Eanos Setirav, human inquisitor
"Other world holds a lot of secrets we don't know, yes?" Eanos says as a vague attempt to answer Heinrich's uncertainty.
To Harry, he says,
"This fight? Over. That thing is what it says it is, though, we're just getting started."
[sblock=ooc]
Sense Motive w/ Silver Tongue (1d20+24=38)
Eanos had a Discern Lies round going, as well. Did that ping on anything our ghouly friend said?[/sblock]
[sblock=mini-stats]
Eanos Setirav
Initiative: +8
AC: 23 (26 w/ SoF,
25 w/Prot Evil)
HP:61 Current: 55
Senses: Perception 17 (21 scent w/ Bloodhound), Sense Motive 20/24
CMB: +6
CMD: 21
Fort: +6 (+8 w/ purity, +9 w/ Prot evil)
Reflex: +8 (+10 w/ purity, +11 w/ Prot evil)
Will: +9 (+11 w/ purity, +12 w/ Prot evil)
***-4 saves vs odor based effects w/ Bloodhound
Conditions:
* Deadeye's Lore (8 hours, +4 Survival, track at full speed)
* Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects)
* Protection from Evil (+2 ac & Saves vs. evil attacks) (8 minutes)
In Hand: Bow
Common Attacks:
+1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01)
+ DEX (05) + Magic (01) + Bracers (01)]
negates miss percentage chances
Damage: 1d8+2, Crit: 19-20/x3^, range 110'
Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)]
Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell
All: +2 to hit / +2d6 damage when using Bane ability
* +1 to hit / damage within 30' (point blank shot),
* Deadly Aim available (-2 attack, +4 damage)
^ Crit range increased via Bracer's of Falcon's Aim
Arrows: 24/31
Blunt Arrows: 16/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 23/50 remaining
Disguise kit uses: 9/10 remaining
Spider Climb (boots) minutes: 10/10 remaining
Used: none
Judgement (2 choice per): 1/3 Remaining
Determination: 2/3 remaining
Silver Tongued Haggler: 3/6 remaining
Bane: 3/8 rounds remaining
Discern Lies (DC 17): 7/8 rounds remaining
Dimensional Hop: 65'/80' feet remaining
Spells: Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (1/5 remaining)(DC 14): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath
2nd (3/4 remaining)(DC 15): Bloodhound, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe
3rd (2/2 remaining)(DC 16): Blessing of the Mole,* Dispel Magic, Prayer
* Stealth bonus not stackable with ioun stone
Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]