No, not at al. In fact, to be honest I could typically dialogue 90% and combat 10% and be totally happy with a game. Only problem with that is RP takes up so much time online ...
Don't get me wrong - combat is fun. But dialogue always takes such unexpected turns whereas combat is usually centered on killing (or at least knocking one's opponents out).
[Sblock=Cheap attempt at self-promotion, ignore if desired]I Sblocked this so as to not make everyone read an obvious attempt at self-promotion.
As evidence of my focus on dialogue versus combat in an RP ... I invite anyone interested to read my Story Hour. Link found in my sig if that kind of thing interests you. Currently it sits at just under 50,000 words - if anyone looks at that sort of thing as a guideline.[/Sblock]