JollyDoc's Age of Worms (Updated 11/30, Epilogue!)

R-Hero

Explorer
20th Level Hawk.

Senior Civilar Hawkins Veritas, Daggerford Marshal
A.K.A Captain Hawk (PalCW 6/Annointed Knight 10/Fighter 2/Marshal 1)

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Medium Aasimar (Outsider)
Hit Dice: 18d10+77/1d8+4 (225 hp)
Initiative: +10
Speed: Move 20ft (W/Divine Vigor) 30ft
Armor Class: 38/48 (Base 10+0 Dex, +18 Armor/Shield: Nat +5: Def +2, Ring +3),
23/33 touch, Divine Sheild + buffs = A.C. 50+/-
Base Attack/Grapple: +25/20/15/10
Full Attack: +28/23/18/13/28/(+28)
+3 Intelligent Bastard Sword of Speed, Holy, Stun and Lightning Burst
Space/Reach: 5 feet/5 feet
Special Attacks: Daylight
Special Qualities: Outsider Traits
Cold, Electricity and Acid Resistance 5
Darkvision 60ft, Damage Reduction 3/-, No Dual Nature, Subtype: Native

Paladin Smite Evil, Remove Disease, Special Mount, Turn Undead 17x a day
Lay on Hands (60hps), Aura of Courage, Aura of Good,
Blessed Weapon, Detect Evil, Divine Grace, Divine Health.

Annointed Knight
Unbroken Flesh (DR 3/-),
Inspired Strike, Free Action Extra Attack at Highest Attack bonus 3x a day
Deep Strike, Free Action 2d6 Extra Damage 3x a day
Divine Clarity: Charisma +1

Fighter
Weapon and Armor proficiencies, Fighter Feats x2

Marshal
Skill Focus, Diplomacy (Free Feat)
Minor Aura. Motivate Dexterity. Add Cha bonus to all allies on dexterity checks and initive
(Yes, I can add +10, by yelling, to Move silenly and Hide checks :p )

Saves: Fort +33, Ref +19, Will +26

Abilities: Str 20, Dex 10, Con 18, Int 12, Wis 12, Cha 30

Skills:
Concentration +20, Diplomacy +37, Sense Motive +8,

Feats: Innatentive (Flaw), Armor and Shield Proficiency,
Improved Toughness
Blind Fight, Cleave, Power Attack, Improved Shield Bash,
Ancestrial Relic, Exotic Weapon Proficiency; Bastard Sword, Flay Foe,
Skill Focus, Diplomacy
Shield Specialization, (+1 to any Shield)
Shield Ward (Add Shield Bonus to Touch AC, Grapple, Bullrush, Disarm Checks =+7/17)
Ranged Precision (Team Feat)
Divine Feats Divine Might, Vigor and Shield 21x a day
Environment: Anywhere I Please (as long as Helm O.K.s it.)
Organization: Company C.O. (WaterDeep) or Special Forces (The League)
Alignment: Lawful Good

COMBAT
Quaero:
+3 Intelligent Bastard Sword of Speed, Holy, Stun and Lightning Burst
+25/20/15/10/25/(+25 w/ Inspired Strike 3x a day)
Damage 1d10+8. Divine Might +10 per hit, Flay Foe +1d6 for each hit after first
Quickened Holy or Lightning Damage 2d6, Deep Strike 2d6 Free action 3x a day

+3 Bashing Spiked Shield +25/20/15/10/(+25 Inspired Strike)
Damage 2d6+8. Divine Might +10 per hit, Deep Strike 2d6 Free action 3x a day


EQUIPMENT ,
Helm of Teleportation (Greasy and Soot stained from the Anonomous Fabler)
+6 Cloak of Charisma (Headband sold, Room for Helmet)
+4 Belt of Strength (Copy of Champions Game Belt)
+5 Amulet Natural armor
+3 Vest of Resistance
+2 Soul Fire Full Plate Armor
+4 Bracers of Health
+5 Bashing Spiked Shield,
+3 Intelligent Bastard Sword of Speed and Burst x3
Dusty Rose Ioun Stone (A.C.)
Pale Green Ioun Stone (+ to d20 rolls)
Golembane Gloves,
Glove of Storing, Sold
Rings, Freedom of Movement & Protection +3
Cape of the Mountebank Sold
Winged Boots
Rivivify Diamond
Nightstick x2
Potions:
Fly x5, Silversheen x3, Cure Serious x??, Cure Mod x??,
Non-Detection x3, Undetectable Alignment x3


Quaero Veritas
Awakened Ancestrial Relic

Int 14, Wis 14, Cha 10 Ego 12
Communication. Speech, Telepathy with Hawk only
Languages. Giant, Abyssal, Common
Primary Abilities: Zone of Truth 3x a day, Locate Object 3x aday
 

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R-Hero

Explorer
gfunk said:
Did Havoc use a silence scroll on this thread? Where is all the witty banter? Advice from readers for further powergaming optimization? Rules we overlooked?

I like pie.


I have found out what makes powergamers. Scientific proof that it is Genetic.

My 15 y/o son came down to 'Bama for the summer visit. Told me he was gaming with some freinds from school. I asked how he was liking it.
His quote was, without any input from me,

"Its a fun game, but the role-playing part...kinda sucks."

Brings a tear to my eye...Just like the day he started getting interested in girls. :D
 


Hammerhead

Explorer
R-Hero said:
I have found out what makes powergamers. Scientific proof that it is Genetic.

My 15 y/o son came down to 'Bama for the summer visit. Told me he was gaming with some freinds from school. I asked how he was liking it.
His quote was, without any input from me,

"Its a fun game, but the role-playing part...kinda sucks."

Brings a tear to my eye...Just like the day he started getting interested in girls. :D

So what's he playing? Can we help optimize his character? :)
 


R-Hero

Explorer
Hammerhead said:
So what's he playing? Can we help optimize his character? :)

He's just getting started. He has said he likes wizards/spellcasters.
I've promised him my old 3.0 core rulebooks and he's been bugging me to find them.
(and a battle map and some dice and some mini's...etc)

With him here til the end of July, I don't think he is in a current module.

He has been reading bits of this Story Hour. It's bound to rub off.
I think I'll surprise him with an Expanded Psionics before he goes back. :D
 
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R-Hero

Explorer
Tearlach said:
I must say, I do love the name of Hawks Sword

"Truth Seeker" is the translation if my rusty Latin is good for anything.

Veritas = Truth (Can cast Zone of Truth 3x a day)
Quaero = Search (Can cast Locate Object 3x a day)

I've used Veritas as the last name of (almost) every paladin I've played.
When I rolled the intelligent abilities and came up with them, I had to find the latin name for Locate/Search.

Seems an appropriate side arm for a law enforcement officer, yes? :)
 

Schmoe

Adventurer
Wow, judging by the party levels (and number), it looks like the party is a bit ahead of the power curve. So JollyDoc, any thought on scaling the adventure? :]
 

JollyDoc

Explorer
Tearlach said:
I must say, I do love the name of Hawks Sword

"Truth Seeker" is the translation if my rusty Latin is good for anything.


Wait a minute! Are you sh**ing me?? Fred actually speaks Latin?? The boy can barely speak English!!
 

JollyDoc

Explorer
Schmoe said:
Wow, judging by the party levels (and number), it looks like the party is a bit ahead of the power curve. So JollyDoc, any thought on scaling the adventure? :]

Well, there are now officially five members of the League left, and most are EL 19, but character level 18. Looking ahead, I don't think scaline, per se will be needed...That said, I did add some interesting "loose ends" to the encounter they just finished.
 

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