• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Maddgoth’s Castle (restart?)


log in or register to remove this ad

Endovior

First Post
Heh, was rash of me to think that I'd finish DURING Thanksgiving... but I'm done now.

[sblock]
Melkolf Zaduras
NG Human Wizard (Diviner) 3 / Psion (Sage) 3 / Cerebremancer 2
Male, 32 Years Old, 5'10", 150 lb, Black Hair, Gray Eyes, White Skin
Patron: Deneir
Str8 -1
Dex14 +2
Con10
Int20 +5 (22 +6)
Wis13 +1
Cha10
HP: 24
AC: 17 (19 vs Selected Opponent when Psionically Focused)
BaB: +3
Fortitude: +3 (2 Base, +1 Resistance)
Reflex: +5 (2 Base, +2 Dex, +1 Resistance)
Will: +11 (9 Base, +1 Wis, +1 Resistance)
Initiative: +2
Feats:
Scribe Scroll (Bonus)
Run
Dodge
Psionic Dodge
Speed of Thought
Up the Walls
Spells:
Divination Specialist; Necromancy Revoked
4 0th: All but Necromancy
5 1st: Alarm, Charm Person, Color Spray, Comprehend Languages, Detect Secret Doors, Detect Undead, Expeditious Retreat, Obscuring Mist, Protection from Evil, True Strike
4 2nd: Detect Thoughts, Flaming Sphere, Knock, Locate Object, Summon Swarm
2 3rd: Arcane Sight, Blink, Fireball, Fly
Psionics:
Seer
40 Power Points
1st: Precognition, Catfall, Call to Mind, Destiny Dissonance, Detect Psionics
2nd: Recall Agony, Sensitivity to Psychic Impressions, Clairvoyant Sense, Psionic Identify
3rd: Fate Link, Mental Barrier
Skills:
Concentration: +11 (11R)
Decipher Script: +14 (8R+6Int)
Knowledge (Arcana): +17 (11R+6Int)
Knowledge (Architecture & Engineering): +8 (2R+6Int)
Knowledge (Dungeoneering): +9 (3R+6Int)
Knowledge (Geography): +8 (2R+6Int)
Knowledge (History): +8 (2R+6Int)
Knowledge (Nature): +8 (2R+6Int)
Knowledge (Nobility & Royalty): +8 (2R+6Int)
Knowledge (Psionics): +17 (11R+6Int)
Knowledge (Religion): +8 (2R+6Int)
Knowledge (The Planes): +8 (2R+6Int)
Spellcraft: +17 (11R+6Int)
Spot: +6 (5R+1Wis)
Listen: +6 (5R+1Wis)
Psicraft: +17 (11R+6Int)
Languages:
Common
Elven
Draconic
Dwarven
Goblin
Undercommon
Equipment: 4 Gp
Bracers of Armor +3 (9000 Gp)
Headband of Intellect +2 (4000 Gp)
Mirror of Suggestion (3600 Gp)
Ring of Sustenance (2500 Gp)
Ring of Protection +1 (2000 Gp)
Amulet of Natural Armor +1 (2000 Gp)
Cloak of Resistance +1 (1000 Gp)
Cognizance Crystal 1 (1000 Gp)
Dorje of Déjà Vu (750 Gp)
Dorje of Mind Thrust (750 Gp)
Boots of Stomping (600 Gp)
Everburning Torch (110 Gp)
Spellbook (15 Gp) - With Extra Spells (1200 Gp)
Spell Component Pouch (5 Gp)
Explorer's Outfit (10 Gp)
Backpack (2 Gp)
Tent (10 Gp)
Bedroll (1 sp)
Ink, 3 Vials (24 Gp)
Inkpen (1 sp)
Paper, 20 Sheets (8 Gp)
Scrollcase (1 Gp)
Smokesticks, 2 (40 Gp)
Alchemist's Fire, 2 Flasks (40 Gp)
Acid, 3 Flasks (30 Gp)
Thunderstone (30 Gp)
Tindertwigs, 10 (10 Gp)
Caltrops, 10 Bags (10 Gp)
Signal Whistle (8 sp)
[/sblock]
 

Evilhalfling

Adventurer
Hp – 1st hd max + 60% of all other HD ie 52 hp (d10), 41 hp(d8), 21 for d4

Starting – sometime this week, when all the characters are done. By Friday the absolute latest. I terms of speed I would prefer a post every other day. If all but one person posts after 4 days they might get skipped or NPC’d just to keep the pace up. We can ignore weekends or not depending on your schedules, I don’t have any problem with them.


Background:

A decade ago a mage named Maddgoth was arrested for befriending and betraying up and coming mages, until two of them escaped and reported on his activities, also speaking of his floating castle in undermountain. His private gate (from his home in Waterdeep) was destroyed and he was banished, but recently a mage named Sandoth the Laugher of Silverymoon, who was very similar/ a friend of Asher or his father vanished, after writing a letter which showed his suspicions of Maddgoth. He was also rumored to have transformed his enemies into homunculi rather than killing them.

Melkolf might have been an apprentice of Sandoth, many years back. And Asher would have the letter. The others could have been asked to help due to your common experiences battling the Bog Giant Adept – GrumWald.

Rumors have led to an Ogre Magi in the blackrock cavern in undermountain – who might know a path to a floating castle – would you be more inclined to have beaten/interrogated, charmed or bribed him for information?
 

Ion

Explorer
I think everyone seems to have their character sheets done. We're just coming up with the story now right?
 







Voidrunner's Codex

Remove ads

Top