(IR) The 3rd IR, Turn 1 - WAR!

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An image of Hellmaster Phibrizzo, still in Death Slaad form, declines Sanctum's 'offer'.

(OOC-Before any duels happen, How will a duel work out, seperate thread? Although in a fair fight-aka no outsider interference-Sanctum wouldn't stand more than 2 rounds I think...)
 
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Mr. Draco

First Post
Well then:

Regarding the grandwood- we pull out, and send in Salamanders to BURN IT DOWN! Also, our mages that were attacking it stand ready to prevent the flames from ecsaping the boudaries of the forest, kill/capture any fleeing it, & generally be helpful.

Regarding Rel Mord, my forces grow impatient. Kas and his elite guard teleport directly to the commanders of each regiment and slaughter them, then teleport to the next regiment. not as a single group, but multiple groups to be done faster; each group is about 1-2PL, except KAS :).
 

JohnBrown

First Post
I.B.K.S.C actions

The Armies of Iuz are moving and busy. The Citadels of Kendragund, Krangord, and Urzungard are hives of actives, belching black smoke of what seems like countless furnaces. Defense fortifications are increased or created, armies move up and down The Road of Skulls. Iuz’s garrisons along the Breakers/Guilford and all villages and towns throughout the Lands of the IBKSC start to erect defenses.

Forces move the Northern Borders of Iuz and dig in.

Forces move to the edge of the border of the Vesve and do the same.

Forces move to the Border of the Bandit Lands and dig in as well.

The forces of Stonehold, while occasionally testing the defenses of their southern neighbors, also seem to be holding back.

In Ket, defenses are prepared and they too dig in, while The Humanoids of the Yatils scout out and map possible escape routes.

The gates to the Abyss open in Dorakka (Demons claimed twice)

The Gates of the Grey Wastes ofpen in the Bright Lands (Yugoloths claimed once)

EVERYWHERE the forces of Iuz go on a defensive posture except along two fronts

The northern border of the bright lands and the Southern border of the Horned Lands, to be for certain, defensive works have begun but a majority of the forces arrayed there seem to be waiting for something. (Edena)
 
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Edena_of_Neith

First Post
WAR UPDATE

With the arrival of spelljamming support, the Legions of Kas overwhelm and take the city of Rel Mord.
The standard of Kas is raised in glorious victory over the great castle of Rel Mord in the middle of the city.

The Gnomish Fleet defending Rel Mord is driven back with many ships blown out of the sky, both from enemy spelljammers and from mages on the ground firing up at them.
They find retreat is the wisest option.

The battle in Relmor Bay is over. The Fleet of Varnaith and the People of the Shining Grottos are the victors.

The titantic battle going on in the Flinty Hills and now southward into Adri Forest raged unabated, with forces from the Flinty Hills, Nyrond, Garrel Enkdal, the Seldanoran Army, the Swanmays, and the Giants up against the might of the Dark Union, the Lost Elves, their spelljammer allies, and the Planar Army of the Dark Union.

- - -

The Salamanders begin the attempt to burn Grandwood down.
The defenders respond by throwing multiple weather changing spells, which causes a single massive thunderstorm to start raging over the tens of thousands of square miles of forest.

- - -

The forces of Shade are as powerful as all the defensive forces arrayed against them.
But the Shades, do not advance. They have taken Dyvvers and the Wild Coast, and seem content with that ... for now.
A tense standoff exists between them and the massed defenders in Celene, the Welkwood, and the Lortmils.
 
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Mr. Draco

First Post
Alyx- no, those are mostly warriors, not archmages.

Also, when they realise that the ships have begun acting sensible, they teleport out to assist the forces near Rel Mord.

{EDIT}- Edena, with Rel Mord conquered, we send what forces we can to assist at the Flinty Hills. Also, the rest of the Legions of Kas continue conquering the remainder of Nyrond.
 
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Serpenteye

First Post
Edena_of_Neith said:
With the arrival of spelljamming support, the Legions of Kas overwhelm and take the city of Rel Mord.
The standard of Kas is raised in glorious victory over the great castle of Rel Mord in the middle of the city.

The Gnomish Fleet defending Rel Mord is driven back with many ships blown out of the sky, both from enemy spelljammers and from mages on the ground firing up at them.
They find retreat is the wisest option.

The battle in Relmor Bay is over. The Fleet of Varnaith and the People of the Shining Grottos are the victors.

The titantic battle going on in the Flinty Hills and now southward into Adri Forest raged unabated, with forces from the Flinty Hills, Nyrond, Garrel Enkdal, the Seldanoran Army, the Swanmays, and the Giants up against the might of the Dark Union, the Lost Elves, their spelljammer allies, and the Planar Army of the Dark Union.

And the God-Emperor in person with his elite bodyguard is also in the Flinty hills.
The forces of the Isles of Woe continue to attack the Duchy of urnst.
 

Mr. Draco

First Post
JohnBrown- Any help you can send to the flinty hills will be greatly appreciated. Even a few mages would help.

TO ALL ALLIES OF THE DARK UNION: We request any assistance that can be immediately sent to the flinty hills. Also, now is the time to strike! (where are forsaken one, feisty dog, & kalanyr when you need them?)

[edit]- edena, remember those mages that pulled out and are assisting the salamanders? they do their best to counter & dispell the weather-changing spells.
 
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Turrosh Mak

First Post
Mr. Draco said:
JohnBrown- Any help you can send to the flinty hills will be greatly appreciated. Even a few mages would help.

TO ALL ALLIES OF THE DARK UNION: We request any assistance that can be immediately sent to the flinty hills. Also, now is the time to strike! (where are forsaken one, feisty dog, & kalanyr when you need them?)

Maybe they have betrayed you too :D
 



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