Krug
Newshound
First cut:
Description: Glom is an ugly, scarred male goblin with sickly green skin and yellowing
teeth.
Background: Glom's power was activated when he was struck by lightning as a waif.
Miraculously surviving, he found he had mental abilities that allowed him to do... stuff. He was feared by other goblins, and a bit of a bully, relying on his mental abilities (both psionic and intelligence) to get him out of trouble. Eventually, he decided to abandon his Blacktooth tribe. He enjoys the power of electricity most, particularly when it ripples through other people's bodies.
Even when he's using his psionic powers, Glom stll likes to wield Shrike, his deep crystal crossbow.
Code:
[B]Name:[/B] Glom
[B]Class:[/B] Psion
[B]Race:[/B] Goblin
[B]Size:[/B] Small
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Neutral
[B]Deity:[/B]
[B]Str:[/B] 9 -1 [B]Level:[/B] 3 [B]XP:[/B] 3,000
[B]Dex:[/B] 16 +3 [B]BAB:[/B] +1 [B]HP:[/B] 12 (3d4+3)
[B]Con:[/B] 12 +1 [B]Grapple:[/B] -5 [B]Dmg Red:[/B] -/-
[B]Int:[/B] 17 +3 [B]Speed:[/B] 30' [B]Spell Res:[/B] -
[B]Wis:[/B] 12 +1 [B]Init:[/B] +3 [B]Spell Save:[/B] -
[B]Cha:[/B] 11 +0 [B]ACP:[/B] 0 [B]Spell Fail:[/B] 0%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +2 +0 +3 +1 +0 +0 17
[B]Touch:[/B] 14 [B]Flatfooted:[/B] 13
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 1 +1 +0 +2
[B]Ref:[/B] 1 +3 +0 +4
[B]Will:[/B] 3 +1 +0 +4
[b]Armor Bonus Dex ACP Weight Cost[/b]
Leather +2 6 0 7.5lb 10gp
[B]Weapon Attack Damage Critical Range Weight Cost[/B]
Light X-bow, MW Dp Crsytl +7 1d6+1 19-20/x2 80' 4 lb 1335gp
- Bolts (20) 2 lb 2gp
Dagger +1 1d3-1P 19-20/x2 10' 1 lb 1gp
[B]Languages:[/B] Common, Goblin, Uthark, The Dark Tongue
[B]Abilities:[/B] Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 those of Medium
characters, Darkvision: 60'
[B]Feats:[/B] Point Blank Shot, Psionic Shot, Combat Manifestation
[B]Skill Points:[/B] - 30 [B]Max Ranks:[/B] 6
[B]Skills Abil Ranks Mod Misc Total[/B]
Autohypnosis Wis 3 +1 +2(Syn) +6
Concentration Con 5 +1 +6
Knowlege (Psionics) Int 2 +3 +5
Disable Device Int 2 +3 +5
Psicraft Int 6 +3 +9
Use Psionic Device Cha 4 +0 +4
Hide (cc) Dex 2 +3 +4(Sz) +8
Move Silently (cc) Dex 2 +3 +4 +8
Ride (cc) Dex 2 +3 +4 +8
Spot (cc) Wis 2 +1 +3
Listen (cc) Wis 0 +1 +1
[B]Equipment: Cost Weight[/B]
Backpack 2gp .5lb
Rations (4 days) 2gp 2 lb
Waterskin 1gp 1 lb
Potion of CLW (x2) 200gp 1 lb
[b]Power Points:[/b] 15(11+4(Int)) [b]Max Power Level:[/b] 2
[b]Discipline:[/b] Kineticist (Psychokinesis)
[i]Powers Known (7) [/i]
1st: Control Object(d), Create Sound, Stomp, Energy Ray, Far Hand
2nd (3): Energy Missile (d), Id Insinuation
[b]Display[/b]:
Auditory - Crackling sound
Visual - Blue sparks crackle around
Material - Ectoplasmic substance materialises
Mental - A momentary flash, like a lightbulb going off
Olfactory - Smell of ozone
[B]Total Weight:[/B] 20 lb [B]Money:[/B]
[B]Lgt Med Hvy Lift[/B]
[B]Max Weight:[/B] 23lb 46lb 92lb 186lb
[B]Age:[/B] 14 years
[B]Height:[/B] 3'2"
[B]Weight:[/B] 70 lbs
[B]Eyes:[/B] Green-Brown
[B]Hair:[/B] Sickly yellow
[B]Skin:[/B] Green
Description: Glom is an ugly, scarred male goblin with sickly green skin and yellowing
teeth.
Background: Glom's power was activated when he was struck by lightning as a waif.
Miraculously surviving, he found he had mental abilities that allowed him to do... stuff. He was feared by other goblins, and a bit of a bully, relying on his mental abilities (both psionic and intelligence) to get him out of trouble. Eventually, he decided to abandon his Blacktooth tribe. He enjoys the power of electricity most, particularly when it ripples through other people's bodies.
Even when he's using his psionic powers, Glom stll likes to wield Shrike, his deep crystal crossbow.
Last edited: