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[LPF] Crypt of the Everflame (01)

rb780nm

First Post
That last blow cuts Iosef deeply. The others can see blood flowing freely from under his armor and the Paladin looks barely able to stand, let alone fight. Iosef gasps out a prayer and releases a burst of light - channeling healing into his wounds. Taking a swing at the skeleton, he finds himslef still to weak to hurt it.

OOC:
Swift: LoH heal 2d6 = 6 -- 7 HP remaining
Attack: Miss

 
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Maidhc O Casain

Na Bith Mo Riocht Tá!
Kalgor's greatsword shatters the flanked skeleton just as Anaerion's gob of acid sails overhead. Iosef's quick prayer gives him little relief; his eyes widen as the skeleton swings for him again . . . and then narrow in determination as one hand catches only air and the sharpened ends of the other screech down his armored chest but fail to penetrate.

GM: Party is up! Almost there . . .


[sblock=Combat Status]
Code:
[u]Combatant          AC/ T/FF   -HP      Condition[/u]
Tyrien             18/14/14    00      
Kalgor             19/12/17    17      STR Damage: 4
Iosef              18/10/18    39      
Anaerion           17/13/14    03      
Skeleton 06        21/14/17    00      
Gragnor            20/14/17    00

KassensTomb17.jpg

[/sblock]
 

jackslate45

First Post
Ready in case the paladin drops, Anaerion pulls a potion out of his bag. He the places a hand on iosef's shoulder and says "Just as you do not falter for your god, do not falter for us!". A small shimmering flash can be seen as Anaerion tries to ward the paladin from the onslaught he had before.


Standard: Protection from Evil on Iosef.
Move: Draw potion of CLW
 
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Satin Knights

First Post
Gragnor and Kalgor moves around the sarcophagus to help the paladin with the last bit of rattling bones. While the cat slips on the stone a bit, missing his target, Kalgor's greatsword hits its mark. "Pull back Mr. Bloody, I got this!"
[sblock=actions]Gragnor moves to C3, Fast Acrobatics (-10) to avoid AoO, claw attack
Kalgor single move to d3, swing greatsword[/sblock][sblock=mini-stats] Kalgor AC 19 HP 19/36, Init +2, Perception +7
STR 14 Dex 14 Weapon Greatsword +4, 2d6+3+1 dirty fighting trait when flanking, or Handbo +4, d6+2
Fort: +4, Reflex +4, Will +5
...Summoner Cantrips: Detect Magic, Acid Splash, Arcane Mark, Mage Hand, Jolt
...... . . Mage Cantrips: Read Magic, Prestidigitation, Dancing Lights
.,....Summoner 1st Lvl: 2/3 remaining; Lesser Rejuvenate Eidolon, Shield, Magic Fang
..,,,Mage 1st Lvl Spells: 3; Mage Armor(3hr), Magic Missile, Enlarge Self*, Bonded Amulet
...,,......,..Racial Spells: 1/day, not used; Daylight (30 minutes)
,.Summoner Monster I:
4/4 remaining; std action SLA summon, (2 min), Celestial dog, celestial eagle
.,,.........Battle Shaper: 4/4 remaining; swift action to grow a claw, bite or gore attack

...,,.......Combat Feats: Precise Strike
Effects: Shield 24 rds

Gragnor HP: 18/18, AC 24 with Mage Armor (1.1 hrs left)
Bite +3, d4; Claw +3, d3; Claw +2, d3
Fort +3, Reflex +6, Will +0
Perception +13, Stealth +12, Acrobatics +16, Init +3, Precise Strike
Effects: Precise Strike
[/sblock]
 
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perrinmiller

Adventurer
Tyrien, Half-elven Archeress

Tyrien is starting to feel a bit desperate as even though victory is assured, Iosef is not looking to good. "Callisto guide this shot. Yippee!"

The first arrow hits home, finally doing some damage to the remaining skeleton. However her second arrow wobbles and glances off the foe's armor.

"Gah! At least one hit. Finish it off, Iosef!"

