Just 30 minutes from Bloomten at this speed and not ten minutes after passing the overturned cart, your wagon comes to an abrupt halt. The liquored-up-suddenly-sober driver calls over his shoulder. "Had'rak up ahead it looks like, havin' some fun with another local I'll wager." Through holes in the sides of the wagon, you can see a group of orcs surrounding a single human male. His battle-ready posture sayss he's either well equipped to deal with the threat or simply unconcerned, and the orcs either don't seem to care or understand. Mal's outstanding vision picks out shadowed chainmail armour and a sword scabbard tucked underneath the man's cloak, neither of which has yet been spotted by the orcs. Of greatest interest, however, is the the man’s right hand, or, aptly, the lack thereof, and the handaxe-sized blade that has taken its place. This, too, is discretely hidden in the folds of the man's outerwear.
At the man's feet, a body lies sprawled, fresh blood still pumping from the arrow sticking out of his neck, the body making its final twitches as life ebbs away. "I won't be so easy pickins there, leatherface," he hollers, addressing one of the six further back in the trees, armed with a bow. "At least your five friends here have the common decency to meet their prey face-to-face. What'll it be, boys?" At that, the man's face becomes a wicked grin and he brings his axe-hand to bear.
"Oi, thar's a livin' legend if eva me eyes 'ave seen one!" the gnome, jumping to his feet, swears aloud. "I's got 10 coin that that's 'atchet!"
A fight is likely to begin not 20 feet from where you sit...whatcha gonna do?
[sblock=dont' forget knowledge checks]
Feel free to use skills often during the game. For example, your own streetwise or diplomacy abilities to generate more info from the other riders, or history to see what else your characters may know about Bloomten, the Had'rak, or Mr. 'atchet, for example. [/sblock]