres also the story of the Octessence, which you could find interesting and useful.
http://www.marvunapp.com/Appendix/exemplar.htm
Personally, I'd shy away from having Divine Rank 100 (ie. Time Lords) involved in a mere galactic matter. I probably would go much beyond an Old One (Divine Rank 32) as the 'planet' itself.
I don't want any nastiness in this thread, so keep things civil everyone.
dante58701 said:The most powerful creatures in my campaigns are gods. Albeit they run anywhere from divine rank 0 to divine rank 100, but they do walk the face of the earth in my campaigns. As they once did in ancient times in other campaign worlds. They talk about that a lot in other campaigns...how the gods walked the earth and taught man this and taught man that. Blah blah blah. But in my campaigns it isnt just talk...its actually occuring. The gods each rule a section of the earth. Mortals battle for their amusement or for honor. Abominations trample nations. Resurrections are common. Angels and fiends fight in the heavens and on earth for dominance. Elemental forces wreak havok when their anger is aroused. Essentially, its a very powerful world. Any why do these cosmic forces fight over this planet and its creations. Simple..each cosmic being has it's own reasons. For the most part cosmic beings cancel each other out, but mortals are the ones who can tip the scales...since being considered insignificant, they are often times overlooked. Most battle between cosmic entities occur in vast deserts and wastelands. The planet itself is large enough to be a galaxy and is in itself a cosmic entity. As for the item, there is but one item that creates abominations. It is secretly a cosmic entity that loves to meddle. Epic scale wars rock the world in some places...while in other places there is peace for eons. It really depends. I call the world...Ovaterra. From the latin words for egg and earth. For a new world shall one day be born from the old. And that world will become earth.
I actually think it sounds cool, if a tad over the top (planet large enough to be a galaxy!).
You might want to check out a comicbook miniseries called Godwheel, which (if I remember correctly) had a slightly similar setting and premise, a resurrected Overgod was getting weaker and needed to find some ancient artifacts to maintain his power. The Godwheel was this massive flat 'world' as big as a solar system with a sun at the centre. I always thought the idea had a lot of potential.
http://www.marvunapp.com/Appendix/godwheeleventuv.htm
Theres also the story of the Octessence, which you could find interesting and useful.
http://www.marvunapp.com/Appendix/exemplar.htm
Personally, I'd shy away from having Divine Rank 100 (ie. Time Lords) involved in a mere galactic matter. I probably would go much beyond an Old One (Divine Rank 32) as the 'planet' itself.