[sblock=Actions]Free Action: Talking
Swift Action: Activate Arcane Strike
Move Action: n/a
Full Attack Action: Rapid Shot on Skeleton 6 (in D02); 1st Arrow (1d20+7=24, 1d8+4=6)
& 2nd Arrow (1d20+7=16, 1d8+4=12)[/sblock][sblock=Mini Stats]Initiative: +6 Perception: +9 (low-light vision)
AC: 18 (14 flat-footed, 14 Touch)
HP: 24 Current: 24
CMB: +4 CMD: 18(14ff) Fort: +3 Reflex: +6 Will: +2
+2 Will vs. Enchantments, +1 With Resistance
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Arcane Strike (+1 Dmg), Resistance, Ioun Stone illumination
Current Weapon in Hand: Longbow
Chakrams: 3/3 Remaining

Bardic Performance:
0/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 0/2 (Cure Light Wounds, Timely Inspiration)[/sblock]___________________________________________

LieraAvatar2.jpg
Tyrien e'Adrianne
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
Combat Ends

Even as she's shouting encouragement to her ally, Tyrien realizes that between Kalgor's mighty blow and her own well aimed shot, the final skeleton has been sent back to its eternal rest. The rattle of bones stills, leaving only the sounds of harsh breathing and the eternal drips and sighs of passing air you've come to expect in this place.

[sblock=Congratulations!]You've just bested a CR9 (APL +5) encounter (with a little help from some bad dice rolls for the BBEG). I've also sought - and recieved - approval from our judge to add one to the CR to compensate for the fact that you completed it with (basically) first level equipment. By my calculations, this gives Anaerion, Iosef and Kalgor a level as of this date. There's a little wrap up to get through (taking care of Demira, lighting the Everflame and returning to the town of Haatse for your Heroes' Reward) so I won't have final TXP numbers until that's done.

On another note, today is exactly one year from our start date! Even though we're not all wrapped up, I'd like to go ahead and thank you guys for sticking with me through such a long - and sometimes ill handled - adventure. You've been an excellent group to GM for, and I've thoroughly enjoyed it![/sblock]
 

Satin Knights

First Post
Now that the bones have stopped moving, Kalgor goes to see if the rescue of the girl was in time. (heal check)

Looking back at Tyrien, "Is this the sister of that sniveling coward?"
 

jackslate45

First Post
With a huge sigh of relief, Anaerion keeps the bottled healing potion at the ready, in case Iosef cannot heal the girl any more.

Unless called for, Anaerion starts searching the room of magic, to determine if anything of use can be found or sold.
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
The girl begins to stir as Anaerion looks around the room; She appears unharmed to Kalgor. Anaerion finds nothing in the room itself that would not be subject to the curse laid on the Crypt, but he surmises that the effects of the late (again) Asar Vergas could be safely removed. The skeletal remains of the mercenary are clad in a finely made suit of chainmail and that greatsword he was waving around looks to be very well crafted.
 

perrinmiller

Adventurer
Tyrien, Half-elven Archeress

OOC: D'oh! Ninja'd.
Tyrien goes to the unconscious woman's side and says, "Yes, it is Dimira! I don't know how she can be alive, yet she is. Perhaps we should take her to that healing pool."

Taking some time to quickly collect her recoverable arrows, she then returns to stay with the girl since it appears that she will awake soon.

[sblock=Mini Stats]Initiative: +6 Perception: +9 (low-light vision)
AC: 18 (14 flat-footed, 14 Touch)
HP: 24 Current: 24
CMB: +4 CMD: 18(14ff) Fort: +3 Reflex: +6 Will: +2
+2 Will vs. Enchantments, +1 With Resistance
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Arcane Strike (+1 Dmg), Resistance, Ioun Stone illumination
Current Weapon in Hand: Longbow
Chakrams: 3/3 Remaining

Bardic Performance:
0/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 0/2 (Cure Light Wounds, Timely Inspiration)[/sblock]___________________________________________

LieraAvatar2.jpg
Tyrien e'Adrianne
 

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